Directx 12 It Is Unlikely To Improve The Witcher 3 Resolution On Xbox One
We have already heard that the new version of DirectX 12, starting this year, allegedly creates wonders with graphic cards. However, if you believe the senior game designer CD Projekt Red Damien Monnier (Damien Monnier), improve resolution The Witcher 3: Wild Hunt on xbox one she is unlikely to help.
The other day of the developer was asked in Twitter, on which the latest adventure of Geralta was better held from platforms – on PC with a minimum configuration or on console from Microsoft.
Monnier thought, but answered honestly, they say, Xbox One seems to be more powerful “minimal, but on PC permission for the picture above. Even on the PlayStation 4, the game will go in 1080p, while the American prefix will reach only until 900r (if, of course, the developers will not wait no longer). And immediately a representative CD Projekt Red clarified that, not counting permission, on any of the platforms The Witcher 3, In fact, it will be the same steep.
After that, the asked Question the owner of the Xbox One modestly hoped that, maybe the situation will save at least DirectX 12. But the game designer dispelled his hopes, stating that to change the permission of the game after the release, in fact, it is necessary much more than the new AP9.
And also, according to the calculations of the same Monnier, If you decide to look at all corners and perform all tasks The Witcher 3, then get ready to spend at least two hundred hours.
@Ryldux MMMM Hard to Say, If You Do Everything I D Say 200+ Hours.
– Damien Monnier (@Bacon_is_Life) March 29, 2015