The Sims Medieval: Cheat Codes

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September 16, 2020
2 minutes
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By Jonny Gamer

The Sims Medieval: Cheat Codes

Ctrl + Shift + C to call the console in the game itself and enter:

The Sims Medieval: Cheat Codes Free Download

help – opens a list of all codes in the game
disableSnappingToSlotsOnAlt on / off – when the code is enabled and Alt is held simultaneously, objects will not be snapped to cells
enablellamas on / off – switch to Llama Mode
fadeObjects on / off – when the camera approaches, objects become transparent
fps on / off – displays the frame rate at the top right of the screen
fullscreen on / off – turns on the game in full screen / windowed mode
hideHeadlineEffects on / off – hides visual effects above the sim’s head (diamond, thoughts, etc.)
kaching – adds $ 1,000 to the family budget
maptags on / off – on / off display of markers on the map (this is most noticeable in the map view mode)
motherlode – adds $ 50,000 to the family budget
quit – exit the game
recordvideo small / medium / large or low / moderate / high / max – record video of a certain size – small / medium / large, and a certain quality low / moderate / high / max
RerollQuests – random replacement of available quests
ShellState cutaway / full / hide – sets visibility from inside the building.
slowMotionViz – visually slows down the image, parameter “0” – normal speed, parameter “8” – the slowest speed.
speed – sets the speed of the game. With parameter “0” – the game is paused, with parameter “4” – the fastest speed is turned on.
SetKP (qty) or SetKingdomPoints (number) – kingdom points
SetQP (number) – points of quests
(qty without brackets)

Include developer code (testingCheatsEnabled true) in this way:
1. Find a folder Ini at Electronic Arts \ The Sims Medieval \ GameData \ Shared \ NonPackaged \ Ini.
2. Find a file in it Commands.ini.
3. Go to its properties and uncheck “read only”.
4. Open the file with a notebook and change the line value testingcheatsenabled from 0 on 1.
5. Save and close the file.
6. Return the “read-only” checkbox in the properties.
You do not need to enter the code in the game, it is already activated.
Use only at your own risk, after saving save files.
This method can lead to unpredictable results (crashes, glitches, freezes). In this case, I can advise you to return everything to its original state..
Perhaps in the future, developers will allow you to include code through the console. Although this is also convenient. Everything works.

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