Best Console Commands & Cheats in SCUM

Master SCUM's console commands to teleport, spawn items, control weather, and learn survival mechanics without constant restarts. Complete command reference with activation guide.

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April 11, 2026
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By Jonny Gamer

Guides

Best Console Commands & Cheats in SCUM

SCUM’s console commands are active by default in singleplayer — no mods, no setup required. Open chat with T, type # followed by a command name, and the game auto-suggests matching commands as you type. Key commands you’ll use most: #Teleport, #SpawnItem, #SetGodMode, #SetWeather, and #MapTeleport. If you’re a multiplayer server admin, the same commands apply once you have admin privileges assigned.

SCUM punishes mistakes hard. A wrong metabolic decision, a bad fight, a single infected wound — and you’re restarting from scratch. Console commands let you cut through that loop when you’re trying to actually learn the game rather than repeat the same death over and over. Here’s everything you need to use them effectively.

How to Enable Console Commands in SCUM

There’s no separate console window in SCUM. Commands go directly into the text chat — which trips people up at first, because it looks nothing like a traditional dev console.

Here’s the exact process:

  1. Press T to open the chat window (default keybind).
  2. Type # — this signals to the game that you’re entering a command, not a chat message.
  3. Start typing the command name. SCUM will display a suggestion list matching your input in real time.
  4. Click a suggestion or finish typing, add any required parameters, and press Enter.

One genuinely useful detail: you can press the up and down arrow keys to cycle through previously entered commands. If you’re repeatedly spawning items or adjusting weather for testing, this saves a lot of retyping.

In singleplayer, all commands work immediately. On a multiplayer server, the server owner needs to grant you admin status first — this is done through server configuration files, not in-game menus. Once you have admin rights, the same # prefix method applies.

Fair warning: using these commands on a public server you don’t own will not work, and attempting to abuse admin commands on someone else’s server is a quick way to get banned.

The Full Command Reference Table

CommandWhat It DoesParameters
#ListDisplays the full list of available admin commandsNone
#SetTimeChanges time of day instantly0–24 (24-hour format)
#SetWeatherSets weather conditions0 (clear) to 1 (storm); decimals for intensity
#SetFamePointsSets Fame Points for a specified playerPlayerName Amount
#LocationShows exact coordinates of a specified playerPlayerName
#TeleportTeleports you to specific map coordinatesX Y Z coordinates
#TeleportToPlayerTeleports you directly to another playerPlayerName
#MapTeleportEnter command, open map, click destinationNone (interactive)
#SpawnItemSpawns an item in front of your characterItem ID or partial name
#SetGodModeEnables admin privileges including container auto-unlock0 (off) / 1 (on)

Top 5 Commands Worth Learning First

The full list from #List is long. Most of it you won’t touch for weeks. These five cover the situations that actually come up when you’re learning the game or testing a build.

#MapTeleport is the one to start with. Enter the command, open your map with M, then click anywhere on it — your character teleports instantly. No coordinate lookup required. It’s the most intuitive movement command in the game and the fastest way to survey a new area or relocate after a bad spawn.

#SpawnItem is where SCUM’s command system gets interesting. Type #SpawnItem followed by a partial item name, and the suggestion system shows you matching item IDs. You don’t need to memorize exact IDs — just type something like “rifle” or “bandage” and pick from the list. The item spawns directly in front of your character.

#SetGodMode 1 doesn’t actually make you invincible — that’s a common misunderstanding. What it does is enable a set of admin privileges: auto-unlocking containers, bypassing certain interaction restrictions, and a few other conveniences. You can still die from fall damage, gunshots, and illness. Use it to remove friction when exploring, not as a true god mode.

#SetWeather with a value between 0.1 and 0.9 lets you dial in storm intensity with real precision. Testing how your character handles rain and temperature drops at #SetWeather 0.4 is genuinely useful for understanding the metabolic system before it kills you in the field.

#SetTime 12 snaps the game to noon instantly. Simple, but when you’re deep in a building at 3 AM game-time trying to figure out a new mechanic, being able to reset daylight on command is more valuable than it sounds.

Getting Around the Map with Teleportation Commands

SCUM’s map is large. Really large. And early on, before you have vehicles or solid navigation skills, moving across it manually can eat your entire session.

There are three teleportation commands, and they’re not interchangeable — each solves a different problem.

#MapTeleport is for exploration. No parameters, no coordinate lookup. Just enter the command, open the map, and click. This is the one you’ll use 90% of the time in singleplayer.

#Teleport X Y Z is for precision. If you need to land on a specific rooftop, inside a structure, or at a known loot location, coordinate-based teleportation gets you exactly where you need to be. You can find coordinates from the SCUM community wiki or use #Location on yourself to note a position for later.

#TeleportToPlayer PlayerName is the multiplayer utility command. As a server admin, it’s how you reach a player who’s reporting a problem — or how you get back to your group fast after handling something elsewhere on the map. In singleplayer it’s less useful, but worth knowing exists.

One thing to watch: teleporting into solid geometry is possible if your coordinates are slightly off. If you get stuck after a #Teleport command, try teleporting again to a nearby open area rather than trying to maneuver out.

Item Spawning and Controlling the World Around You

The #SpawnItem command is probably the one you’ll spend the most time experimenting with. Here’s how it actually works in practice.

Type #SpawnItem Knife and SCUM’s autocomplete will show you every knife variant in the game — hunting knives, combat knives, improvised options. Select one, press Enter, and it appears on the ground immediately in front of your character. The autocomplete system means you rarely need exact item IDs, which makes this command much more accessible than similar systems in other survival games.

For testing builds, the real power is in combining #SpawnItem with #SetGodMode 1. Spawn a full kit — weapons, armor, medical supplies — then disable god mode and run a combat scenario. This is significantly faster than grinding loot to test whether a specific playstyle actually works. Community testing suggests most item names follow intuitive patterns, so searching by material type (“leather”, “military”) or function (“medkit”, “ammo”) usually surfaces what you need quickly.

#SetWeather goes further than just toggling rain. The decimal system — values from 0.0 to 1.0 — lets you stage specific environmental conditions. Testing cold weather gear at #SetWeather 0.7 versus #SetWeather 0.3 produces meaningfully different results on your character’s temperature management. Pair this with #SetTime to simulate night rain or midday storms for controlled testing.

#SetFamePoints is niche but occasionally useful on servers where Fame Points gate access to areas or affect NPC behavior. Set them with #SetFamePoints PlayerName Amount. In singleplayer, this mostly matters if you want to test Fame-gated content without the grind.

Admin Privileges and What #SetGodMode Actually Covers

The name is misleading. #SetGodMode 1 is not invincibility. Calling it “god mode” sets up false expectations — and plenty of players have learned this the hard way by toggling it on and then promptly dying to a puppet encounter.

What it actually enables, as of the June 2025 full release build:

  • Auto-unlock of locked containers and doors
  • Bypass of certain crafting and interaction requirements
  • Removal of some gameplay restrictions tied to character stats

Your character still takes damage from all sources. Hunger, thirst, infection, falls, combat — all fully active. If you want to remove damage from the equation entirely while testing, you’ll need to combine god mode with regular item spawning of medical supplies and food rather than relying on the command alone.

The #Location PlayerName command is underrated for server administration. It returns exact coordinates of any player on the server — useful for tracking down someone who’s lost, verifying player reports, or monitoring suspicious activity in restricted zones. In singleplayer, you can use it on yourself to note a location you want to return to later via #Teleport.

Server admins should also keep #List bookmarked mentally. The command list updates when the game does, and SCUM has received several patches since early access. Checking #List after major updates is the fastest way to see if new commands have been added or old ones renamed.

Common Questions About SCUM Console Commands

Do console commands disable achievements?
In singleplayer, yes — using admin commands typically flags your save and disables Steam achievements for that session. If achievements matter to you, keep a separate save file for command-free play.

Can I use these on any multiplayer server?
No. Commands only work if you’re the server owner or have been explicitly granted admin rights. On public servers, typing # commands as a regular player does nothing.

Why isn’t my #SpawnItem command working?
The most common issue is item name formatting. Use the autocomplete suggestions rather than typing full names manually — the system is designed around partial searches, and exact names sometimes differ from what you’d expect.

Is there a fly or noclip command?
As of the June 2025 release, there’s no dedicated noclip or fly command in the standard list. Movement is limited to teleportation commands. The #MapTeleport system covers most use cases where noclip would be useful.

Do commands work the same way after the full release as in early access?
Mostly yes, but the June 17, 2025 full release did adjust some admin functionality. Always verify with #List if a command you knew from early access isn’t behaving as expected — parameters and command names occasionally change between major versions.

Commands aren’t a shortcut around SCUM — they’re a tool for getting the most out of it. Use them to understand systems, test scenarios, and remove repetition from the learning process. The survival challenge is still there whenever you want it back.

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