Stranded Deep: All Cheat Console Commands

Complete guide to every developer console command in Stranded Deep, including how to open the console, spawn items, enable god mode, and manipulate time of day for creative sandbox gameplay.

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April 15, 2026
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By Jonny Gamer

Guides

Stranded Deep Cheat Console Commands: Complete List

To use cheat console commands in Stranded Deep, press the key (the backslash directly below Backspace) to open the developer console, type your command, and hit Enter. The full item spawning interface unlocks once you run dev.console true first. All commands are PC-exclusive — console versions have no keyboard input support and cannot access any of these cheats.

Here’s everything you need: how to activate it, every command that exists, and which ones are actually worth using.

Opening the Developer Console Step by Step

The console is tucked away behind a key most players never press. Hit — that’s the backslash, not the forward slash — and a small input pop-up appears on screen. Type your command directly into that field and press Enter. Hit again when you’re done to close it.

One thing trips people up early: the basic console pop-up and the full developer console are two different things. For most commands like dev.god or dev.time, the basic pop-up works fine. But if you want to spawn items visually or see the complete command list in a proper interface, you need to first run:

dev.console true

After that, press / (forward slash) to open the full console panel. That’s where the item spawning UI lives. Think of the backslash as the quick command line and the full console as the proper toolkit.

Fair warning: some players report the key not registering if their keyboard layout remaps it. If the console won’t open, check your key bindings or try an external keyboard.

Every Console Command in Stranded Deep

As of January 2025, these are all confirmed developer console commands. A handful are diagnostic tools leftover from development — useful to know exist, but not exactly thrilling gameplay-wise. The ones marked with an asterisk below are covered in depth in the next section.

CommandWhat It Does
dev.godEnables fly mode — move freely around the map. Does not grant damage immunity.
dev.console true / falseOpens or closes the full developer console UI with item spawning.
dev.time [0–24]Sets time of day by hour. dev.time 6 = dawn, dev.time 20 = evening.
fps true / falseToggles on-screen FPS counter.
help listDisplays the complete in-game command list directly in console.
help [command]Shows description and syntax for any specific command.
dev.log.dumpSaves a log file to your desktop — useful for crash reporting.
dev.log.viewDisplays the current log output inside the console window.
dev.log.clearWipes all log entries clean.
dev.options listOutputs current game option values to the console.
devtools.components.camera.colorgrading true / falseToggles in-game fog and color grading visual effects.
dev.components.camera.reflections true / falseToggles reflection rendering on fog and water surfaces.
clearClears the command history in the console input field.

The help list command is worth running at least once — it occasionally surfaces undocumented or newly-added commands that haven’t made it into community databases yet. Good habit to check after any major update.

The 5 Commands That Actually Change How You Play

Most of the table above is developer housekeeping. These five are the ones with real gameplay impact.

dev.god — The name is a little misleading. This isn’t invincibility; it’s flight. You float freely across the map, which makes island scouting and navigation dramatically faster. Useful if you’re building a base and want to plan layouts without swimming between every island. Still takes fall damage if you toggle it off mid-air, so land before disabling.

dev.console true — Gateway to item spawning. Without this, the rest of the creative sandbox is locked. Run this first whenever you load in.

dev.time [0–24] — Full control over the time of day. dev.time 12 gives you high noon, dev.time 0 puts you at midnight. Particularly useful for players building bases who don’t want to lose daylight mid-project, or for anyone who finds night-time navigation genuinely frustrating early on. The number maps directly to 24-hour clock format.

devtools.components.camera.colorgrading false — Strips out the fog and color grading. Looks completely different. Some players find the base game’s visual filter too washed out, and turning this off reveals sharper, higher-contrast visuals. Not a performance cheat, but it changes the feel significantly.

fps true — Small quality-of-life command, but handy. If you’re testing whether a large base build is tanking your performance, having the FPS counter visible tells you immediately where the problem starts.

How to Spawn Any Item Using the Console

This is where the console gets genuinely powerful for sandbox play. The process is two steps, and both matter.

Step 1: Open the basic console with and type dev.console true, then press Enter. Close the basic console.

Step 2: Press / (forward slash) to open the full developer console UI. On the right-hand side, you’ll see a scrollable list of every spawnable prefab in the game — items, structures, creatures, environmental objects.

Find what you want in the list, select it, and click the Create Prefab button. The item spawns at or near your character’s position. Some larger items spawn slightly offset; if something appears underground, move a few steps and try again on flatter terrain.

The prefab list is extensive. You can spawn:

  • Raw materials (sticks, stones, fibrous leaves, clay)
  • Crafted tools and weapons
  • Food and water items
  • Building components
  • Boat parts
  • Creatures and fish (yes, you can spawn sharks)

One non-obvious edge case: some prefabs have dependencies. Spawning a container that’s normally found inside a crate might appear empty, whereas finding it in-world would have loot inside. The spawn creates the object, not the full context around it. For resources, this doesn’t matter — a spawned stick is a stick.

There’s no command-line syntax for item spawning specifically; the full UI is the only interface for it. This is why dev.console true is the prerequisite every time.

PC Only: Why Console and Switch Players Can’t Use These

Stranded Deep is available on PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Nintendo Switch. The developer console works on PC only.

The reason is straightforward: the console requires keyboard input, and console/Switch versions don’t natively support physical keyboard typing within the game interface. There’s no alternative cheat menu, no button combination codes, and no workaround through controller remapping.

As of January 2025, Beam Team Games hasn’t indicated plans to add console cheat support. The game has been out since 2015 (early access) with a full release in 2022 on consoles, and this gap hasn’t closed. Community testing suggests that connecting a USB keyboard to a PS4 or Xbox doesn’t enable the console — the game doesn’t read keyboard input on those platforms regardless of hardware.

If you’re on console and want sandbox-style creative freedom, the closest option is using the in-game settings to adjust difficulty sliders before starting a new world — things like passive creatures, adjusted hunger/thirst rates, and starting equipment. Not the same as full command access, but it’s what’s available.

Frequently Asked Questions

Does using console commands disable achievements?

Community testing suggests that running dev.god or dev.console true does not automatically disable achievements in Stranded Deep on Steam. However, spawning items that would normally be earned through progression carries an obvious caveat — you’ll have the achievement trigger, but whether that feels earned is a different question. No confirmed hard lock on achievements from console use as of January 2025.

Can I use dev.god to become invincible?

No — despite the name, dev.god only enables flight. Your character still takes damage from sharks, stingrays, snakes, and starvation. There is no confirmed invincibility or no-clip command in the current build. If damage immunity is what you’re after, adjusting the difficulty settings before starting a world is the practical workaround.

The key isn’t opening the console. What’s wrong?

A few things to check: make sure you’re pressing backslash () not forward slash (/). If your keyboard layout maps backslash to a different physical key (common on non-US layouts), try pressing the key that produces the character. Some players also report needing to click on the game window first to make sure it has focus before the keypress registers.

Do commands persist after reloading a save?

Time of day changes and spawned items persist because they affect the game world state that gets saved. Fly mode (dev.god) and console visibility (dev.console) do not persist — you’ll need to re-enter those each session. The full developer console UI also closes on reload, so press / again to reopen it.

Is there a command to change weather or stop storms?

No confirmed weather control command exists in the current command set. The dev.time command handles time, but weather cycles are separate. Using help list after any update is the best way to check if new commands have been added — Beam Team has added commands quietly in past patches without prominent patch notes.

The console is a small set of commands, but used well — especially the item spawning UI and fly mode — it transforms Stranded Deep into a genuinely flexible sandbox. For pure survival runs it’s hands off, but for creative builders or players who’ve already done the survival grind and want to build something ambitious, it’s the right tool for the job.

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