Breed: Game Walkthrough and Guide

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March 2, 2022
7 minutes
138

By Jonny Gamer

Breed: Passage
Breed: Game Walkthrough and Guide
EPIGRAPH:
IT Easier and More Pleasant to Specialize in The Area in Which No One Can Surpass A Person. Ability – kill.
Alan Dean Foster. “Fake Mirror”

The Time Has Long Passed WHEN CREATING ANY GAME REQUIRED THE TITANIC EFFORTS OF DEVELOPERS AND THE COLOSSAL STAFF OF EMPLOYES, MOST OF WHICH WERE QUALIFIED PROGRAMMERS. It’s Good or Bad – Not to Judge US, The Fact That In The Creation of Modern Games of Almost Any Genre Is Mostly Involved in Artists, Designers and Musicians. But It Turns Out That Even Their Work Can Be Minimized…
Imagine A Friendly Company of Eight-Nine People Who Take On Their Own to Create A Full-Fledged Action, Competing With Recognized Giants In This Genre. Do Not Twist Your Finger At The Temple and Even More So Arguing for Money – Lose. BETTER MEET – BRAT DESIGNS. IT Is Difficult to Believe, But This Small Team of Rainy Great Britain Has Achieved His Own, And The Long-awaited Masterpiece Appeared.
Breed: Game Walkthrough and Guide

THERE WILL BE HUNDREDS OF SUCH SKITS. Then We Came!

To Finally Recruit You Into The Ranks of the Fans of this Glorious Company, I Will Astronomical Name Mercury Is Their Own Development, And The Breed Is Only The First “Pen Test” in its use.

History
In The Unbarrible Distant Future, People Actively Master The Expanses of Distant Space. At One Fine Moment, The Detect the Populated World and On the Old Proletarian Habit, The Begin to Colonize It Immediately.
Local Residents Are Trying to Resist That At First Even Gives Some Results. Entering The Rage, People Pull Up Huge Military Forces from The Ground, and Soon The Resistance Comes to An End. ALIENS ARE BROKEN, YOU CAN PROCEED TO THE SETTLEMENT OF THE NEW WORLD.
HOWEVER, THE ABORIGINES ARE IN NO HURRY TO GIVE UP. Taking Advantage of The Earth Fleet Focuses On a Very Distant Section of the Outer Space, The Take a Babble and In A Matter Of Days The Holy Of Saints Are Captured – The Earth. IT Here of That It Turns Out That The Human Fleet Will Not Have To Return. There Is Only One Ship Capable of Overcome The Return Path.
ON THE COMMANDER OF THE SHIP Assumes A Responsible Task – To Repel The Invaders.

Running Forward
You Have to Take Part in the Heroic Event of the Future – The Liberation of the Earth. Force On Their Side, And On Your – Suddenness and Sincere Hope for Good Luck. Space.
ON THE PAGES OF THIS ARTICLE YOU WILL FIND:
• Brief Description of the Main Types of Terrestrial and Alien.
• Agent Information About The Embout Troops and Methods of Combating Them.
• The Story of a Veteran of a Distant Future.
• Longevity Recipe.

Hotkeys

ActionKey
GENERAL
Next CharacterPage DowN
Previous CharacterPage Up
Character selectionEnter
View Mission Quest ListTab
Enable / Disable MapM
CHANGE CARD SCALE,
Switch Between The View of the EyeIN
Enable / Disable Optical SightMEDIUM MOUSE Button (Wheel)
View in binocularsL
Switch The Sight of The Sight (“Crossroads” or “Compass”)About
Switch Between Terrestrial and Air TargetsLEFT CONTROL
Give Health
CommunicationAnd
Group CommunicationT
Character Management
Overview on the sidesMouse
ForwardIN
BackFrom
Power (Strafe) LeftBut
Power Step (Strafe) to the rightD
RUN / GoShift
Main FireLeft Mouse Button
Alternative Fire (Shot Of A Bait Grenade Launcher, The Inclusion of the Sight – Depends on the Weapon)Right Mouse Button
Recharge WeaponsR
Throw WeaponsZ
Change Active WeaponsMouse Wheel
Perform An Action (Press The Button, Take the Steering Wheel, Leave The Transport and T. P.)F
NEXT GOALBackspace
StandSpace
Sit DownFrom
Tilt LeftThen
Tilt RightE
Use a first-aid kitFrom
Wheel and Tracked Equipment
Rotation of the Main ToolMouse
GASIN
ReverseFrom
Rotate LeftBut
ROTATE TO THE RIGHTD
ShotLeft Mouse Button
Choosing An Active ToolMouse Wheel
HandbrakeIN
REPAIR THE CARJ
Aviation Management
Corresponding Corresponding CorreSponding ControlMouse
Increase A SpeedIN
Reduce SpeedFrom
Set Fixed Speed0-Ya
Rule Direction LeftBut
Rule Directions To the rightD
BrakeIN
WellE
RAISE / Lower ChassisG
Management subordinates
“All Over Me!”F1
“Disclamation!”F2
“Do Not Move!”FZ
“Regard!”FF
“Stop Shooting!”,” Fire!”F5
“Changga Stroy!”FSH
“I Need Medical Care!”F7
“I Have Ended The Cartridges!”F8

OUR Team
The Assault Team Consists of Three Fundamentally Different Types of Fighters Performing Different Tasks. Main Combat Unit – Grut, Or Simply Cyborg Infantryman. This Is A Wagon Who Is Able to Run Quickly, To Shoot, Withstand Damage And Simultaneously Combine It With A Doctor or Engineer Profession.
NEXT IN LINE – Sniper. Wort This Cute Girl It Would Be Very Difficult. SHE ALSO KNOWS HOW TO RUN Quickly, But Wounds Tolerate Bad. Often It Is Very Useful To Send to Intelligence, But This Is a Risk. IT IS NECESSARY TO GET INTO THE AMBUSH, AND IT IS MOST LIKELY TO BE FORGOTTEN.
Completes The Glorious Trinity Heavy Infantryman, Accustomed to Carry Massive Weapons, SHOOT from Machine Gun and Grenade Launcher, But Too Slow for Operational Shafts.

Armament Earthlings
R300 Assault Rifle (R300 Assault Rifle). Excellent Weapon for Melee. Decent SpeedFlow, Big Ammunition – in Short, All That Is Needed to Conduct Aggressive Negotiations. Good Agent AGAINST ENEMY LIGHT INFANTRY.
R300S ASSAULT RIFLE (R300S Assault Rifle). Modification of the Assault Rifle, Additionally Equipped With An Optical Sight. Say In Truth Is Not Too Comfortable. Single Shots Do Not Apply Significant Damage, And The Queue Will Inevitably Give A Strong Return. What An Eye There – Keep In Your Hands!
R340 Assault Rifle (R340 Assault Rifle). Unlike Optics, Grenade Launcher On An Assault Rifle – The Thing Is Extremely Useful. A LITTLE TRAINING IN SHOOTING ON ATTACHED TRAJECTORY, AND YOU CAN SAFELY GO OUT AGAINST A DOZEN ENEMY INFANTRY. Tank Will Not Last Tooo.
Breed: Game Walkthrough and Guide

SNIPER RIFLE (SURKILL L220). Our Choice. Perhaps without It Can Not Do in Any Ground Operation. AIMING COMBAT RANGE – UP TO 400 METERS. Add to this Twelve Optics, Silencer and Decent Ammunition. Only for You – I am for Half a Favor, With a Lifelong Warranty. Oh, Something I Got Carried Away… IN GENERAL, GOOD WEAPONS.
Eai Mahine (Sniff Buddha Mch). Another Attempt To “Cross A Bulldog With A Rhinoceros” – A Combination of Firing Queues, Weak (X3) Optical Sight, Flame Arrester and Silencer. His Main Dignity Is A Silent Shooting That Can Be Useful In Secret Operations.
Pumping Rifle (Butcher 44K). No Additional Devices In This Weapon Are Provided – Yes Are Not Needed. The Battery IS Missing As A Class, But When Shooting, It Is Possible to Achieve Good Results. Recharge – After Each Shot.
Heavy Machine Gun (Atrocity Z650). This Massive Cannon Is The Best Tool for Rapid Waste. Stunning Rapidness, Good Slaughter Power. Low Battleship Is Compensated by The Number Of Bullets Produced. WELL, TOO, THE OPTION.
Rocket Installation (Genocide Delux MKII). Unlike Grenades, Rockets Always ADHERE TO Directions in Which The Were Released. This Excellent Property Allows A Rinker To Compete With a Sniper Rifle WHEN ELIMINATITION GOALS THAT ARE BARELY SEEN ON HORIZON. If You Need to Sweep The Tank, Here Is No Talk About Any Competition. But Shoot Under The Legs – Not Recommended.
Flamethrower (Cremator P500). ALAPENT ADAPTATION WITH INCOMPREHENSIBLE SPHERE OF COMPETENCE. ON Distance for Remote Purposes (The Distance Is Not Ta), on the Other – While You Will Burn Enemy Infantrymen, They Will Shoot You. Flamethrower Appears In Just One Mission, After The Exhausting Cross On The Snow-Covered Desert. Maybe for Warming?
Stinger (I.F.Y-247). Launcher for Self-DisPersion Missiles Is Useful Against Large Goals. According To The Infantry, She Will Simply Refuse to Shoot, Not Counting The Soldiers for an Equally Decent Target. But If The Tank Got Up on the Way, The Radar Was Attached to the Hill – The Rocket Is Ready for Battle. Five-Fold Optics Will Help in Targeting.
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