Quake 4
Cheat Codes for Quake 4 Free Download
To change the console call key, find the Quake4Config file located along the path:
C: \ Program Files \ id Software \ Quake 4 \ q4base \
(for the folder of the installation by default)
Open it with any text editor and find the line
“` “” toggleconsole “
change the character `to any other, for example:
“~” “toggleconsole”
During the game, press left [Ctrl] + [Alt] + [~] to show the console.
(or the [`] key, if the previous option did not work)
Now enter the following cheat codes:
god – invulnerability
noclip – move through the walls
notarget – invisibility
freeze – freeze all
give all – all opyes and patrons
give ammo – all patrons
map [map_name] – load map
benchmark – gaming performance statistics
com_drawfps 1 – show FPS
aviDemo – save the demo of your game to an AVI file
gfxinfo – video card info
r_gamma [0-3] – set gamma level
r_brightness [number] – set the level of lighting
s_volume_db [number] – set the level of the sound
s_showlevelmeter 1 – show the level of the sound
s_showlevelmeter 0 – turn off the display of the sound level
g_showprojectilepct 1 – show% damage
g_showprojectilepct 0 – do not show% damage
killmonsters – kill all monitors
kill – self-fight
quit – quit the game
Map names:
Use the following names for the “map game / [map_name]” code:
Air Defense Base: airdefense1
Air Defense Trenches: airdefense2
Aqueducts: convoy2
Aqueducts Annex: convoy2b
Canyon: convoy1
Construction Zone: walker
Data Networking Security: network2
Data Networking Terminal: network1
Data Processing Security: process2
Data Storage Security: storage2
Dispersal Facility: dispersal
Game / process1: process1
Game / storage1: storage1
Hangar Perimeter: hangar1
Interior Hangar: hangar2
MCC Landing Site: mcc_landing
Nexus Core: core1
Nexus Hub: hub2
Nexus Hub Tunnels: hub1
Operation: Advantage: mcc_1
Operation: Last Hope: mcc_2
Perimeter Defense Station: building_b
Putrification Center: putra
Recomposition Center: recomp
Strogg Medical Facilities: medlabs
The Nexus: core2
Tram Hub Station: tram1
Tram Rail: tram1b
Waste Processing Facility: waste
Model names:
Use the model names for their receive code “spawn [model_name]”
char_doctor
char_kane_strogg
char_marine
char_marine_fatigues
char_marine_medic
char_marine_tech_armed
monster_berserker
monster_bossbuddy
monster_failed_transfer
monster_fatty
monster_gladiator
monster_grunt
monster_gunner
monster_harvester_combat
monster_iron_maiden
monster_makron
monster_network_guardian
monster_repair_bot
monster_scientist
monster_sentry
monster_slimy_transfer
Names of modifications of opyzh:
Use these names to get them with the code “spawn [name]”
Note: You must have an original opus to be able to receive
its modification. (ie just enter the code “give all”
before using one of these)
weaponmod_hyperblaster_bounce1
weaponmod_lightninggun_chain
weaponmod_machinegun_ammo
weaponmod_nailgun_ammo
weaponmod_nailgun_power
weaponmod_nailgun_rof
weaponmod_nailgun_seek
weaponmod_railgun_penetrate
weaponmod_rocketlauncher_burst
weaponmod_rocketlauncher_homing
weaponmod_shotgun_ammo