Cheat Codes for Quake 4

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May 28, 2020
3 minutes
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By Jonny Gamer

Cheat Codes for Quake 4

Quake 4

Cheat Codes for Quake 4 Free Download

To change the console call key, find the Quake4Config file located along the path:

C: \ Program Files \ id Software \ Quake 4 \ q4base \

(for the folder of the installation by default)

Open it with any text editor and find the line

“` “” toggleconsole “

change the character `to any other, for example:

“~” “toggleconsole”

During the game, press left [Ctrl] + [Alt] + [~] to show the console.

(or the [`] key, if the previous option did not work)

Now enter the following cheat codes:

god – invulnerability

noclip – move through the walls

notarget – invisibility

freeze – freeze all

give all – all opyes and patrons

give ammo – all patrons

map [map_name] – load map

benchmark – gaming performance statistics

com_drawfps 1 – show FPS

aviDemo – save the demo of your game to an AVI file

gfxinfo – video card info

r_gamma [0-3] – set gamma level

r_brightness [number] – set the level of lighting

s_volume_db [number] – set the level of the sound

s_showlevelmeter 1 – show the level of the sound

s_showlevelmeter 0 – turn off the display of the sound level

g_showprojectilepct 1 – show% damage

g_showprojectilepct 0 – do not show% damage

killmonsters – kill all monitors

kill – self-fight

quit – quit the game

Map names:

Use the following names for the “map game / [map_name]” code:

Air Defense Base: airdefense1

Air Defense Trenches: airdefense2

Aqueducts: convoy2

Aqueducts Annex: convoy2b

Canyon: convoy1

Construction Zone: walker

Data Networking Security: network2

Data Networking Terminal: network1

Data Processing Security: process2

Data Storage Security: storage2

Dispersal Facility: dispersal

Game / process1: process1

Game / storage1: storage1

Hangar Perimeter: hangar1

Interior Hangar: hangar2

MCC Landing Site: mcc_landing

Nexus Core: core1

Nexus Hub: hub2

Nexus Hub Tunnels: hub1

Operation: Advantage: mcc_1

Operation: Last Hope: mcc_2

Perimeter Defense Station: building_b

Putrification Center: putra

Recomposition Center: recomp

Strogg Medical Facilities: medlabs

The Nexus: core2

Tram Hub Station: tram1

Tram Rail: tram1b

Waste Processing Facility: waste

Model names:

Use the model names for their receive code “spawn [model_name]”

char_doctor

char_kane_strogg

char_marine

char_marine_fatigues

char_marine_medic

char_marine_tech_armed

monster_berserker

monster_bossbuddy

monster_failed_transfer

monster_fatty

monster_gladiator

monster_grunt

monster_gunner

monster_harvester_combat

monster_iron_maiden

monster_makron

monster_network_guardian

monster_repair_bot

monster_scientist

monster_sentry

monster_slimy_transfer

Names of modifications of opyzh:

Use these names to get them with the code “spawn [name]”

Note: You must have an original opus to be able to receive

its modification. (ie just enter the code “give all”

before using one of these)

weaponmod_hyperblaster_bounce1

weaponmod_lightninggun_chain

weaponmod_machinegun_ammo

weaponmod_nailgun_ammo

weaponmod_nailgun_power

weaponmod_nailgun_rof

weaponmod_nailgun_seek

weaponmod_railgun_penetrate

weaponmod_rocketlauncher_burst

weaponmod_rocketlauncher_homing

weaponmod_shotgun_ammo

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