Doom3 – codes (Rus)

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February 27, 2020
4 minutes
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By Jonny Gamer

Doom3 – codes (Rus)

Cheat codes for Doom 3

Doom3 – codes (Rus) Free Download

During the game, press the [~] key and enter the following cheat codes.

Note: If the [~] (tilde) key does not work, try pressing [Ctrl] + [Alt] + [~]

aviDemo – saves the demo of your game into an avi file
benchmark – test the speed of the game
doomhell – go to the last level
freeze – freeze all
gfxinfo – show graphical map info
god – invulnerability
noclip – stand-by mode
notarget – invisibility of the majority of enemies
com_drawfps 1 – show FPS
give all – get all opyes and patrons
give doom95 – download Doom 2 version ’95
give keys – get all keys
give weapon_machinegun – get Machinegun
give weapon_shotgun – get a two-wheel drive
give weapon_plasmagun – get a plasmagun
give weapon_bfg – Get BFG
give weapon_chainsaw – get a benzopile
give weapon_rocketlauncher – get a taker
status – show game status
map <нaзвaниe> – load map (or Load Map <нaзвaниe>)
spawn <нaзвaниe> – create an item or press. (or Spawn <нaзвaниe>)
quit – quit the game

List Map
(used with command MAP, MAP <нaзвaниe фaйлa кapты>)

marscity1.map – Mars City 1
mcunderground.map – Mars Underground
marscity2.map – Mars City 2
admin.map – Administration
alpha1.map – Alpha Labs Sector 1
alpha2.map – Alpha Labs Sector 2
alpha3.map – Alpha Labs Sector 3
alpha4.map – Alpha Labs Sector 4
enpro.map – EnPro Plant
commout.map – Comm Transfer
communications.map – Communications
recycling1.map – Monorail Skybridge
recycling2.map – Recycling Sector 2
monorail.map – Monorail
delta1.map – Delta Labs Level 1
delta2a.map – Delta Labs Level 2A
delta2b.map – Delta Labs Level 2B
delta3.map – Delta Labs Level 3
delta4.map – Delta Labs Level 4
hell.map – Hell
delta5.map – Delta Complex
cpu1.map – CPU Complex
cpuboss.map – Central Processing
site3.map – Site 3
caverns1.map – Caverns Area 1
caverns2.map – Caverns Area 2
hellhole.map – Primary Excavation

A list of options and parameters that can be created by the spawn or give command:

Flaming Zombie – monster_zombie_bernie
Chainsaw Zombie – monster_zombie_sawyer
Z-sec Zombie with machine gun – monster_zombie_zsec_machinegun
Z-sec Zombie with pistol – monster_zombie_zsec_pistol
Z-sec Zombie with shield – monster_zombie_zsec_shield
Z-sec Zombie with shotgun – monster_zombie_zsec_shotgun
Commando Zombie – monster_zombie_commando
Commando Zombie with Chaingun – monster_zombie_commando_cgun
Fat Zombie – monster_zombie_fat2
Fat Zombie with wrench – monster_zombie_fat_wrench
Bald Zombie – monster_zombie_maint_bald
Zombie with no jaw – monster_zombie_maint_nojaw
Zombie with Wrench – monster_zombie_maint_wrench
Skinny Zombie – monster_zombie_maint_skinny
Zombie – monster_zombie_maint
Zombie – monster_zombie_maint2
Zombie wth Flashlight – monster_zombie_ maint_flashlight
Headless Zombie – monster_zombie_suit_neckstump
Zombie – monster_zombie_suit_bloodymouth
Skinny Zombie – monster_zombie_suit_skinny
Zombie in Labcoat – monster_zombie_labcoat
Zombie Missing Limb – monster_zombie_limb
Zombie – monster_zombie_skinny
Zombie with a pipe – monster_zombie_pipe
Zombie in T-shirt – monster_zombie_tshirt_bald
Zombie – monster_zombie_tshirt_blown
Zombie in Jumpsuit – monster_zombie_jumpsuit
Zombie Eating – monster_zombie_jumpsuit_eating
Archvile – monster_demon_archvile
Cherub – monster_demon_cherub
Hellknight – monster_demon_hellknight
Imp – monster_demon_imp
Maggot – monster_demon_maggot
Mancubus – monster_demon_mancubus
Pinky – monster_demon_pinky
Revenant – monster_demon_revenant
Tick ​​- monster_demon_tick
Trite – monster_demon_trite
Wraith – monster_demon_wraith
Cyberdemon – monster_boss_cyberdemon
Gaurdian – monster_boss_guardian
Guardian’s Seeker – monster_boss_guardian_seeker
Sabaoth – monster_boss_sabaoth
Vagary – monster_boss_Vagary

Another list of cheat codes, you yourself can check what they mean:

_use parsewait game_memory
_moveRight printShader in_restart
_moveLeft printMode kill
_moveDown playDemo killRagdolls
_forward playCmdDemo killMoveables
_back playerModel killMonsters
_right prevanim keepTestModel
_left reload listModels
_lookDown reloadSounds listSkins
_lookUp reloadSoundShaders listMaterials
_attack reloadFx listImages
_moveUp reloadanims listModes
_speed reexportmodels listLightDefs
_strafe removeline listEntityDefs
_button7 runReach listMonsters
_button6 runAAS listEntities
_button5 recordCmdDemo listThreads
_button4 recordDemo listSounds
_button3 recordCmdDemo listAnims
_button2 recordDemo listCollisionModels
_button1 renderbumpFlat listlines
_button0 renderbump listVertexCache
aasStats roq map
addarrow reloadGuis modulateLights
addline reset noclip
blinkline regenerateWorld notarget
bindlist reloadImages nextanim
bind reloadShaders overlayGUI
centerview reloadModels path
compressDemo script poplight
connect reloadEntityDefs toggle
clearlights s_musictrack testSIMD
conDump s_cacheInvalidate touchMaterial
clear s_cacheInfo testFx
cvar_restart s_restart touchSound
cvarlist seta listSoundShaders
combineCubeImages set touchParticle
crash spawn testDamage
collisionModelInfo setviewpos testblend
dirtyfeet setStepGamma testanim
dir setu testParticle
demoShot sets testModel
disconnect sizeDown testWipe
dmap sizeUp testGUI
echo screenshot timeDemo
envshot spawnServer testmap
exec stopRecording touchSkin
exportmodels say touchModel
editSounds testTrace unbind
editLight testImage unbindall
editor testShader vid_restart
error testBump vstr
fillrate testLight writeConfig
flashlight touchFx writePrecache
focusSoundsEditor touchGui weapon
give touchFile weaponnext
where weapprev weaponSplat

If you do not want to play the game on easy levels of difficulty, to activate the heavy ones, and want to just start with them, then in the folder with the game you will find the file dofegcon

seta g_nightmare “0” on seta g_nightmare “1”

If the game seems to be too dark, enter the following codes:

r_gamma 3 <- yвeличить ypoвeнь гaммa
r_brightness 0
seta g_showPlayerShadow “0” <- oтключить тeни игpoкa
seta g_showPlayerShadow “1” <- включить тeни игpoкa Third Person View bind “p” “toggle pm_thirdperson” Test maps map testmaps / testmaps_lotsaimps.map
map testmaps / test_box.map
map testmaps / test_boxstack.map

If you cannot play them, then download them from the file pak000.pk4

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