Probably, few people will remember this now, but in the middle of zero series The Elder Scrolls going to visit PlayStation Portable. The authors planned to transfer to the portable console The Elder Scrolls IV: Oblivion, which at that time seemed just incredible “nextgen”.
Pocket version called The Elder Scrolls Travels: Oblivion and entrusted developers from Climax Studio Group. Naturally, the baby PSP would not stretch all the beauties and ambitions “adult” Oblivion, Therefore, this version was waiting for quite serious changes. Climax Made Travels More linear: instead of a single open world, there was a “hub” location here, which led to other zones.
But the plot unfolded not only in Sirodile, but also in other regions of Tamriel. In addition, developers managed to transfer all major gameplay mechanics from full-fledged Oblivion. Climax I wanted to compose more than 180 quests, and some tasks would expand and complemented the story THE ELDER SCROLLS IV on PC and consoles. In general, despite the restrictions of PSP, the scope was quite impressive. The developers even thought to release The Elder Scrolls Travels: Oblivion on two UMD disks. For one, everything just was not placed.
Unfortunately, the studio Climax lacked money and time to complete the started and portable Oblivion Quietly sunk in the summer in the 198th year. For a long time, only screenshots from the canceled game were walking over the network, but now we managed to spread images with early buildings and launch them on PSP GO. Turns out, Climax I managed to do quite a lot: eyewitnesses noted that The Elder Scrolls Travels: Oblivion It looks great for your platform and is quite engaged.
One of the fans that has access to builds, prepares images for public release.