GEG 2: Back to the Future: Game Walkthrough and Guide

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March 2, 2022
8 minutes
80

By Jonny Gamer

GEG 2: Back to the Future: passage
GEG 2: Back to the Future: Game Walkthrough and Guide
CURRENTLY – 0.

Factory

In The Room of The Guard, On the Kitchen Table You Need to Take A Lighter and The Jar of Sprat. From the Shelf Above the Slab Pull The Knife Navakha. Near the table on the floor to take a sign plug 1 and a bottle of vodka “mammontovka”. ON THE PLATE THERE IS A SAUCEPAN. LOAD A SCRAPED PARROT. In The Pan Shove The Bottle, Remove The Label and Read The Advertising Text. From the ROOMS Rooms You Need to Go to the Plant. Take a Sledgehammer there. IN THE BASEMENT ON THE FLOOR LIES SHOVEL. Near the Box Take A Sign Plug 2. Knife Sharpened Cuttings From Shovels And Get Count – A Full-Fledged Tool for Scorpion. WHEN ENTERING THE VIEW FROM THE TANK, THE FACE OF THE MITCH APPEARS UNEXPECTEDLY. Parrot IS Scared and Give Birth to An Egg Of Ostrich. Take Egg. Near A Grinding Machine Find A Box From A Cell Phone. From It To Take A Cell Phone Charger With A Knife or Scissors. In The Workshop You Need to Take A Blank Outlet WITHOT WIRE. Sledgehammer Open Warehouse. In Stock of Medicines To Take Chemicals To The Bomb (First Part) and a Sign Tube 3. RETURN TO THE WATCHMAN’S ROOM AND PLAY THE GAME “SCORPONS”, Applying Sharpened Count on Terrarium. After Winning, IT IS Possible to Take The Key To the Secretary’s Room. One Caught Scorpion to Shove Into Vice, Applying An Empty Bottle, Collect Allocated Poison. Cooking An Egg In A Saucepan On The Stove: It Turns Out a Booled Egg. Next, Go to the Cabinet of the secretary, Opening It With the Key, On the table you need to take scissors and glue. ON SEPARATE SCENERY TO TAKE A PEACH. ON TABLE TO TAKE A CELL PHONE STORE, AND A RECEIPT FROM OF THE ONLINEER STORE JORA FOR CLEOPATRA) WITH PRINTING AND SIGNATURE OF THE DIRECTOR. The Receipt IS Cut Off A Piece With The URL WWW.Ensure.GGG (Needed to Invoke A Courier With A SIM Card On The Internet With A PC, Find It On An Advertising Sign On The Street and Remember). In The Box of The Closet, Take a Remote Control from the Acting Model of the Ship. The Computer Is Not Included in The Network, No Extension Cord. Using a Phone or Chargeing With A Socket, Put The Phone Charge. After Charging The Phone, It Becomes Possible to Cut Off With Scissors Or a Knife Cord from the Charger and Collect An Extension Cord and Turn on the Computer. RETURN TO STORAM’S ROOM. Make Scissors Click On A Fur Coat. From Her to Make a Beard and Mustache (Applying Scissors). COMBINING GLUE AND MUSTACHE DISGUISE. Go to the Club. No Cleopatra. The Mirror HAS A Note WHERE THERE IS A STRAIGHT HINT THAT KEY2 AT THE CAT. Give The Cat to the key2 from the office of the director. Return to Cabinet of the Director and Among The Magazines on the Coffee Table to Find a Disk with the game “Arkanoid”. EXIT THE INTERNET USING A LAPTOP ON DIRECTOR’S DESK, ENTER THE URL, ORDER A SIM CARD. From the Cabinet to Take the Progress of the Pass and Magic Glasses. These Glasses (Erotic) Need to Take and Apply Along The Game on Gali, Azu (Young) and Cleopatra. Using a Knife Cut Poster Over The Director’s Table. The Door Becomes Visible to the Safe. Apply A Sledgehammer to The Safe, and It Will Open. In The Cache Take Documents, Gold Ring, Diamond Earrings and Gun. RETURN TO THE SECRETARY ROOM THERE IS ALREADY WAITING FOR COURIER (YOUNG GIRL). She Will Not Only Give A SIM Card, But Also Will Appear Naked. After Its Striptease On One Of The Species of the Secretarial, The BRA Appears, Take IT. Using a Disk (Arcanoid) to Activate The Game on the Secretary Computer. As A Result of the Game, Get a Note With A Stripter Number. Turn on the Cell Phone by Applying A SIM Card. Call Cleopatre, Applying A Note With The Number, Arrange A Meeting In The Club.

Club

Go to the Grimer Cleopatra (Now She Is There. Give Her A Gold Ring and Pick Up A Policeman Out Of The Cabinet. Give Her A Peach WHEN YOU EAT, TAKE A BONE (TO Apply IT in the Past). [Give Earrings Cleopatra and Learn About Azuzka Aze.] Apply A Police Form for Yourself and Go to the Police.

Police

Beat The Duty Officer in the “Fool”, and He Will Go Beyond. Take the Keys3 and The Case of Robbery. Pour to the Warehouse of Material Evidence, Take a Video Tape from The Bank, A Floppy Disk, A Crystal Skull With A Third Eye and The Map “Tarot”. In The Corner Take A Bottle WITH A SIGN Plug 4. Back to the Club.

Club

Give The Braffin The Brain, Open A Bedside Table, Take A Red Nail Polish and Camera There and Take a Picture. UNSCREW THE LIGHT BULB. Take a Sign Plug 5 And An Unusual Detonator for a Bomb – Radioactive Hair Polish, With the Addition Of A Substance With A Period of Decay of 30 years. View In The Lock Well Doors Leading To the Scene and See The Striptease. Watch Video Through The Mirror. To Do This, Apply Video Cassette From The Police To A TV WITH A Video Recorder. In The Militia of The Light Bulb With A Red Varnish, Apply The Camera Magnifier and Print Your B / W Photo. Make A Skip: Glue A Photo on the Progress of the Pass. Ride Using Boiled Egg Printing and Signature From Receipt.

Salon of Cusnushka AZA.

Ase Have To Play “Bull Cows”. ALL Five Traffic Jams Are Assembled (The Lock Consists of Five Characters – This Is The Order of The Bottle in a Secret Room) and ENTER THE SECRET ROOM. Close The Corks of the Bottle in Four Corners, The Fifth to Close in the center – The Tsuka Will Return from the World of Perfume.
Give Her A Crystal Skull With A Third Eye, And Buy A Tobacco Glass With A Past Powder Inside for Movements in Time. Go to the Past.

PAST TIME – 1.

Talk to the Young Aza, Give Her A Crystal Ball. Take in the Store Passatia. Applying A Skip, Go to the Factory. Enter The Factor’s Territory, On a Unfinished Facility (Future Rails with a Tank) Take a Box of Matches, using Passatages, Open A Crane in the Placement Room. Take Chemicals for the Bomb (Second Half) and a bucket with a fire shield. AT The Factory to Take A Wooden Odol And On the Table to Take An Aluminum Spoon.
ON STREET TO PLANT A BONE FROM PEACH NEAR THE MUSIC SCHOOL. GO TO THE ANTIQUE STORE OF A YOUNG AZA, CLARIFY ON CRYSTAL BALL OF POWDER PRESENT. Collect A Bomb using A Detonator (Hair Polish With A Decay Period of 30 years). Back at Present.

Currently – 2.

Lay A Bomb. Get out of the Aza Salon and Go to the Factory. Put An Aluminum Spoon on The Rails, Climb The Director’s Office. Save Vip.Doc on Floppy Disk With Director Laptop. Open On The Computer Secretary and Print. Call Over The Dispatcher To Distipe The Tank. Take From The Rail Received from the Crushed Foil Spoon. Go Down to the Basement. The Basement Was Flooded With Water. LOWER THE SHIP MODEL. USING THE REMOTE, RUN “PYTHON”. Collect Paralyzing Tablets (MIN – ****** PCS.). Let’s Go to the Future.

Future.

SECRET ROOM IN THE SALON OF THE AZA CLOSED OUTSIDE. AS A Result of the Bomb Explosion, The Wall of the Secret Room Disappears. In The First Room of the Ase Take The Chronicles of Sports Games. You Need to Go Down to the Metro Mine (Here Game “Metro”), Go Through The Former Basement in the Factory Department Mitts. We Fall Into The Plant. The Hero Is Arrested in The Workshop and Send to Prison. Once in Prison (Former Police Plot), make a tube of knife and handles and apply sleeeping pills. The Game “Spit” is launched. Seep The Guard. Turn Off The Plant Alarm. Take a Mount in the Guard Room. PENDANT TO THE FACTORY MITTSY, BREAKING THE DOOR TO THE SHOP OF A SLEDGEHAMMER. Take a Glass Door Fragment and Get Into The Shop. Make a Foil and Glass Mirror. MEET GALI IN THE GHOST MITCHEE GHOST WORKSHOP. SHOW HER GALLERY IN THE MIRROR. Play Gali Poison from The Bottle, Expel Isaac From Gali. CRABIATE WITH ISAAC IN THE FACTORY SHOP. Antidote to Resurrect Galuma. With it, Turn Off The COMA System George Among The Sarcophagus in the workshop. Return It To Life. Make Him Write A Letter To Yourself (Make a Video On The Future Technique On The Video Tape). Collect on Peach Street from a Tree to a Fire Bucket. Log in to the Salon Aza. Back to Present.

PRESENT – 4.

In The Police, You Can See Erotic Hallucination, using Peaches to the Picture “Girl with Peaches” in the corridor. Go to Factory.
Applying From The Past, Dismantle The Wheel in The Stock Of Medicines, Take Money. Go to the Club to Give Money to Cleopatre and Send It to Bet On The Raises In The Next Room of the Club, Applying the Future. And Take Your Part of the Win.

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