Gothic 3: Tips And Tactics
Teachers in Ardea:
Statue of Innosa
Knowledge of old magic
– Light (Licht) (Mind. 5 items of old knowledge / 5 LP / 500 G)
– Heilung (Mind. 30 items of old knowledge / 5 LP / 1 700 g)
– Treat poisoning (Vergiftung Heilen) (Mind. 15 points of old knowledge / 5 lp / 1 000 g)
– Treat the disease (Krankheit Heilen) (5 LP / 1 000 G)
High knowledge
– Flammenschwert (sword of lights) (Mind. 45 points of old knowledge / 5 LP / 2 500 G)
– Flammenwelle (Wave Lights) (Mind. 95 points of old knowledge / 5 LP / 3 500 g)
– BOSES VERNICHTEN (destroy evil). 110 points of old knowledge / 5 LP / 5 000 g)
– Feuerregen (Fire Rain) (Mind. 200 points of old knowledge / 5 LP / 5 000 g)
– FERNHEILUNG (Treatment) (Mind. 40 items of old knowledge / 5 plates / 2 500 g)
Life power
– 4 (1 LP / 25 G)
– 20 (5 LP / 125 G)
Magic power
– 4 (1 LP / 25 G)
– 20 (5 LP / 125 G)
Endurance
– 4 (1 LP / 25 G)
– 20 (5 LP / 125 G)
Teachers in RedDoke:
Norris (Cave)
Strength
– 1 (1 LP / 50 G)
– 5 (5 LP / 250 G)
Combat qualities
– STARKER SCHWERTKAMPFE (Mind. 150 forces / 5 LP / 2 500 g)
– Schwertmeister (Main Master). 200 forces / 5 LP / 5 000 g)
– Umgang Mit Der Streitaxt / GR. Waffe / ZweiHhander (Mind. 150 forces / 5 LP / 1 000 G)
– STARKER AXTKAMPFER / GR. Waffen / ZweiHhander (Mind. 200 Power / 5 LP / 2 500 G)
– Umgang Mit Der Schw. ARMBRUST (Mind. 100 forces / 5 LP / 1 000 G)
– bess. UMG. Mit der Schw. ARMBRUST (Mind. 150 forces / 5 LP / 2 500 g)
– Schildparade (Mind. 125 forces / Mind. 100 Jagdges. / 5 LP / 1 000 g)
– Starke Schildparade (Mind. Forces 150 / Mind. 125 Jagdges. / 5 LP / 2 500 g)
Sebastian (Cave) begins to train after receiving 10 medicinal plants.
Alte Magie
– Altes Wissen (Old Knowledge): 1 (1 (LP) / 50 Gold (G)) + 5 (5 LP / 250 G)
– Schneleres Lernen (faster teaching) (5 lp / 5 000 g)
– Leichte Rustungen Richtig Nutzen (5 LP / 2 500 G)
– STABKAMPF ERERNEN (5 LP / 1 000 G)
– Besserer Umgang Mit Dem Stab (5 LP / 2 500 G)
– Magische Stabe Nutzen (5 LP / 2 500 G)
Alchete
– Alchetyert: 1 (1 lp / 50 g) + 5 (5 lp / 250 g)
– Feuerpfeile Herstellen (Fire Arrows Manufacture) (5 LP / 1 000 g)
– Manatranke Cook (5 LP / 1 000 G)
– Permanente Tranke Brauen (Permanent Drinks Cooking) (5 LP / 2 500 G)
Kliff (cave, after liberation from the orcs)
Kot
– 1 (1 LP / 50 G)
– 5 (5 LP / 250 G)
Blacksmithing abilities
– Blades sharpen (5 lp / 1 000 g)
– Schurfen (5 LP / G)
– ErzWaffen Schmieden (5 LP / 2 500 G)
Teachers in Kap DUN:
Esiel
Alchemie
– Alchetyert: 1 (1 lp / 50 g) + 5 (5 lp / 250 g)
– Waffen Vergiften (Play Weapons) (5 LP / 1 000 g)
– Manatranke Cook (5 LP / 1 000 G)
– Permanente Tranke Brauen (Permanent Drinks Cooking) (5 LP / 2 500 G)
Statue of Beliara
Knowledge of old magic
– Licht (Light) (5 points of old knowledge / 5 LP / 500 G)
– Fears (60 points of old knowledge / 5 LP / 1 800 g)
– Poisoning (25 points of old knowledge / 5 LP / 1 500 g)
– Lightning strike (30 points of old knowledge / 5 LP / 1 000 g)
– Weakness (20 points of old knowledge / 5 LP / 1 500 g)
– Fog (50 points of old knowledge / 5 LP / 1 500 g)
High knowledge
– Vergessen (Oblivation) (80 points of old knowledge / 5 LP / 2 500 G)
– Blutrausch (bloodthirsty) (70 points of the old knowledge / 5 LP / 4 000 g)
– DEMON BESCHWOREN (Challenge of the Demon) (210 points of old knowledge / 5 LP / 7 500 g)
– Skelett Beschwran (Skeleton Call) (105 points of old knowledge / 5 LP / 3 000 g)
– Seeelenwanderung (shower travel) (240 points of old knowledge / 5 LP / 3 500 g)
Life power
– 4 (1 LP / 25 G)
– 20 (5 LP / 125 G)
Magic power
– 4 (1 LP / 25 G)
– 20 (5 LP / 125 G)
Endurance
– 4 (1 LP / 25 G)
– 20 (5 LP / 125 G)
Bufford
Strength
– 1 (1 LP / 50 G)
– 5 (5 LP / 250 G)
Combat qualities
– STARKER SCHWERTKAMPFER (150 forces) / 5 LP / 2 500 G)
– Schwertmeister (200 Power / 5 LP / 5 000 G)
– Umgang Mit Der Streitaxt / GR. Waffe / ZweiHAnder (150 forces / 5 LP / 1 000 g)
– STARKER AXTKAMPFER / GR. Waffen / ZweiHhander (200 Power / 5 LP / 2 500 G)
– Umgang Mit Der Schw. ArmBrust (100 forces / 5 LP / 1 000 G)
– bess. UMG. Mit der Schw. ArmBrust (150 forces / 5 LP / 2 500 G)
– SCHILDPARADE (125 Power / 100 Jagdges. / 5 LP / 1 000 g)
– Starke Schildparade (150 forces / 125 Jagdges. / 5 LP / 2 500 g)
HAREK (after led him to jens)
– Acrobatics (5 LP / 1 000 g)
SERUK (after Roded Urkrass
Diebeskunst (thief art)
– 1 (1 LP / 50 G)
– 5 (5 LP / 250 G)
Ability of thief
– FEILSCHEN (trade) (70 art of the thief / 5 LP / 2 500 g)
– RausReden (30 Art Art / 5 LP / 1 000 G)
– Schwere SchloSser Knacken (Opening of heavy locks) (Mind. 30 arts of the thief / 5 LP / 2 500 g)
– Taschendiebstahl (pocket theft) (5 LP / 1 000 g)
– Schwerer Taschendiebstahl (Complex Pocket Stall (40 Art Art / 5 LP / 2 500 G)
Jens After the 10 Wolf Skuffs brought him
Jagdgeschick
– 1 (1 LP / 50 G)
– 5 (5 LP / 250 G)
Hunting abilities
– BESSERER UMGANG MIT DEM BOGEN (Best Operation) (150 Dexterity / 5 LP / 2 500 G)
– Wildjager (Wild Hunter) (5 plates / 1 000 g)
– GROSWILDJAGER (Hunter on a large beast) (150 dexterity / 5 LP / 2 500 g)
– An Wild Heran Schleichen (sampled to game) (150 dexterity / 5 LP / 1 000 g)
– FELLE NEHMEN (Ski Skins) (120 Dexterity / 5 LP / 1 000 G)
– REPTILIENHUTE ABZIehen (remove reptile skin) (130 dexterity / 5 LP / 1 000 g)
– ZAHNE, KRALLEN UND HORNER NEHMEN (dental, claws and horns) (110 dexterity / 5 LP / 1 000 g)
Teachers in Silden:
Paval
Hunting abilities
JagdgeSchick (dexterity)
– 1 (1 LP / 50 G)
– 5 (5 LP / 250 G)
– Acrobatics (5 LP, 1 000 gold)
– Wolf endurance (5 lp, 1 000 gold)
– REPTILIENHOUTE ABZIEHEN (Remove Reptile Skin) (5 LP, 1 000 Gold)
Falk (in the hunter’s hut)
Hunting abilities
JagdgeSchick (dexterity)
– 1 (1 LP / 50 G)
– 5 (5 LP / 250 G)
– All ordinary hunting abilities
Teachers in the wilderness:
Armon
Hunting fate
– 1 (1 LP / 50 G)
– 5 (5 LP / 250 G)
Jagdfahigkeiten (hunting abilities)
– BESSERER UMGANG MIT DEM BOGEN (Best Opening Ludge) (150 Hunting Fairs / 5 LP / 2 500 G)
– Wildjager (Wild Hunter) (5 plates / 1 000 g)
– GROSWILDJAGER (Hunter on a large beast) (150 dexterity / 5 LP / 2 500 g)
– An Wild Heran Schleichen (sampled to game) (150 dexterity / 5 LP / 1 000 g)
– FELLE NEHMEN (Ski Skins) (120 Dexterity / 5 LP / 1 000 G)
– REPTILIENHOUTE ABZIehen (remove reptile skin) (130 dexterity / 5 LP / 1 000 G)
– ZAHNE, KRALLEN UND HORNER NEHMEN (dental, claws and horns) (110 dexterity / 5 LP / 1 000 g)
– Orcheager (5 LP / 2 500 g)
Traders
Traders in Ardea:
* Jack (Lighthouse)
* Hamlar (city) after the city is released
* The rebel in the forge (after the rebels are in the city)
* Another rebel in the blacksmith (after the rebels are in the city)
* Iomar (as soon as I complete his quest and bring the lamp oil)
Traders in RedDock:
* Sebastian (Cave)
* MARLO (Cave)
* Joey (Cave)
* Gelford
* Kliff (after his release)
Traders in Kap DUN:
* Esiel (after giving him 12 healing plants)
* Unknown rebel. His place is occupied by urkrass (after liberation)
* Jens (in the hut next to the city)
* Deckard (after giving him 3 healing drinks)
Traders in Montera:
* Wirt
* Ford (near a non-destructive entrance)
* Sanford (you need to pay 50 gold)
* Thorek (you need to pay 500 gold)
* Yorik
Wildlife merchants:
* Bassir -Pusty merchant (you need to fulfill its quest)