Metal Gear Solid 5: The Phantom Pain: Cheat Engine Table [2.0.16] {TheyCallMeTim13}

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By Jonny Gamer

Metal Gear Solid 5: The Phantom Pain: Cheat Engine Table [2.0.16] {TheyCallMeTim13}

Metal Gear Solid 5: The Phantom Pain: Cheat Engine Table Features

  • Teleporter – save to file location with name, and a “memory record generator” helper script for generating “teleport to save” scripts from saves. Check “I2CETeleporter.lua” table file for the doc. string.
    • Teleport To: Way Point
    • Teleport To: Last Map Icon Selected
    • Teleport To: Called Supply Drop Point
    • Teleport To: Called Vehicle Supply Drop Point
    • Teleport To: Player Vehicle (Last Driven Vehile)
    • Teleport: Back
    • All named locations have “Teleport To” save scripts in “Saves” section.
  • Pointers
  • Time manipulation (I only updated this)
  • Weather manipulation (I only updated this)
  • No Clip
  • Infinite Health
  • Infinite Consciousness
  • Super Speed ​​(delta write multipliers)
  • Infinite ammo
  • No Reload
  • Infinite Suppressors
  • Infinite Battery
  • Infinite GMP
  • Infinite Resources
  • Invisibility (I only updated this)
  • Insta Action Hold
  • Baby Chick Hat Hook (I only updated this)
  • Demon Stat Multiplier
  • Heroism stat multiplier
  • Instant Developments
  • Instant Deployments
  • Instant Mother Base Development (I only updated this)
  • Staff Hook (I only updated this) Only works with one view type, change “View” in “Staff Management” if addresses don’t populate.
    • Staff Stats Setter Sets values ​​to hardcoded or custom values, but all values ​​for the selected staff member are set.
  • Staff Divisions Hook (I only updated this)
  • Stop mission timer
  • Stop Ops Timer (I only updated this)
  • Stop Drug Duration Timer (I only updated this)
  • Weapon Fire Selector (Single shot, Burst fire, and Full auto)
  • Weapon Accuracy Hook
  • Weapon Fire Rate Hook (I only updated this)
  • Iron sights hook
  • Zoom set hook
  • No Turret Heat
  • Combatant – Insta Stuns / Kills (I only updated this)
  • Combatant – One Hit Kills (I only updated this)
  • Combatant – one Hit / Punch Stuns / Kills
  • No combatants wake up
  • Skulls – Insta Stuns / Kills
  • Skulls – One Hit Kills
  • Skulls – One Hit Stuns
  • Insta End Alerts
  • Stun All Large Animals (I only updated this)
  • No Large Animals Wake Up
  • Large Animal – one Hit Stuns
  • Vehicle Health Dec. Hook
  • Vehicle Acceleration Multiplier
  • Vehicle speed multiplier
  • Tank infinite ammo
  • Tank Fire Rate Hook
  • Tank faster aiming
  • Tank MG No Over Heat
  • Emblem Unlocker (I only updated this)
  • Text Emblem Unlocker (I only updated this)
  • Cassette Tape Unlocker Hook
  • Rewards Hook (I only updated this)
  • Buddy Bond Hook (I only updated this)

General Helper Scripts:

  • Fill Health
  • Fill Consciousness
  • Renew Suppressors
  • Fill Main Weapons Ammo
  • Fill Battery
  • +25,000 GMP
  • +500,000 GMP
  • +25,000,000 GMP
  • +100,000 Processed Materials
  • +500,000 Processed Materials
  • +5,000 Plant Materials
  • +50,000 Plant Materials
  • +500 Placed Weapons
  • +500 Vehicles
  • +100 Walker Gears
  • +50 Parasites

Metal Gear Solid 5: The Phantom Pain: Cheat Engine Table Versions

  • v 2.0.2:
    I added a flag to “Armor Skulls – Insta Kills” for testing and didn’t have it set by default to enable it.
  • v 2.0.3:
    I actually set the flag in the right script this time.
  • v 2.0.4:
    Fixed bug with “Stats1WrtHook” corrupting game / stats settings file. Thanks Dreaming Turtle for getting me pointed in the right direction.
    Also removed injection of “Stats1WrtHook” and “Stats1Hook” as I thought I did in the first place, because these need a bit more work.
  • v 2.0.5:
    Added Features:
    • Cassette Tape Unlocker Hook
    • Large Animal – one Hit Stuns
    • Skulls – Insta Stuns / Kills
    • Skulls – One Hit Kills
    • Skulls – One Hit Stuns
  • v 2.0.6:
    Fixed conflict with “Large Animal – one Hit Stuns” and “No Large Animals Wake Up” AOBs.
    Added Features:
    • All Named Locations Added to Teleporter Saves
    • Insta End Alerts
    • Multipliers added to “Super Speed” for D-Horse and D-Walker.
    • “Staff Stats Setter” now uses a flag to use hard-coded values ​​or custom values.
  • v 2.0.7:
    Fixed “Staff Hook”, I didn’t realize I broke it. Thank you bipoxxl, for letting me know.
    Added Features:
    • Infinite Consciousness
  • v 2.0.8:
    Fixed “Buddy Bond Hook”, (Includes all buddies).
  • v 2.0.9:
    “Weapon Fire Rate Hook” now uses multiplier.
    Reworked “Weather” section.
    Reworked “Time” section.
    Added Features:
    • Teleport To: Called Heli LZ (Added to Teleporter)
    • Teleport To: Called Supply Drop Point (Added to Teleporter)
    • Teleport To: Player Vehicle (Added to Teleporter)
    • “Weapon Fire Rate Hook” now includes semi-automatic weapons (But are still semi-automatic)
      Try: “Weapon Fire Rate Hook” + “No reload” + any rocket luncher.
    • Renew Suppressors (General Helper Scripts)
    • Fill Main Weapons Ammo (General Helper Scripts)
  • v 2.0.10:
    Updated “I2CETeleporter” (v1.0.5).
    Removed “Teleport To: Called Heli LZ”, needs more work. Y coordinate isn’t always right and you end up under the map. Just use waypoints for now.
    Fixed the multiplier default in “Weapon Fire Rate Hook”, I changed it while working on other stuff and forgot to change it back for the last table.
    Added Features:
    • Teleport: Back (Added to Teleporter)
    • Demon Stat Multiplier
    • Heroism stat multiplier
    • No Clip (Not for objects, just no hits or knock downs)
  • v 2.0.11:
    Added Features:
    • Vehicle Acceleration Multiplier
    • Vehicle speed multiplier
    • Tank infinite ammo
    • Tank Fire Rate Hook
    • Tank faster aiming
    • Tank MG No Over Heat
  • v 2.0.12:
    Changed “PlayerRotationAngleHook”; the values ​​act better just still not as desired.
    Removed “PlayerRotationAngleHook” from main hooks, found with “PlayerBaseHook” (connected with “ptrPlayerBaseHook”).
    Removed “CamRotationAngleHook” from main hooks, found with “PlayerBaseHook” (connected with “ptrPlayerBaseHook”).
    Added Features:
    • Insta Action Hold
  • v 2.0.13:
    Changed “PlayerBaseHook” to “PlayerHook”; changed injection point and pointer level.
    Removed “HealthHook” from main hooks, found with “PlayerHook” (connected with “ptrPlayerHook”).
    Removed “BatteryHook” from main hooks, found with “WeaponHook” (connected with “ptrWeaponHook”); Added “BatteryMaxHook”, parts from “BatteryHook” that are needed to get the maximum values ​​address.
    Added Features:
    • D-Walker code added to: Infinite Suppressors
    • D-Walker code added to: No Reload
    • D-Walker code added to: Infinite Ammo
    • D-Walker code added to: No Turret Heat
    • Weapon Fire Selector (Single shot, Burst fire, and Full auto)
    • Fill Health (General Helper Scripts)
    • Fill Consciousness (General Helper Scripts)
  • v 2.0.14:
    Changed “Weapon Fire Selector” to use 3 flags based on the current weapon, i.e .: Stores a different fire type for each weapon (main, back, or side).
    Added key reader to “Weapon Fire Selector”; Use “Left D-Pad” or “Num 1” while aimed, to select fire type.
    Added Features:
    • Baby Chick Hat Hook (I only updated this)
    • Staff Divisions Hook (I only updated this)
    • Rewards Hook (I only updated this)
  • v 2.0.15:
    Added Features:
    • Vehicle Health Dec. Hook
    • Teleport To: Called Vehicle Supply Drop Point (Added to Teleporter)
    • Teleport To: Last Map Icon Selected (Added to Teleporter)
  • v 2.0.16:
    Updated “I2CETeleporter” (v1.0.9). Fixed some errors.

Metal Gear Solid 5: The Phantom Pain: Cheat Engine Table [2.0.16] {TheyCallMeTim13} Free Download

Startup process:
1. Start Cheat Engine, “Load” and select a table
2. “Select a process to open”, select the desired process.
3. Select the option you want, put a cross.

You can download Cheat Engine from our server here.

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mgsvtpp._v2.0.16.rar

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