Neural Network Improved Texture In Half-Life, Opposing Force And Blue Shift

Home » Game News » Neural Network Improved Texture In Half-Life, Opposing Force And Blue Shift
September 28, 2022
2 minutes
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By Jonny Gamer

Halmetless cars made our life a little better: the enthusiast was armed with the Ai Gigapixel neural networks and scratched the texture in the first Half-Life And her additions.

The resulting mod called Resrced. According to the author under the nickname Leaufai, the resolution of new textures has become four times higher than the original, thanks to which the games are shining with the heaven of the sky, environment, models and other things.

Almost all surfaces were subject to change, not counting the textures with transparency (for example, grills and fences), some small animated textures and sky textures in the world of Xen – they look worse from neural network pumping, says Leaufa9.

A total of several thousand fresh images. Leaufai assures that the mod tested from the beginning to the end – in Half-Life everything is perfect, and in OppoSing Force And Blue Shift There are only minor problems.

Resrced Works with original versions Half-Life, OppoSing Force And Blue Shift, Supports official High Definition Pack from Valve 2001 exit, and also friendly with the fan patch Super Definition Pack – This is a set of improvements collected based on console variations Half-Life.

For start Resrced You will need to use the open engine XASH3D FWGS. Full installation instructions are here.

Swing mod by button below. If the textures are not enough for you, you can suffer to the release of a full-fledged remorse Black Mesa – wait for him very long.

Neural Network Improved Texture In Half-Life, Opposing Force And Blue Shift

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