Operation “Plasticine”: Game Walkthrough and Guide

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March 3, 2022
9 minutes
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By Jonny Gamer

Operation “Plasticine”: passage
Operation “Plasticine”: Game Walkthrough and Guide
One. "DITCH".

– Pick The Coil, Stone and Ruler.
– Click on the Fighter Coil. Get a Bunch of Threads and a Bald Coil.
– Tie The Threads for The Top of the Cage to the Tree.
– Put Three Stones Into The Cage.
– Put The Coil On The Active Area Under the Tree.
– Put a Ruler On It, Jump On Top and Click On The Rope.

2. "Barbed Wire".

– Take a Piece of Wood.
– Lump IT by Clicking On a Soldier.
– USE A Sheet On The Fish Skeleton.
– Take the Fly and Leaf.
– USE A Sheet On Spider. Spider Ribbles Web, You Can Move on.

3. "Minefield".

– Take a Stone.
– Throw IT in Hours.
– Choose A Shard Glass.
– Rent A Stone Again in Hours.
– Pick Up the Spring.
– Cut the Glass of the Tree From the Tree to the Left.
– CONNECT THE BRANCH WITH A BRANCH, GET "Minovicator". NOW YOU CAN USE IT ON THE POSTER.

4. "Bastion".

-Make a Stone Left.
-Skece on it.
-Next to take the chain.
-ATTACH IT To The Rope.

Five. "Hourly".

-Remove The Handles Metal Tips With The Handles.
-PRESS THE SHIELD Button On The Wall.
-Use One Tip On The Blue Wire, Then Another On Orange.
Freak Fade "leases".
-Take A Green Cube with a Triangle.

6. "Secret Doors"

Here, in principle, You can go to any of the three, I Went First to the Most Upper.
– Choose All The Green Cubes, Should BE 7 Pieces.
– INSERT THEM INTO EACH OTHER, STARTING FROM THE TOP, UNTIL THERE IS A STAIRCASE.
You can Add Them in Several Ways, So If It Did Not Work Out, Disassemble and Try to Assemble Again.

7 "CODE CASTLE".

On This Map Two Screens.
– FIRST GO THROUGH THE ARROW RIGHT.
– Take a photo from the Wall.
– DISCONNECT THE WIRE FROM THE RADIO FROM THE OUTLET.
– Click The Photo On The Soldier, He Will Turn Her On The Manner of the Horn.
– Three Times To See. "Professor" Mooring Hand On the Table and a Horse Will Fall to You.
Now He Will Continue to Play Chess In One Queen, Is Interesting, However.
– RAISE THE HORSE AND GO Back to the Code Lock.
– Click A HORSE ON THE NUMBERS ON THE MANNER OF THE LETTER "G": 1, 6, 7, 2, and SO ON…

8. "Conveyor".

– Collect 7 Gears In One Approach, You Will Have to Be Launched.
– Go to the Hole in the Floor.

And. "Control Shop".

– Take The Gear On The Upper Corner Of the Screen.
– INSERT THE PENCIL IN THE HOLE IN THE WALL, IT WILL SHARPEN.
– USE A Pencil on Tracking Camra.
– Take A Pencil Again, He Will Be Shorter.
– Use it Again on the Tracking Camera.
THE CAMERA WILL NOW LOOK JUST BELOW.
– JUMP ON THE CONVEYOR.

10 "Warehouse".

You Need to Catch A Person in Tulup, And in One Move You Can Move Only for One Cell. How to Catch, Get a Disc.
– INSERT THE DISK IN THE DOOR TO THE RIGHT.

10. "Jail".
Double Card
– Raise Food From The Floor and Bowl from the Bed.
– COMBINE THEM WITH EACH OTHER.
– GO OUT AT THE DOOR.

Eleven. "The Courtyard for Walking".

– USE A Frying Pan On a Bird.
– RETURN TO THE CAMERA AND PUT ME IN A BOWL.
– To The Dog, Use A Bowl with Food On A Dog’s Bowl.
She Donates You, and You Will Be In Prison Again.

12. "Jail".

– THROW A BOWL OF THE WALL ON THE RIGHT.
– Choose A Shard and Cut Thatm "Window" Left From Door.
THERE WILL APPEAR TRUMPET AND LEVER.
– Press The Lever.

13. "Shower".

SHOWER IN HELMET IS COOL.
You Need To Twist The Handles of the Soul So That The Water Temperature Is Exactly On The Average Mark. Consider A NAKED PERSON ALL THE TIME WILL LOWER IT FOR ONE POSITION DOWN.

Fourteen. "Interrogation".

You Interrog Out Some Kind Of Bad Type. You Must Correctly Build Your Chain of Answers to Pass This Stupid Test. I Will Try to TranSlate These Symbols On a Normal Human Language:
(K – Commander, S – Solder)
Then. WHO ARE You? (?).
From. Honor I Have, Private Pupkin (for a Goat).
Then. Do Not Evil, Scha! (Fist).
From. BETTER NOT NEED (PALM).
Then. You know, there is upstairs… (Finger Up).
From. YES LIKE TWO FINGERS… (Two Fingers on the Manner "Victoria").
Then. Wait, Brother (Palm).
From. Glad to Try (Under the Goat).
Then. Nature Again (FIST).
From. Winners do not judge ("Victoria").
Then. DELEGATED, HANUCH (Finger Down).
From. Wait and See… (Under the Visor).

The Commander With A Scope Will Suck His Hand in His Own Plasticine Table, And You Will Bring Handle Under the Door Under the Door.

15. "Carcer".

– JUMP ON GRILLE A COUPLE OF TIMES, GET A ROD.
– Use the Rod On The Door, IT Will Bend.
– Use The Curved Rod On The Bottle A Couple Of Times, It Will Open.
– LOOK IN THE NECK.
MDA… From One Smell Ransom.

16. "Medpunkt".

– Open The First Aid Kit and Take A Bubble.
– Pull The Pipe On The Left, Pour Your Finger.
– Come to the Doctor On The Right and SHOWER HEAD A Bandage.
– Come to the Crane and Fill The Water Bubble, Apparently, Mangalls.
– Use a Bubble with Water On a Soldier, Like This and a Bear Appear.
GO Past The Doctors.

17. "Ventilation".

– CURL OVER THE LEFT STAIRCASE UPSTAIRS.
– Take a Bucket with Water.
– Use a Bucket On The Cat and See Where It Caresses.
– Use a Bucket On The Right Staircase, Water Will Turn Out of IT.
– WEAN A BUCKET AGAIN, THIS TIME THE CAT WILL LEAVE TRACES.
Click On The Right Stairs ON.

EIGHTEEN. "REMOTE CONTROL".

– Collect Two Stationery Buttons.
– PRESS THE ORANGE BUTTON ON THE REMOTE, WILL COME "Radist".
– Place The Buttons on the Rug.
– Click on the Orange Button Again.
– Talk to Aunt, The Key Will Fall Out Of It.
– INSERT THE KEY TO THE REMOTE AND PRESS THE GREEN BUTTON.
– GO OUT AT THE DOOR.

19. "Secret Doors".

Find YourSelf From Familiar Doors. This Time i Entered the Staircase to the Lower Door.

Twenty. "Armory".

– Take a Box with Clips.
– Use It On A Soldier, He Pulls Off The Clips.
– Take the Rope.
– USE Paper Clips Under the Sauce. Steps Will Turn Out.
– Cool Down To The Valve, Then Look Inside.
– THROW THE ROPE THERE. Get a Gun.

21. "Shootout".

Everything is Simple Here. SHOOT ALL TARGETS AND DEAL WITH THE END.

22. "Headquarters".

– Take The Pointer.
– PRESS THE LEVER AND REMEMBER THE LOCATION OF THE ROCKET.
– Patch Into These Places by Opening 5 Missiles.
– GO OUT AT THE DOOR.

23. "Atomic Bomb".

– Take The Battery.
– EXPAND REMOTE CONTROL RIGHT.
– Remove The Cover.
– Use The Battery On The Soldier, He Will Rear It, And IT Will Become Less.
– INSERT THE BATTERY INTO THE REMOTE, CLOSE THE LID AND TURN IT AGAIN.
– Click On It Button, Bomb Drops.
– EXPAND THE REMOTE CONTROL AGAIN, REMOVE THE LID FROM IT AND TAKE THE BATTERY (ALTHOUGH THE LAST ONE, IT SEEMS, CAN NOT BE DONE).
– Use The Cover from the Console On The Wires That Are Connected to the Bomb on the Left.

24. "Secret Doors".

– Again, You Will Find Yourself in Three Familiar DOORS. Build A Staircase to the Central Door.

25. "Labyrinth".
– GO TO THE RIGHT ON THE FAR EDGE, TAKE THE KEY.
– Then Go Along The Middle WHITE STRIP, GO TO THE SECOND BOTTOM, TAKE "StowNing" Key.
– Go to The Bottom to The Door On The Right.
– INSERT IT FIRST "StowNing" Key and then Normal.

26. "Broken Staircase".

– Take the Rope.
– Take the stairs.
– Cut the Staircase to the window with a heart.
– Click On It, Get A Wood.
– Connect The Rope and Board.
– THROW THE ROPE TO THE POINTED FENCE AT THE TOP ON THE RIGHT.

27 "Tower".

– Take The Board.
– Use It On A Soldier, He Breaks IT Into Two Parts.
– PUT One Piece On The Crack Below The Spring and The Second in the Opening in the Fence.
– Get The Ball from the Pipe.
– Use The Ball on the Spring, Go to the door on the left.

28. "Bunker".

Not Yet Forgotten, Dos Commands?
– WRITE FIRST "Dir", Then Enter.
See the Contents of the Directory, File "Help.Com".
– Dial "Help" And Press Enter.

29. "Gas Station".

– Press The Button.
You Need, Pressing Three Levers, Set The Color in The Bottom Lamp, AS in the top. The Position of the Levers Must Be Approximately: Red Is Almost Down, Green Above, Blue ABOVE.
– Go to the door.

Thirty. "Kosmodrom".

– Open The Rocket Door.
– Write On The Door To the Left. From There, The Astronaut Rogue Comes and Immediately Runs Back.
– Take The Valve at the Ufo on the Right.
– Screw IT to A Red Light Bulb in Rocket.
– ADOPT THE DOOR TOOR TO THE THE ASTRONAUTS AGAIN. THEY WILL RUN IN THE ROCKET.
– Now Close The Door in the Rocket and Boldly Go to the House from the Which The Were Washed Off.

31. "Storage".

Click The Buttons With A Triangle and Square So That All Red "Squares" Found ThemSelves in the Right Circle. The Triangle Turns Clockwise The Left Circle and the Square Is Right.
THAT’S ALL. GOLDEN BALL FOUND, AND OUR Brave Green Fighter Receives A Control Kiss From His Commander.

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