Pitfall: The Lost Expedition: Game Walkthrough and Guide

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August 30, 2022
13 minutes
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By Jonny Gamer

Pitfall: The Lost Expedition: Passage
Pitfall: The Lost Expedition: Game Walkthrough and Guide
Introduction

Ruins of El Dorado – Ruins Eldorado
We will defeat jaguar in a very easy battle and see the introductory video.

CRASH SITE – crash site
Waking up after a hard landing, go ahead along a narrow track between the cliffs. Jump over two trap pit and go a little ahead. With the help of a vine, will be transferred through two pits. Go along the track leading to the aircraft salon, tightly stuck between rocks. Take into the inside and go ahead, on the way breaking all the pots. Reached the partition, turn the left. To the foot, select the dilapidated door of the aircraft and go to the jungle. Free from the cage of the researcher. To restore health, global water from the source and go to the cave.

Jungle Canyon – Canyon Jungle
Leaving the cave, go to the lake and swim towards the wing lying on a small island in the middle of the lake. Jump from him on a grassy ledge, then on the crocodile. Updating more stronger, jump ashore. Go through the columns and start going down the slope to the huge canyon, the paths of the pit traps and monkeys. Take advantage of your health by drinking giving water from the source on the edge of the canyon. With the help of a vine, depart on the opposite platform. Pushing in the side of the sleeping shaman, which will immediately offer you to make a different purchase of payment – idol statuette. Choose what you now need it now and, without lingering, keep moving on the other side of the canyon using grape vines. Overcome obstacles in the form of a pit and a small lake. Then go straight to the cave leading to the shrine Panchau. Mass and welt across the LAZ, formed in a pile of stones, torn input.

Punchau Shrine – Panchau shrine
Go through a narrow corridor filled with acutely cutting mechanisms. In the following place, go to the exit, stepping only on gray tiles. Moving a narrow LAZ, go to the courtyard. Calm the local aboriginal showing excessive aggressiveness to you. Jump onto the first stone cylinder and wait until it under the weight of your weight is completely drowned in the ground, then jump on the second and third cylinder. As soon as the last cylinder comes with the Earth, jump from it and go to the room. Without losing time, take up slowly lowered columns. Go out in the patio and go down the stairs down.

Plane CockPit – Airplane Cab
Go to the cliff, along the way, painting with scorpions. Using the vine, jump on the nose of the aircraft. Break the glass of the cabin and take into. After talking with the captain in your inventory, a flask will appear in which you can pick up healing water from sources and use it as needed. Spice the cracked glass in the cockpit and through the resulting opening jump into the ravine. Go to the source and fill the healing water flask. Show 180 degrees and go to the dilapidated tree trunk. Apply a few shots on it. Select from the ravine using the trunk of the saw bladder as a bridge.

Chapter 1: Welcome to the jungle

Native Jungle – Jungle Aborigines
Jump on the vine, rack and land on a steep slope. When lifting to top Divide from flying to meet logs. Destroy the two aborigines who arranged an ambush for a bunch of logs. Go a little ahead and jump into the moat, where the monkeys arranged a vacation. Sweeping, go to the opposite side of the RVA. With the play, climb upstairs. In the thickets of plants, find and destroy several aborigines. Then, making a few steps forward, jump over the pit trap. Close inside a small hole in the rock and use it to the exit. At the source, you will replenish your stock of healing water. Using the vine, jump over the moat. Destroy the aborigine attached to the thickets on the opposite side. Go down to the ravine where you have to join the fight with a group of aborigines. After their destruction, their ravine exit will open.

Altar of Huitaca – Altar Hutaka
Jumping over the pit, run on the outlined road to the altar. If you need to replenish the margin of healing water, then use the source located on the right side on the edge of the cliff. Close to the top of the altar using grape vines. Hooking for the last vine, jump on the platform where click on the lever. Then descend down where we understand the Aboriginal Group. Come in an open passage that leads to the Great Tree.

The Great Tree – Great Tree
Cut the tree on the right side and start climbing up the hats of mushrooms growing on the trunk. Having reached the edge, jump on the vine and, swinging hard, jump onto the ledge. Catch through the protrusion to the ledge to the vine, with which you can jump onto a fungus growing on a tree trunk. Hats mushrooms Close to a big branch. Go on her middle and jump onto a branch opposite. Hooking behind the vine, land on a grassy protron, where do not forget to drink water from the source. Jumping from the protrusion on the ledge, get to the cliff. On the loose. With the help of another vine, jump into the mushroom and start climbing the top of the tree. Reaching the cliff, jump onto the vine and jump on the protrusion. Come in the cave.

Statues of the Ayar – Statue of Aire
Go down to the courtyard and go to a small structure. Near the entrance to drink water from the source. Jump down and go through the tunnel right. Going to the edge of the cliff, jump onto a stone hand. Using the vine, pick up a movable platform. Take to the right and get cling to the vine. Roll into her middle and, swinging, jump on the statue elongated hand. Now, with the help of another vine, jump on the top of the statue, to the place where the head was supposed to be installed. Make a few steps forward and jump into a massive branch. Come to her edge and get clinging to the vine that hangs opposite the waterfall. Swinging, reversal to the next vine and jump from it to the protrusion in front of the tunnel.

Bittenbinder’s Camp – Bittenberry Camp
Go to the valley where you will have to pacify several Aboriginal. Come in the river and swim right to the small barrel of the earth. Foot blow sweat trunk. Going to another island, hit the tree trunk again and go to the shore. Close to a high ledge, where, in a jump, apply a blow by column. After a conversation with Bittenbinder, a new subject will appear in your inventory. Stand up for the middle of the trunk of the last dusting tree and look at the group of trees on the right. Use the random on the plane stuck in the crown of trees. After a conversation with a saved man, climb on the stump and, ran away from him, jump ashore. Start towards the cave.

Chapter 2: Rescue Mission begins

Statues of the Ayar and The Great Tree – Statue of Aire and Huge Tree
Jumping with vines on the vine, get to the statue without a head. Jump on her hand and further on the platform. Cook over the vine and swinging on it, jump into the tunnel. From the tunnel go to the courtyard. Run right towards the cave entrance. Coming out of the cave, jump into the water and swim to the tree trunk. Mushroom hats Climb upstairs. Stand up for the middle of the branch and, pulling out the right, Shoot the head with a plug in the mouth. Once all the water leaves, jump down and go to the tunnel.

Altar of Huitaca – Altar Hutaka
Here, first, deal with the aborigines who attack you from all sides. Then get the right and shoot a dilapidated engine aircraft. Your female hits will cause rotation of the only blade counterclockwise. Make it so that it stops opposite the stone protrusion. After that, climb the vertex of the engine and go to the protrusion. Come in the cave.

Mouth of Inti – Inti’s mouth
Take advantage of the source for replenishing the inventory of healing water and go out. After watching the roller, hide behind the column. Remove the right and choosing from behind the column, start shooting the platform supports with which the dynamite is thrown into your direction. As soon as the platform is completely destroyed, jump on the box lying in the middle of the RVA. Jump from him to the opposite shore. Look right on trees tops. In their crowns stuck parachute Researcher. Get the right to the right and, having aim, shoot a parachute in the dome.

Chapter 3: Torch Lighting Path

You now have a torch. Use it on a pile of powder to undermine the drawers with dynamite. Not hiding a torch, jump out from stalactite to stalactitis, breaking them. So you will reach the Altar Hutaka.

Altar of Huitaca – Altar Hutaka
Burn the web before you. Jump down and find the web near the grape vines. Burn it and pass to the broken bridge.

Battered Bridge – Broken Bridge
Surride on the swinging boards on the other side. Use the Torch on the web to enter the cave.

Mama-Oullo Tower – Mama-Ollo Tower
Quickly swim to the sought column ahead of you. Join the crocodile to get to the platform in the center. Jump on the column of the column on the other side and jump on the crocodile to reach the grape vine. Get to the ground, and then go to the lever, which was shown to you at the beginning of this location. After you translate it to another position, find the path to the trail.

Jungle Trail – Trail in the Jungle
Fix and go under the branches of trees. Along the trail, overcoming obstacles, go to the glade, on which monkeys will sleep. Cancel by them and jump onto the ledge. Fall in the dumped hole in the ground, get the torch and go through the cave.

Flooded courtyard – flooded courtyard
Jump on the platform in the center of Lava. You will get boots with which you can run hot coal. Take advantage of this ability now, and then jump onto the column near the fountain. You will see that there are two burning circles far ahead. Your task is to get to each of them and use the torch on coals. First-in-speed, go to the bridge and with the help of a rope tied to the log, reversize the column. Next, jumping from the columns on the column and cutting down enemies, thrown by dynamite, you will reach the burning circle to the right. Now find the truck from which you can jump onto the column and get to the second burning circle. On the way you will have to undermine the statue. So, coming to the last burning circle, the door will open. Come inside.

Monkey Temple – Monkey Temple
Circle on the floor. Converting into a marty, run for yourself. Your task is to pounce four times for Harry, so that everything returned to normal. When this happens, go through the only path inside the room and take the subject. Then return back.

Chapter 4: Olive Branch

Flooded courtyard – flooded courtyard
Come into the water and swim to the open passage shown at the beginning of the level.

Twin Outposts – Forwarding Gemini
Go down and run towards the tower. Under it there is a descent into a well filled with water. Jump into the well and swim to the stairs, with which you choose to the surface. Right run along the hot coals to the tower with a staircase ending a few meters from the ground. In the jump hooked behind the stairs and climb upstairs.

Turtle Monument – Turtle Monument
Come inside the turtle through a lumpy mouth. Remove the torch and look around. Destroy all Aboriginalov. Jump onto the ledge using stone boulders as steps. Run on the performance until you meet with the researcher. After talking to leave the monument, through the eye hole.

Native Village – Native Village
Go to the gorge – to the village. You will be allowed in it, provided you find and bring a princess with you. Return back to the clearing with a monument. Go to the valley of butterflies through the course in the rock.

Chapter 5: Princess in danger

Butterfly Glade – Butterfly Valley
Princess puts the condition that she will go with you if you gather twelve butterflies for her. Collect butterflies you will be with a torch. Get it and head towards the river. Jump on grassy protrusions until the crocodile appears in the water. Jump on the left bank where destroy the torch set by the water edge. Pass on the shore in search of all butterflies. Then jump on the protrusion and in the same way. Return back. As soon as you go under the tree trunk, jump on the left bank, where the monkey is somewhere on the vine. Collect all butterflies, come back to the opposite shore to the princess.

Chapter 6: Royal Reception

Native Village – Native Village
Get to your native village. Climb the stairs to the leader who will ask you to pass the rite of initiation. Having received a shield, use them to destroy poles with teeth in front of you. Complete the log paved over the pit, and, by moving on the other side, with the help of a shield hit the dictates. Write under the narrow slit and, cover your head with a shield, go under the coconut sideways who throw monkeys in you. Having done it, jump over the log and strike in gong.

Chapter 7: On the enemy territory

Butterfly Glade – Butterfly Valley
Get to the valley of butterflies. Jumping on herbaceous platforms, get to the place where columns with teeth are installed, which you need to destroy with the shield.

Renegade Fort – Fort Renegage
Destroy the gear columns in front of you. Before the upper platform with the lever. Take it, and you will see how the gate will open. Next will have to act very quickly. Share on the rope, with the help of which you got to the platform with the lever, and turn it up to the platform the level even above. Jump from it to another platform, and from there Already on the rope, turn over the breakdown to the goal, under which you will need to slip until they closed.

Renegade Headquarters – Renegade Headquarters
Take advantage of the vines to fly past plants emitting gas. Close along the tracks on which stones will roll. Jump into a large stone on which the aborigine will stand, and then go to the village. Find the pit and jump into it. All you need to do in the room in which you will find yourself, it is to kill all the aborigines. Having done this, go to the back room, where we take the item in the box.
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