Resident Evil 2: Cheat Engine Table [UPD: 02.02.2019] {Cielos}

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January 30, 2020
3 minutes
95

By Jonny Gamer

Resident Evil 2: Cheat Engine Table [UPD: 02.02.2019] {Cielos}

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Resident Evil 2: Cheat Engine Table [UPD: 02.02.2019] {Cielos} Free Download

undead
– by script default, when activated, health still drop when being bitten until it reaches red (danger ~), but you won’t die.
– you can raise the min health if you want.
– don’t set min health lower than 360.

damage multiplier
– by script default, when activated, multiply the damage done to non-player by 2.
– multiplier can be changed after the script is activated.
– most likely the damage taken by allies would be multiplied as well. will update accordingly if there are allies later.

no reload
– you can always fire guns regardless of the current ammo clip you have.
– ammo still drop until it reaches zero when fired.
– REMEMBER to turn off the “Auto-reload” in the “Options> Controls” menu first.

ignore ammo pouch
– you can reload your guns without any ammo pouch in your inventory.
– you can switch ammo without any ammo pouch in your inventory.
– ammo pouches you brought with you will still be decreased until they disappear when you reload the guns.

inf. sub-weapons
– grenades quantity won’t drop below 1 when used, either by throwing manually or countering a zombie bite.
– knife duration would stay max when you counter a zombie bite with the combat knife. just remember to retrieve the knife from the downed zombie afterwards.

universal item
– allows you to interact with world objects with any item from your inventory.
– for example, open spade key doors with your handgun ammo.
– press and hold CapsLock key (or the key you specified) when clicking on the item in the inv AND when clicking on the USE option.
– should not be used on world objects that allows multiple items (e.g., dark room, multi-items puzzle, etc).

slow walk key
– the walk speed is quite good most of the time, but a little bit too fast when you’re in a dark room / corridor … so, when activated, hold CapsLock key to walk slower.

slow motion
– by script default, when activated, hold Mouse X1 Button and Mouse Right Button (i.e. hold Mouse X1 Button when aiming) would enter slow-motion by using CE’s speedhack.
– you can change the key combinations and the speed after you activated the script.

game player time mod
– when activated, game play time would stop at the time you specified.
– the display time in-game may appear within 4 seconds less then what you set via the script.
– by script default, time would stop at 1:58:43. i.e., when the game time reaches 1:58:43, the time would start cycle between 1:58:39 – 1:58:43.
– for easy time setting, remember you have to allow CE to run the LUA when you open the table.

highlighted item
– this is just good for simple quantity edit.
– you can change item type and quantity of the highlighted item in your backpack.
– if it’s a weapon, item id would be 0x00000000. if it’s not a weapon, weapon id would be 0xffffffff
– don’t freeze the values, unless you know what you are doing..
– if you are new to CE, REMEMBER you don’t need to freeze the value (i.e., put a tick in the box in front of the address) if you just want to edit the value.

character model mod
– this script allows you to change the model of 5 of the characters separately:

Launch process:
1. Start Cheat Engine, “Load” and select a table
2. “Select a process to open”, select the desired process.
3. Select the desired option, put a cross.

You can download Cheat Engine from our server here.

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