Tom Clancy’s Rainbow Six 3: Raven Shield: Game Walkthrough and Guide

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August 16, 2022
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By Jonny Gamer

Tom Clancy’s Rainbow Six 3: Raven Shield: Game Walkthrough and Guide

Passage of the single player campaign.
01. Operation “Stolen Flame” ( “Stolen flame”). Amuey, Venezuela.

Briefing.

Terrorists hijacked an oil refinery. They argue that mined the complex, and threatened to blow it up if their demands are not met. Your mission is to neutralize terrorists before the explosion of the plant. It is expected about 25 terrorists ( “Tango”). Watch both on the eaves and open areas. In the zones of the black stroke, the main dispatching and machine hall expect resistance.

Planning.

The default two commands are used, but it makes sense to add a third. If you connect to the “Gold” operation, plan them the way, as shown in the picture.
Tom Clancy’s Rainbow Six 3: Raven Shield: Game Walkthrough and Guide

“Golden” should help “green” in the most dangerous areas and at the same time with “green” break into rooms using other doors.
Selection of fighters, based on the characteristics of assault and observation. Because explosives are used, do not forget to take an expert on these cases. It is desirable that he had good assault and observation values, such as Roger Makallen.
Weapons Choose, based on the accuracy, stability and speed of shooting. In this mission there are many narrow corridors and rooms, so that the shooting range is not profitable. You can use silencers to prevent alarm among “tango” and optics for “removal” of terrorists harsh around. In addition, take fragmentation grenades and door charges for use in the dispatch.

Passage.

Be careful when approaching the rails. Patrol “Tango” is on the right on the walkways. The area around the train can be dangerous, as terrorists patrol the wagons on both sides. Use optics to search for “Tango” until you advance to the plant.
Move quickly, do not let the “green” get stuck at a wait point for a long time using alpha-go code. If you give terrorists to raise the alarm, “green” can get into the ambush. Get to the red alpha point and give GO code to all groups. When you enter the car room, go along the nodes of the path along the left wall and see the right – a pair of terrorists stands at a barrel with explosives… You see what I am?
Beware of rooms on top and to the left of these “tango” and bridges from above – terrorist or two can arrange an ambush there. Use grenades to knock out “tango” from their protective positions. Blast the doors of the dispatching with the help of door charges and be prepared for the mass extermination of “terror” – there are many of them. If other commands as a result of taking the dispatching will lose people, change the plan by installing each command to use door charges for checking the doors of the dispatch. Let it better act so with a firearm.

02. Operation “Cold Dagger” (“Cold Dagger”). Jura Counton, Switzerland.

Briefing.

Terrorists took hostages in the village of Lamura. Among them are several delegates to the Conference of the International Monetary Fund, held in Geneva. Swiss security forces have already surrounded the village, and the fighters of “Rainbow” is charged with the duty to free both delegates.
The hostages are contained alone and are seriously protected. Terrorists are aware of the presence of the police, so snipers may already be on the ground. Beware of open areas.

Planning.

You can use the default plan, and you can make some changes in terms of operation, as the command is lossed while trying to pass. Add the command to the use of door charges so that the “green” can “endure” the inhabitants of the rooms without fire contact with terrorists. Point “Bravo” from “Green” – a good place for such a team.
Tom Clancy’s Rainbow Six 3: Raven Shield: Game Walkthrough and Guide

A big danger is waiting for “green” and “golden” on their way of movement, when the “red” fit to the point “Bravo”. There is an open area where “green” and “gold” are found with fire of terrorists. Losses of fighters often occur here. Correct the path of the plan so that “green” and “gold” went closer to the buildings. Avoid open areas between these buildings. The task is to give green to penetrate the basement and save the second hostage. “Golden” must provide “green” support for less dangerous movement to the basement. Make “gold” snipers with good characteristics of sump, stealth and observation.

Passage.

Move through the plan nodes to the first alpha-go code. When the “red” get to the stairs, help your fighters bring people in a building above the ladder using firing through the windows. “Green” will pass through this building and will be able to help “red”. Beware of terrorists hiding around corners. Come to the corners of the walls neatly. Next to the position of the Alpha Code “Red” there is a corridor right. Beware of terrorist here. If he is in ready mode, he will be able to get around the corner and attack. Give GO code when all groups reached the corresponding points of alpha positions.
“Red” fit to a small shed. Slowly open the door and give your fighters to deal with all the “Tango” on the first floor of the room. As soon as you enter, turn left and kill the terrorist sticking at the top of the stairs.

Point “Bravo” is on the other side of the shed at the door. Both hostage – outside the door. “Red” burst on the first floor, and “green” – in the basement. On each floor – by the hostage.
Wait until the teams reach “Bravo” and give GO code. Gently open the door and hide to the right. Look out from behind the corner and kill the terrorist in the head. Shoot a label, otherwise the terrorist can kill the hostage, and then the mission will end in failure.
Eliminate the remaining in the “Tango” room (check the top level). Go to the hostage and order to follow the group. Go through the plan nodes to the outlet point. The mission will be considered performed if both hostages got to the outlet point.

03. Operation “Mountain Watch” (“Mountain Zada”). Jur Canton, Switzerland.

Briefing.

During the previous operation, several terrorists managed to escape from the lamaura hostages. In the tunnel on the ninety highway, the terrorists staged a “porridge of Malu” from cars and now they drove there, using cars like a cover. It is necessary to preserve the life of Geneva delegates. Hostages are contained in the old sections of the tunnel under reliable security. In these sections, you can penetrate the hatch, which is slightly higher on the mountainside or moving straight down the highway. “Tango” know about your presence, so keep the ears on the painter.

Planning.

Dress the fighters in heavy winter armor. The mission plan is designed for two groups. Add a “green” explosive expert with a good value of the assault characteristic. Give the saper blinding grenades and door charges. Weapons Choose with good values of slaughter strength and stability. Optics and silencers are not particularly needed, so limit the magnified containers in stores.
The mission plan is quite effective, but you can give additional orders “Green”. When “green” achieved their point “Alpha”, it is better to move with blinding grenades than smoke, as it is done in terms of mission. “Tango” are hiding here around cars, so it is better to instantly disorient them with the help of outbreaks.
Tom Clancy’s Rainbow Six 3: Raven Shield: Game Walkthrough and Guide

“Green” enter the door near the red point “Bravo”. Give out the order of the green group to bring this door to the door charge. In the opened pass, you can throw a flash. This is a rather difficult place in the mission for “green” and the most likely for losses of the living area of the zone.

Passage.

Follow the plan nodes down the slope. Go to the left side of the road and get to the sniper point “Alpha”. Examine the street at the bottom of the slope and eliminate all the “tango” that roam down. It is advisable to do it quietly, since otherwise you can meet at the bottom with stronger resistance.
Leave the “green” from their point “Alpha” and read the way forward before giving them GO code. Come to the entrance to the tunnel. Between the machines, move very carefully and in the half-grace – “Tango” hide here very skillfully. You can use the heartset sensor here.
When you get to the entrance to the tunnel, throw the flash there. Then quickly learn forward and eliminate disoriented opponents. One “tango” sticks out on the stairs at the door to the left – kill it with a long distance. “Green” will rise along the steps. Their task is to clean the way to the outlet point. Give the “green” order to make the door charge and even adjust a pair of fragmentation grenades in the room, what outside the door – there is an ambush. If “green” carry losses on this site, give your people an order “hold the position”, switch to “green” and help them clean the room, and then switch back to “red”.
“Red” must pass through the tunnel in the left sleeve and enter the inner tunnels. Be afraid of the enemy patrol on the right. Be careful when you reach a wider room on the right. There are a few “tango”. Use a fragmentary and, before you go further along the plan nodes, read the whole zone.
As a result, you will reach the door that leads to a room with both hostages. There is one terrorist who will destroy them if stipped. Slightly open the door and go inside the blinding grenade. Just “Tango”. You can not throw a grenade, but immediately kill a terrorist from a click on the door, but then you have to do it quite quickly. Give orders to hostages to follow you and move along the plan nodes to the output point. “Green” should have cleared this way for you, unless of course, they did not interpret earlier. You can bring hostages to the point of exit, or kill the remaining terrorists who are indoors that to the left of the point of the mission. “Tango” took the house and patrol the stairs, so be careful.

04. Operation “Sentinel Wolf” (“Wolf guard”). Bergen, Norway.

Briefing.

Terrorists captured shipyards. When the authorities were raised on the alarm due to a premature explosion, the terrorists moved back to the central shipyard of the shipyard and mined it mostly. Your mission is to prevent the detonation of explosives and eliminate all terrorists.
The charges of terrorists are installed so as to blow up the bag and most of the buildings. To prevent detonation, you can discharge three mines or destroy the leader of terrorists. It should be under the vessel body and watch the installation of the last charge of explosives. It will be necessary to get there, of course, it is not easy, since he will definitely blow up the shipyard, if he sees the fighters “Rainbow”.

Planning.

The mission ends when all three mines are discharged (or just killed the leader) and all “tango” is neutralized. If the mission is not over, a high level in search of the surviving opponent. The highlight of this map is mandatory using GO codes to synchronize the actions of groups. “Golden” practically do not play roles in this operation, so you can re-email the “gold” path at your discretion to provide the support “green”.

Passage.

We will play again for the “red” – they are responsible for disposal of charges. Follow the “golden” steps up, to the shipy of the right. “Golden” pops out outbreaks and go to sniper mode. There are terrorists who can “remove” “gold” easily. Therefore, go forward the “gold” and inspect the zone, especially the top floor window. Destroy all the “tango” here and follow the sites of the plan to the “Alpha” position. When “green” get to their alpha-point, give GO code.
Go through docks and destroy all terrorists in sight. Get to the point “Bravo” that the door. Wait “Green” until they get to their point “Bravo”. “Golden” remain in the sniper mode. Give GO code.
Wrap a warehouse and kill everyone here “Tango”. Go to mine in the center of the warehouse and give an order to the Saper, discharge it (just press the gap next to the charge). Move along the nodes of the plan to the stairs.
Rise on the steps and go to the inner premises of the shipyard. Go through the next door to a long corridor. Beware of terrorists crawling out of the doors on the left and right (cut them off with a grenade). We are aimed at all floor, just following the plans nodes, then approach the door that on the far side. Open the door and go to the staircase. Go down the steps down.
Door at the bottom of the stairs leads to the machine room. Quickly kill everyone “tango” inside, carefully go to the corner and look back. Chill all the terrorists from the adjacent. Here you will find the second mine. Order your Saper to neutralize it.
Get out of the machine room on the plan nodes. Go down to the stairs to the “Charlie” point. Wait until all groups have reached their points “Charlie” and give GO code.
Go ahead until you reach the point “Alpha”. Wait “green” – they will help outbreaks and fire indoors with the last mine. Give GO code and listen. As soon as hear cotton-flashes cotton, rummage into the room and deal with the remaining “tango”, and especially with their leader standing near explosives.

05. Operation “Falcon Hour” (“Sokol Hour”). Cayman islands.

Briefing.

A large American-British police officer for the seizure of the drug party failed. Several agents died, and the rest were taken hostage. The kidnappers found shelter on the territory of the private airport and threaten to execute hostages. Purpose: save prisoners and eliminate criminals.
The hostages are contained in different premises, so try to synchronize the assault storms of these rooms. A sniper nest on the second floor of the terminal building. Since the sniper is near the room with one of the hostages, there is a danger that the hostage will be executed immediately if the sniper sees you.

Planning.

In this mission, take the control of “golden” – they are in response to the storms of the rooms with hostages. You can use the default weapon. If you still want to configure the arsenal of fighters, army by silencers, grenades-outbreaks and door charges. The management of “Golden” group also implies several opportunities to help other groups (especially in dangerous regions of the card) in order to prevent loss.

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