How easy it is to enter cheat codes:
Encased: Cheat Codes + Free Download
Create a * .txt file in notepad with the cheat codes we need, specifying a specific number instead of value.
Open the file with codes and launch the game, the order of launch is not important.
In the game, press Alt + Tab, go to notepad.
Select with the mouse the line of the desired cheat code.
Press Ctrl + C – the selection is copied to the clipboard.
Go to the game, press ~ “tilde” – The console opens.
Press Ctrl + V – the cheat code is inserted into the console from the clipboard.
Press Enter – cheat is activated.
Similarly, we introduce the following…
Specific codes for weapons and ammunition depend on the color of the player’s faction!
Everything below is collected (ripped) from other sites!
Encased: Cheat Codes
First press ~ tilde
The console will open
Enter cheat codes in the console, respecting the font
Enter a numeric value from 1 to 102400
You can add (Weapons, Books, Perks, Artifacts, Medicine, Amunnition)
Characteristics and skills:
Cheats.UpgradeAllCharacterSkills (value)
Cheats.AddExp (value) example: Cheats.AddExp (1000)
Cheats.DamageImmune (meaning)
Cheats.StopCombat (string)
Cheats.ChangeRadiation (value)
Cheats.AddItem (add money, weapons and ammo)
example: add money (99999):
Cheats.AddItem (Data.Miscellaneous.TML_Misc_Combonds, 99999)
Weapon:
Cheats.AddItem (Data.Weapons.Tech.TML_WPN_Andromeda_2A, 1)
Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_SMG_Mac_Base, 1)
Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_SMG_Pine_Base, 1)
Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_Pistol_raider_1A, 1)
Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_Shotgun_KS23_1A, 1)
Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_AR_Modern_2A, 1)
Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_AR_Modern_1A, 1)
ammunition:
Cheats.AddItem (Data.Weapons.TML_Gren_Molotov_Cocktail, qty)
Cheats.AddItem (Data.Ammunition.TML_Ammo_10mm, qty)
Cheats.AddItem (Data.Ammunition.TML_Ammo_556mm, 300)
Cheats.AddItem (Data.Ammunition.TML_Ammo_762mm, qty)
Cheats.AddItem (Data.Ammunition.TML_Ammo_40mm, qty)
Cheats.AddItem (Data.Ammunition.TML_Ammo_Round12, qty)
Cheats.AddItem (Data.Ammunition.TML_Ammo_EnergyCell_Dummy, qty)
Cheats.AddItem (Data.Weapons.Heavy.TML_WPN_MachineGun_Minimi_1A, qty)
Perks:
Cheats.AddPerk (Data.Perks.TheArtistOfWar)
Cheats.AddPerk (Data.Perks.Book_Study_HandToHand)
Items, tools:
Cheats.AddItem (Data.Miscellaneous.TML_Misc_Battery_A, qty)
Cheats.AddItem (Data.Miscellaneous.TML_Misc_Battery_B, qty)
Cheats.AddItem (Data.Miscellaneous.TML_Misc_Battery_C, qty)
Cheats.AddItem (Data.Tools.TML_Tool_AdvancedLockpick, 10)
Cheats.AddItem (Data.Tools.TML_Tool_Electronic_Repair_Kit, 10)
Cheats.AddItem (Data.Tools.TML_Tool_Mechanic_Repair_Kit, 10)
Cheats.AddItem (Data.Tools.TML_Tool_Lockpick, 10)
Cheats.AddItem (Data.Tools.TML_Tool_Weapon_Cleaning_Kit, 10)
Cheats.AddItem (Data.Tools.TML_Tool_Hacking_Programs, 10)
Supplies and ammunition:
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Canned_beans, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Noola_Noodles, 20)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Instant_Coffe, 20)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Packet_Of_Water, 20)
Cheats.AddItem (Data.EntityTemplates.Items.Books.TML_Book_HeavyArms, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Books.TML_Book_SmallArms, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Books.TML_Book_MeleeArms, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Books.TML_Book_HandToHand, qty.)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Shhow, 20)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Energon Qty)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Radforce qty)
Cheats.AddItem (Data.EntityTemplates.Items.Artifacts.TML_ART_Panacea, qty)
Cheats.AddItem (Data.EntityTemplates.Items.Artifacts.TML_ART_Triskele, qty)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Backpack_Advanced_Backpack, qty)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Backpack_Simple_Backpack, qty)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Belt_Science_Belt, qty.)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Belt_Worker_Belt, qty)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Gloves_Raider_1A, qty)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Helmet_Raider_1A, qty)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Pants_Raider_1A, qty)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Boots_Raider_1A, qty)
Example, add a radar detector:
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Radforce, 5)
Example, add Stimpak:
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Stimpak, 5)
Example, add a helmet:
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Helmet_FirstSettler, 1)
Cheat Codes for:
Weapon:
Cheats.AddItem (Data.Weapons.TML_WPN_CommunityGun, 1)
Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_Pistol_Raven_1A, 1)
Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_Pistol_Raven_2B, 1)
Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_Pistol_Raven_2A, 1)
Cheats.AddItem (Data.Weapons.Psi.TML_WPN_Psi_Glove_1A, 1)
Cheats.AddItem (Data.Weapons.Melee.TML_WPN_Shiv_1A, 1)
Cheats.AddItem (Data.Weapons.Melee.TML_WPN_Shiv_1B, 1)
Cheats.AddItem (Data.Weapons.Melee.TML_WPN_Shiv_1C, 1)
Cheats.AddItem (Data.Weapons.Melee.TML_WPN_Machete_1H_1A, 1)
Cheats.AddItem (Data.Weapons.Melee.TML_WPN_TechHammer_2H_1A, 1)
Cheats.AddItem (Data.Weapons.Melee.TML_WPN_TechHammer_2H_1B, 1)
starting armor:
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Pants_WhiteWing_Start, 1)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Jacket_WhiteWing_Start, 1)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Pants_BlackWing_Start, 1)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Jacket_BlackWing_Start, 1)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Pants_SilverWing_Start, 1)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Jacket_SilverWing_Start, 1)
Perks depending on the “color” of the faction:
Cheats.AddPerk (Data.Perks.BlackW_StartPerk)
Cheats.AddPerk (Data.Perks.BlueW_StartPerk)
Cheats.AddPerk (Data.Perks.OrangeW_StartPerk)
Cheats.AddPerk (Data.Perks.SilverW_StartPerk)
Cheats.AddPerk (Data.Perks.WhiteW_StartPerk)
Weapon:
Cheats.AddItem (Data.Weapons.Companions.TML_WPN_AR_Siroyama, 1)
Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_Shotgun_KS23_1B, 1)
Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_Shotgun_KS23_1C, 1)
Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_AR_SHAK_1A, 1)
Cheats.AddItem (Data.Weapons.Firearms.TML_WPN_SR_FRF1_A, 1)
Cheats.AddItem (Data.Weapons.Heavy.TML_WPN_MachineGun_RPD44,1)
Cheats.AddItem (Data.Weapons.Melee.TML_WPN_SurgicalBlade_1H_1A, 1)
Cheats.AddItem (Data.Weapons.Melee.TML_WPN_Bat_2H_A, 1)
Cheats.AddItem (Data.Weapons.Melee.TML_WPN_Club_Raider_2H_1A, 1)
Cheats.AddItem (Data.Weapons.Melee.TML_WPN_Wrench_Gas_1H_A, 1)
Cheats.AddItem (Data.Weapons.Melee.TML_WPN_Wrench_Gas_2H_1A, 1)
Cheats.AddItem (Data.Weapons.Melee.TML_WPN_Wrench_Mechanic_1H_A, 1)
Cheats.AddItem (Data.Weapons.Tech.TML_WPN_Andromeda_1A, 1)
Cheats.AddItem (Data.Weapons.Tech.TML_WPN_Nailgun_Base, 1)
Ammunition:
Cheats.AddItem (Data.Ammunition.TML_Ammo_GasCylinder_Dummy, qty)
Cheats.AddItem (Data.Ammunition.TML_Ammo_Round12AP, qty)
Cheats.AddItem (Data.Ammunition.TML_Ammo_Round44, qty)
Cheats.AddItem (Data.Ammunition.TML_Ammo_Round44AP, qty)
Cheats.AddItem (Data.Ammunition.TML_Ammo_Round44FMJ, qty)
Cheats.AddItem (Data.Ammunition.TML_Ammo_Round44JHP, qty)
Cheats.AddItem (Data.Ammunition.TML_Ammo_556mmAP, qty)
Cheats.AddItem (Data.Ammunition.TML_Ammo_762mmAP, qty)
Cheats.AddItem (Data.Ammunition.TML_Ammo_9mmAP, qty)
Details for crafting:
Cheats.AddItem (Data.EntityTemplates.Items.Books.TML_Book_HighTechArms, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Armor_Plate, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Blade, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Bolts, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Broken_Grass, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Broken_Scissors, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Case_12ga, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Case_44Magnum, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Case_556mm, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Case_762mm, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Case_9mm, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Cockroach_Egg, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Cockroach_Leg, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Duck_Tape, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Electrical_Items, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Fabric, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Gun_Powder, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Handgun_Bullet, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Leather_Strip, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Matches, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Nails, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Oil_Bottle, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Plastic_Garbage, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Rat_Eye, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Rat_Leg, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Rat_Tail, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Rare_Earth_Metals, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Relic_Debris, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Scissors, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Sheet_Of_Paper, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Springs, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Tin_Can, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Wiping_Rod, 1)
Cheats.AddItem (Data.EntityTemplates.Items.CraftMaterials.TML_CRAFT_Wooden_Bar, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Alcohol_Bottle, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Beer_A, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Beer_B, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Packet_Of_Water, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drink_Sanitizer, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Boiled_Cockroach_Egg, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Boiled_Egg, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Canned_Beans, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Canned_Meat, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Egg, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Fried_Rat, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Lunch_Balance, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Onion, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Potato, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Roast_Cockroach_Legs, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Roast_Rat_Eye, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_SAM, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Warmed_Canned_Beans, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Food_Warmed_Canned_Meat, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Aeroplan, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_CigarettesWaywardExtra, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_DimeBag, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Glue_Bottle, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Mercury_Bottle, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Consumables.TML_CON_Drugs_Neocitam, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Artifacts.TML_ART_BlackPin, 1)
Cheats.AddItem (Data.EntityTemplates.Items.Artifacts.TML_ART_Dowle, 1)
Ammunition
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Belt_Soldier_Belt, 1)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Boots_BlackWing_Start, 1)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Boots_BlueWing_Start, 1)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Boots_DLC, 1)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Boots_OrangeWing_Start, 1)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Boots_SilverWing_Start, 1)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Boots_WhiteWing_Start, 1)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Gloves_BlackWing_Start, 1)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Gloves_BlueWing_Start, 1)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Gloves_OrangeWing_Start, 1)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Gloves_SilverWing_Start, 1)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Gloves_WhiteWing_Start, 1)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Gloves_WW_T1L3,1)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Helmet_BlackWing_Start, 1)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Helmet_BlueWing_Start, 1)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Helmet_OrangeWing_Start, 1)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Helmet_SilverWing_Start, 1)
Cheats.AddItem (Data.EntityTemplates.Items.TML_ARM_Helmet_WhiteWing_Start, 1)
Speed in the game Increase / Decrease:
Cheats.SpeedUpGame (2)
Cheats.SlowDownGame (2)
Do not use values: 0, 0.5, 1.5, etc. (fractional) values!