Mor. Utopia: Cheat Codes

Home » Video Game Cheats » Mor. Utopia: Cheat Codes
February 22, 2024
3 minutes
127

By Jonny Gamer

Mor. Utopia: Codes
Mor. Utopia: Cheat Codes
One. Console.
All Simple. In The Data Catalog, Find The File Config.ini And Right Under The Line [General] We Write: “Enableconsole = 1“(WITHOUT QUOTES). We Keep, Launch “MA. UTOPIA “.

2. Cheats.
Square Brackets Do Not Need To Enter.

god – Includes / Disables The “God’s Mode” (He Is Immortality).
Fly ON – Includes Flight Mode. Can Fly Through The Walls. WHEN CHANGING THE SCENE, THE FLIGHT MODE AUTOMATICALLY TURNS OFF.
Fly Off – TURNS OFF THE FLIGHT MODE.
ID_Player – Displays The Number of the Actor “Player”, Its Coordinates and Direction.
ID_TRACE – Displays The Number of The Actor on Which The Sight IS Sent.
Go [SCENE_NAME] – Teleports Player in The Scene Titled Scene_Name.
map – Tool The Name of the Current Scene.
Items [ACTOR_ID] – Displays A List of Items In The Actor_id Number Number.
AddItem [Actor_ID] [Item_Name] [Count] – Adds An Actor WITH THE NUMBER_ID NUMBER IN INVENTORY SUBTJECT WITH THE NAME ITEM_NAME. The Names of The Items Can Be Viewed in the Items File.XML Stored in World.VFS. The Third Count Parameter Is Not Required. This Is The Number of Specimens of the Subject to Be Added. Default Add 1 Copy.
GetVars – Displays The Values ​​of All Installed Variables.
GetVar [VAR_NAME] – Displays The Value of the Variable Named Var_Name.
setVar [VAR_NAME] [VALUE] – Sets The Variable Named Var_Name to Value.
Prop [Actor_ID] [Prop_Name] – Displays The Value of the Prop_name Name, Belonging to the Actor with the actor_id Number.
Propl [Actor_ID] [PROP_NAME] [VALUE] AND PROPF [ACTOR_ID] [PROP_NAME] [VALUE] – Set The Property Named Prop_Name, Belonging to the Actor_ID to Value. What Do These 2 Teams Differ – I Do Not Understand.
Propf [Actor_ID] Money 1000000 – Adds An Actor With Actor_id Number 1000000 Money
Prop [Actor_ID] Reputation – Displays An Actor Reputation With Actor_ID Number
Money – Your Money.

ANY ACTOR “DOOR” HAS A LOCKED PROPERTY. Locked = 1 – The Door Is Closed, Locked = 0 – The Door Is Open. You can Open Any Door.

Uspeed [Update_Speed] – Sets The Ministry of Update in Update_Speed.
Slow – Scary Slows Down The Game. Sophisticated Bullet Time.
Normal – Returns The Game to Normal Speed.
VIS – Displays The Numbers of All Actors in The Field of Visibility.
GT_SPEED [Time_Speed] – Sets The Flow Rate in Time_Speed. The Smaller The Faster of Time_Speed, The Faster There Is Time. DEFAULT VALUE – 2. WHEN TIME_SPEED = 1, THE TIME GOES ABOUT 4 TIMES FASTER THAN THE USUAL.
Health – Health. Maximum Value: 1.
Tiredness – Fatigue. Maximum Value: 1.
Hunger – Hunger. Maximum Value: 1.
Disease – infection. Maximum Value: 1.
reputation – reputation. Maximum Value: 1.

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