Alone In The Dark: Game Walkthrough and Guide
This Manual IS An Improved and Recycled Translation
Source English TEXT.
SO. Youtart Playing A New Generation Of Games. "One in Darkness"
Is One of the First Enough Quality Representatives.
And now about the gama itself.
IN MANAGEMENT IT IS SIMPLE. AND EVEN IN THE FRENCH VERSION (AND I PLAYED
IT IS IN HER) After Five Minutes of Reflection and Samples Must Be Under-
But.
SO PUT GAMES ON THE SCREW AND –
Welcome to the World of Horror!!!!
HA – Ha – Ha…
And WITH YOU IM AN INVINCIBLE SPIRIT OF THE TREE EVIL. So You Decided To Destroy-
Lamb? WELL, What to Try! But Before You Get To Me, and
You Will Have To Go A Lot Of Five Floors, My Servants Will Find You and Destroy-
Cleat, Like A Small and Stinking Clus. Ahha!
To Start.
YOU START WITH THE ATTIC, BELOW ARE THE THRD, SECOND, FIRST
Floors and Finally Dungeon. DURING THE GAME YOU WILL COME ACROSS BOOKS,
First Aid Kits and Many Other Things. All of Them Can Be Taken, But You Don’t Consider
ARNOLD SCHWARZENEGGER, SO DO NOT GET DRUNK.
ATTIC.
HERE I WILL COVER YOU. My Faithful Animal Goes On Your Soul…
Go to the closet and move it along the wall until it closes the window.
Oh, You, Pythagoras Louy! I Have A Pleasant UNExpearance for You-
Danity.
NOW APPROACH THE CHEST AND MOVE IT UNTIL IT IS
Will Cover LUC.
And then he guessed! And if not moving?
The Second Option – You Can Try to Score The Zombie WITH HANDLES AND KNIFE-
KAMA. Next, Open The Chest and Take the Rifle. Take a Lamp from the table.
Open The Casket (Office) And A Rag, Carpet, That Is. We Go ON
Third Floor.
My Friends Crave to See You….
Third Floor.
Search SHELVES IN SEARCH OF KEROSENE FOR LAMP. We Take Lou.
And Arrows, Arrows – Tyu?
Next First Door Left. Have a Key In The Table, Open Entim
The Keys of The Cext, Take The Cinema and Go to the Top Door To the Right.
And Then My Friend! What? Haunted in His Pants? Hu Hit Him. MOZHA I
Sabelka Might?
IN NO CASE DO NOT USE THE SABER’S MURDER, T.Then.
She Breaks Down. She Breaks. She Breaks. AND THEN SHE WILL BE VERY NECESSARY FOR YOU. So the hand-
Kami, Legs.
Hu, Wait!
SO, WHEN YOU ENTER THE ROUM (FIRST DOOR TO THE RIGHT) CLOSE
By Itself door. Go to the Second Room. Second Room Right. Bereret
Vaza and Break IT. There Is a Key. Take IT.
FAS! Take It Baby!
Monster Score from the Ruge.
My Best Dog! What Have You Done! Not….
We Use The Key To the Office, Taking Two Mirrors. Second Room
Left. Open The Office, Take The First Aid Kit, Open It, Take A Bottle
And Drink to the Bottom. Throw Away The First Aid Kit With Empty Dishes. Out Out ON
Start Of Stairs.
My Guards Will Not Miss You…
Put The Mirrors on the Statue (The Hall), Go Down
ON THE SECOND FLOOR.
IT IS Still Not All, Small # @ # $ ^ %% $$ !
Second Floor.
WE GO TO THE RIGHT IN THE ROOM WITH GHOST, RESTING IN A CHAIR. Osto-
Horn Open The Office and Take the Cartridges.
Mother, What Are You You ? FELL ASLEEP if? Remove IT!
Also Gently Pick Up the Grain and Matches from the Fireplace.
Old Woman! Catch IT!
Leaving.
Missed, The Carga Is Old! Burn to You Forever in Hell.
First Floor.
GO Left to Two doors. Open The Right Door To the Room from One-
Thury. Search Flower ABOUT three arrows.
FUCERS, NICE, BURN IT!!!!
We Ware From Spiders and Come Back Where You Came From. We Go ON
Second Floor.
GA-A-A-Hell!!!!….
Second Floor.
We Go to the Left by The Corridor. Open The Second Door In The Corridor, Which
LEADS TO THE BATHROOM. WE RUN INTO IT AND QUICKLY GRAB THE PITCHER. Rf-
EAT.
I KNEW I KNEW – HE COULD NOT STOP YOU.
Open The Third Door. Credit The Kerosene Lamp, We Light It. Behind-
We Go to the Room. We Take A Statuette (What Would It?), Search The Locker
AS FOR THE CARTRIDGES. Leaving.
Open The Fourth Door to A Wide Corridor and Go.
HERE I am WITH YOU AND END.
Hinder The Carpet On The Picture Of A Person With An AX. NEXT OCCUPY THE SOURCE
Position for Archery. Shoot We Will Be In The Picture of the Indian, Which-
Paradise Hangs In The Other End of the Corridor. WHEN THE SMOKE IS CAGHT CALM
Go To The Door That Next To This Picture. WE ENTER AND TAKE THE FAKE BOOK-
G. Move The Watch of Your Favorite Grandfather and Take The Key From the Niche. Return-
Smiling in Corridor. Next, Open The Doors in the Middle. THEY LEAD TO THE LIBRARY.
We Light The Lamp and Put It On The Floor in the Library.
Now….
RUN AWAY FROM MONSTER LEFT. You Will Notice The Obviously Hidden Door, For-
Spinted Under the Shelf. PUT A Fake Book On The Shelf That On The Right. Open-
Wash The Door and Enter The Secret Room. There Is a Pentagram and Talis-
Man. Take a Talisman and Knives from the Shelves. And Now We Will Deal With This "BIB-
Swelling"-Perrost.
How To?!
To Do This, Use The Knife With A Curly Blade. One Blow I…
All. Telemarket – Meldiosis and Hindium System.
I’ll Come Back….
I Feed The Lamp and Go Through The Closed Doors. We Go to the First Floor.
HMM, This Time He is Silent…
First Floor.
Go to the Kitchen Right. WE Take The Key From The Office, The Soup from the Fire and It-
Cover of Kerosecker from Another Cabinet. We Go to the Chelying. Run In Coal
And Find BoxContu. Open It, and There – Pistol! Throwing Out The Box.
Having A Jar of Water From A Barrel.Occasionally Shoot in Zombies.) EXIT
to Another Room.
We Are Hunger…. Oske Bite HotSa.
WE ENTER THE DINING ROOM. HERE IS A LOT OF DEAD. There Are Two Ways.
The First – for Steep Guys and Girls – All Of Them Fuck Under the root. SECOND
– For Eggs – Approach The Head of the Table and Put Them All The Soup (On
Table, of Course).
Let’s Go to Another Door (Not in the One WHERE CAME FROM). We take a lighter so
Table.
What? Cough? Haper Robs?
Cigars Pour Water From the Jug.
Hyu-Nu…
We Use The Key To the Closed Door. WE ENTER THE ROOM JEREMY. Searches-
Wash Shelves and Find A Record. Returning to the Hall. HE Open The Doors
Tserly Input! We Go Fight With A Pirate That Is In The Third
Door. We Will Be Fighting With Him On The Sabers (Here She Was Gone!). APOS-
La Death Take The Key To the Dance and Open The Door To the Dance.
HU, COME IN, COME IN. Dance? MOZHA HIP-HOPPER SIBSA? But?
We Use The Gramophone Along With The Record. All But US Dancing "TA-
Sessen Death". Trying Not to Disturb The Dancers, Take The Key From The Fireplace. Who-
Rotate In The Jeremy Room and Hang A Saber (AHA!) Next To Another Saber
Shield. Go Down to the Steps in the Dungeon.
How Hotels Here…
Underground.
We Run On The Bridge, We Are Driving From The Worm. We Score a Little Monster-
Ricka From the Gun and Try to Be Behind the Worm to Get Into COM-
NATU WATER. Go Through The Room (If You Fall Into The Water Your Ammunition and
Matches Wet. But You Still Have A Lighter and A Gun.) WE SCORE PA-
We Go to the Column Room and Shoot A Bird. Switch to Co-
LONNAM ON THE OTHER SIDE OF THE ROOM. We Go to the Tunnel and Go Until
Do Not Get Into The Cave with Wooden Bridgees. We Go to the Opposite Direction
Caves and Open The Chest Key. Take a Gem. Pushing Big
Stone Behind The Chest. GO OUT INTO THE OPENED PASSAGE. We Go to the Dark Tunnels
Imitate Lamp). The Other Side of the Tunnels Will Be The Door. Using
Stone to Open It. So You Are in the Main Cave.
Aaaaaa, Lammer Damned, Please Visit. HU, COME, COME…
IN FRONT OF YOU IN THE CENTER OF THE COLORS OF THE BLUSTERY. Around Monsstrics.
Come to the Altar Beetroot, Take a Hook. Put The Talisman on the Altar.
Here I am….
Throw A Lit Lamp Into A Tree. And Let Hell Come.
We Use a Hook On the Side Door and Come Out. We Return to the Dark Tone-
Neli (They Are Now Lit) and Apply The Hook To The Nearest Door To the Right. Who-
Rotating In The Tunnels With A Worm and Find The Output to the Wine (!) Cellar. Rats
Already Escaped From The Ship, So Now You Can Safely Go Through the Main
Entrance. What We do Successfully.
We Will Find The Last Show. AND SADIMS IN THE CAR. "Hey, Chef, Touch!"
And chef trogs… What is it? WHO IS IT?! Oh No!!!
Yes! Yes! Yes! Yes! Yes! Yes! Yes!
(To Be Continued)