Dream Chronicles: Game Walkthrough and Guide
In This Game You Are The Wife of the Fituet and Mother Lyra.
Fairy-Queen Grez Lilit Put to Spend On a Whole Kingdom. Everyone Fell Under The Power Of Her Spell and Fell Asleep, But Fidget Managed To Argue You. In The Game You Have Two Missions – Wake Up The Family and Collect Particles of Dreams.
Linear Game, IT Im Impossible to Return to the Previous location.
THE GAME HAS INVENTORY. If You Can Not Find Some Item Required to Perform The Task, After A Few Seconds It Will Begin to Flicker.
One. Bedroom Fey
Burn The Lamp on the Bedside Table, Take The Match on the Fireplace Shelf and Burn The Fireplace.
Choose A Book On The Floor – This Is A Diary in Which Tasks Will Be Celebrated, And Where The Particles of the Rocks Will Fall. Open The Door To the Hallway.
2. Hallway (2 PARTICLES)
Pick Up Six Animal Figures to Restore Stained Glass and Two Particles Of Stones.
INSERT THE FIGURES IN THE STAINED GLASS WINDOW AND OPEN THE DOOR TO THE BEDROOM LYRA.
3. Bedroom Lyra (15 Pieces)
Turn The Light, Take The Big Key Of The Back of the Bed and Open the Chest. From the Here, Get A Small Key and Open A Dollhouse.
Collect Nine Pieces. THEY ARE AVAILABLE ONLY WHEN THE LIGHT INCLUDES THE ROOM. If You Immediately Turn On The Light In All Rooms, You Will Not Be Able to Collect Particles, So You Can Consistently Light The Rooms using the Switches. Then Turn on the Light In All Rooms (Click On 1, 2 and 5 Switches). Take The Key From The Balcony.
4. Balcony (10 Pieces)
Take the Rope at the Balcony Door and Saw. Split Three Boards and Tie Their Rope. NOW YOU CAN Collect Ten Parties. Click On The Door, But to Open It, You Need to Find Three Color Chalk (Lie On The Bridge and Near the Door in the House). PRESS THE IMAGES ON THE DOORS OF SHAMELES. The Door Again Does Not Open – You Need to Find Six Stones and Restore The Inscription on The Door (Lying Around The Door).
Stones:
Five. House on a Tree (7 Parties)
Luke In The Floor Closed, and someone who put a baby stroller. To Push It Off, You Need to Find Two Wheels, Two Washers, Two Nuts, Two Oils and A Screwdriver. Collect The Stroller and Roll Back. Screwdriver Unscrew The Bolts On The Hatch, Take A Toy Horse and Hit The Hatch. Go DowN.
Stroller:
6. Yard (8 Parties)
Find Empty Bucket, Scissors, Shovel and Handle for Well. Cut The Rope Staircase, Attach The Rope, Handle and Bucket to the Well. Spade Dig Spam In Loose Ground, Sooner Or Later You Will Find A Dirty Door From The Door. Lower The Water, Wash The Key In The Bucket and Open The Door.
7. Library (8 Parties)
IT IS NECESSARY TO PLACE THE SCATTERED BOOKS IN PLACES. BETTER TO TAKE THEM IN TURN.
Red Book – Right Cabinet, Right Lower Shelf; Blue Book – Right Wardrobe, Left Medium Shelf; Green Book – Left Cabinet, Right Upper Shelf; Dark Green Book – MEDIUM Cabinet, Left Medium Shelf; Brown Book – LEFT Cabinet, Left Lower Shelf; Blue Book – MEDIUM Cabinet, Right Lower Shelf; Black Book – Middle Cabinet, Right Middle Shelf.
In The Left Cabinet with The Right Middle Shelf, Take A Book About Crystals and Put It In The Center of the Room. The Globe Hid in the Left Closet at the top, Put It On the Upper Shelf in the middle cabinet. From The Bottom Drawer, Take The Crystal and Put It in the Book. WHEN HE CHARGES, BRING THE CRYSTAL TO A Crystal Ball.
8. A Dark Room
Light with A Crystal Room and Find Eight Magic Cards. Move Two Vases and A Crystal Ball Behind Which The Button Is Located. Click On It, And A Puzzle With Cards Will Appear on the Wall.
Arrange The Cards, The Room Will Be Covered, And You Can Go Right to the Living Room.
Nine. Living Room (9 PARTICLES)
Collect Particles (Seven On The Main Screen and Two On The Piano).
Find Seven Photos and Handle. WHEN YOU INSERT THE HANDLE IN THE PIANO, A LOMIK WILL APPEAR NEAR THE DOOR. Open The Floor and Take The Key. Open The Piano Key, Take Turns Every Photo, Twist The Handle – The Piano Will Play A Melody That You Need to Repeat.
Melodies Are:
SOL-LA-SOL-MI-SOL-LA-SOL-MI
Up to-re-mi-re-up to
MI-SOL-MI-SOL
RE-MI-UP-RE-MI-FA-MI-TO
La Sol-Mi-Fa-Re-To
DU-MI-MI-RE-MI-MI-RE RE-RE-RE-RE
MI-FA-SOL-SOL-FA-MI-RE
10. Yard In Front Of The Greenhouse (5 Parties)
Restore The Track. If You Forgot What The Pattern Looks Like, Click On The Track In The Pace Where It Flickers. You Need to Find Four Yellow, Three Orange, Two Green and Two Purple Fragments.
The FINISHED TRACK LOOKS LIKE THIS:
Eleven. Orangery (5 Parties)
Pick Up the Farthest Plant in the Left Left Row, and Put On The Table On The Right. Talk to Him and Arrange The Confused Pots In Places. In The Far Right Corner, Take The Watering Can and Span The Plants in the Red Pots. The Speaking Plant Will Give You A Hint: “The Moon Is Always The First”.
12. Fence (5 Parties)
Record The Flight Tip: “Up, Up, Down, Up, Up”. Restore the Curbon Stone and Collect Nine Parts of the Statue. SEVERAL FRAGMENTS ARE BEHIND PLANTS AT THE BASE OF THE STATUE.
IT SHOLD Work Like This:
13. Puppet Theater (5 Parties)
Find Two Masks and Insert Them Into The Foundation Of Theater. Find Two Ropes and Tie The Curtain.
Pull Out The Handle – The Heads of the Dolls Are Confused and The Handle Will Disappear. Take It To the Left of the Fence, and Put The Heads Like This:
Find Two Gears, Put The Handle and Jerk for It – The Door To the Village Will Open.
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