Lucius: Game Walkthrough and Guide

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By Jonny Gamer

Lucius: passage
Lucius: Game Walkthrough and Guide
Hells Cold.

Watch Roller. Today in the family of the holiday – the sixth birthday of Lucius. Restless mom instructs the maid to wash the dishes and put the boy to sleep no later than ten in the evening. Click “Space”, with the edge of the table we select the castle. So far, I hide it, by pressing the right mouse button. Close the door of the refrigerator, press the right mouse button again and click on the door. Thus, we will send it and then use the switch to the left to make the temperature unbearably cold. Now you can go to bed.

In a dream, we communicate with the Father, Lucifer, and select a gift from it from the table – a notebook. Open inventory (E), open a notebook and click on the name on the left. Mary maid we killed, now you need to hide the castle so that no one suspects us. We take from the table lamp and batteries. Open inventory, we switch with a mouse wheel on the batteries, press the PCM, we switch to the lantern and press the PCM again. So we combined items.

Waking up, open the map. It shows the house and the right way to goal. Still, we live in a mansion, and here you certainly have a dozen rooms. Go down, click on the castle on the door and put it in your pocket. The next morning the police arrives and detective McGaffin.  

July 12, 1972.

Smoking kills.

Open inventory with click on the name on the left. Jean – Father’s colleague, he often visits us and at the same time smokes in the living room, which is why Lucius hurts a head. Go down to Gin. In the room in front of the staircase, where the master is hired with a desk lamp, we will select a screwdriver. We will take care to Ginu on the right and point the sight on the match on the table. When Gina’s view will not look in this direction, pick up matches. Hide them in your pocket so that the jin does not see. Get to the kitchen and apply a screwdriver on a gas stove.

Lucifer will teach the ability of Texienez. Choose it by pressing the button “2”. Move the machine to hold the LKM. Then simultaneously holding the LKM and PKM, put the machine in the box. Movements must be smooth, otherwise nothing will happen. The time of use of the ability is limited by the scale in the lower left corner. We carry the sight on the cup and hold the LKM, we carry out the same action with the radio.

August 4, 1972.

Mood-death.

Go down and get to the bathroom. Here is a cleaner Aivor, which is constantly in a state of intoxication. From the table I will select a pencil and write on the notebook “Consider Piano”. From the toolbox to take three keys. Quickly go into the living room and apply the key to the piano. Ivor will arrive after us and get to repair. Now we can choose “Telekiniz” and use it on a musical instrument.

September 11, 1972.

sharp blade.

Go down the stairs and immediately turn into the room right. Here the butcher is running Jed, you need to somehow use it. In the corner lie boxes with meat, we will refrigerate them in the kitchen. The behavior indicator will after that 40%. Let’s go back to the room and throw all the typewriter on the floor in the box. Then the indicator will increase by another 50% and will be 90%. In the room, the butcher, hide behind the boxes to the right of the table and apply “Telekiniz” on the burning light bulb. Jed will ask to bring him a replacement that we find in the first room as soon as we climb the stairs, t.E. with bedside tables where the cleaner revenge the lamp. We will give the light bulb to the butcher and follow how he climbed the meat grinder. With the help of “Telekins”, we put the blades through the control panel.

October 15, 1972.

Healthy nutrition.

Focusing on the map, get to the chief of maids agness. The servant of Jovite must bring her food. Let’s go to the winery on the first floor and ascertain the view on the floor on the rats of the poison. So far, we can not take it, so we will return to your room.Lucius: Game Walkthrough and Guide
Waking up at night, go to the corridor and notice that my mother is not yet sleeping, and if she sees us, it will certainly put to sleep. We pass through the door, we turn into the room on the left and quickly hiding in a small room in the corner. After waiting a bit, come out of the room and go down the stairs to the living room. Let’s go to the end, go outside. On the other side we see McGaffin. We will take care of the back, telecision withdraw the night lamp. Now enter the house and take the poison from the back. Do not forget to hide it by pressing PCM. Outline, we run into the kitchen and poison sandwiches in the basket. 

We get the ability to “control over the mind”. Press the button “3”, click on the mannequin and quickly on the subject on the floor on the left.

December 24, 1972.

Slip on holiday.

The first thing from the toy shelves will take a reddish water bottle. Fill it with liquid in any of the toilets marked on the WC card. Focusing on the map, get to me from the festive table of Alister. We will go out again to the street, to the left of the central doors there is a switch for garlands. We use it to attract the attention of the butler. Near the post we use a water bottle. When Elister falls, with the help of “Telekinza” attract down the icicle right above the victim’s head.

January 3, 1973.

Fatiffs.

Get to the maid of jovita. She asked to convey uncle if we meet him, that she wants to talk to him. Go down the stairs, go to the other side and climb up. In the hall of the grandfather, with the shelves with the help of “Telekinz” by draw a camera, and we will take the film from the table. Connect them in inventory.Lucius: Game Walkthrough and Guide
Go down and move on the other side. Let’s go under the staircase in the room serving. In one of them, they caress Uncle Tom and Susan for indecent matter. Fix it to the film. Jusite probably “will be willing” a spicy shot. Put it on the table in her room, which is next door. Then open the locker on the right and put the rat poison and the castle. Judith in a state of hysteria will run to the balcony, and we proceed to her. Use on the maid “Control over the mind” and quickly click on the railing of the balcony.

January 23, 1973.

Mind will not stand it.

Let’s go to the Uncle Tom’s room, which has been drinking for several days. From the grandfather’s room, where we previously took the camera, take the card, at which a secret room is marked. Get to the garage and go down to the wine cellar.Lucius: Game Walkthrough and Guide
The curtain hides the shelf with wines, in the very edge of the right there is a passage for which there is a door leading to the premises for sacrifices. From the table I will select the deadly poison. Let’s go back to the room to the uncle and enter a small wardrobe room. We will select a bottle and connect it with poison. Put it on the bed while Tom is distracted by drinking.

Lucifer will teach us a new ability – “Loss of Memory”. It will be useful when we find us. We will have only a few seconds in stock in order to have time to apply this skill.

March 20, 1973.

The neighbor her grass is greener, but we have a red.

Let’s go to the courtyard where we will meet Antonio gardener. We will select the stone near the fountain in the center. Install it in the middle of the gardener’s route. When the lawn mower will stall, having faltered for the stone, the gardener will try to repair her. We will take care of the back and apply “Telekiev” on the lawn mower. Antonio miraculously managed to jump from sharp blades. We use “control over the mind” on the gardener and on the lawn mower, thereby forcing him to shove his head under sharp blades.

Meanwhile, the family of Veges was collected on the basis of the death of deaths and in particular Tom. The journalist entered the house and tried to identify information, but instead he got a bottle on his head from grandfather. We get a new skill – “ignition”. Click “5” and hold the LKM. We guide the sight on the mannequin and let go of the button.

April 1, 1973.

Betrayal.

At night, Grandfather Gabriel comes to us and asks to descend to a secret room. Coming out of the room, we will turn right and find yourself on the balcony. Let’s go straight to the end, we interact with the antenna telecision. Follow my mom down, turn left and go down even lower. Moving to the right, we will get into the garage and, accordingly, in the wine cellar. Gilt the candlesticks around the victim. With the side wall we select the rope and tie the victim. From the side shelf we take three bowls and install them next to the candlesticks. Take away from there the fourth bowl, which turned out to be broken. Need to get to the school in the eastern wing and pick glue from the table.Lucius: Game Walkthrough and Guide
Connect glue and broken bowl, install it in the appropriate place. Now everything is ready, from the box, where there was a grandfather, I will take the dagger and pierce them Gabriel. A chained journalist Wayne is freed and begins to turn the crosses. In no case can not be faced with him, otherwise the game will be completed. We press “5” and amaze engaging with fiery balls when it starts to approach, and be sure to turn the crosses. 

May 25, 1973.

Training shot.

We will get to the study room where the personal teacher James is waiting for us. Show him signs with numbers on the table in order – 3, 1, 2. He will then ask to get a textbook on biology, show him any of the books. Let’s go to the cabinet of the Father, which is near. He will ask to bring him a document that we will find in their mom’s room opposite our. To the right of the bed with the bedside tables. We will select paper and key. Take their father, we will open his safe and get a gun out of it. Code – 6 6 19 66. From the cabinet of the table, we will take the cartridges and combine them with the revolver. Return to the training room, put a charged pistol on the edge of the table. Apply the ability to “control over the mind” on the teacher and pistol.

June 1, 1973.

Curious Tom.

In the corridor we will meet the maid of Susan, which is engaged in linen. Go down to the first floor and go right and get into the lounge room. Open the cover of the washing machine, with the upper left shelf by putting the iron with the help of “Telekinza” and send it to the car. Close the lid and watch the effect. Maid will go to the bath on the third floor and prohibit the door, and before that we need to get there and turn the cross on the wall. We enter the room to the right, from the wall we will we take a poster and look through the hole. Telekiev is enough hairdryer and throw it in the bath.

June 6, 1973.

Overdose by exhaust gases. 

Let’s go down to the garage, and our next goal will be the driver Michael. As in the last task, put the iron in a washing machine. From the territory of the maids, we will take the audio cassette from the box in the corridor and bring it to Michael. From the table I will select a rag with a solvent. Connect in inventory and put on the table. We use “control over the mind” on Michael and a dipped rag. Let’s go back to Will’s mechanics, apply on it and control panels to the left “Control over the mind”. We start the car in the garage with the help of “Telekinis”.

Detective is caught by mechanics to a rack, and himself goes to his assistant. Quickly enter the garage, we use “Telekiev” on the cover of the canister on the top shelf. Then click “5” and face the sacrifice. 

American madman.

I will get from the garden to the garage and go towards the wine cellar. Do not go down the stairs, and from the shelves on the left we will take the fuse. We are deployed, insert the fuse in the electric boards. We return to the mother, let’s go into a small building. Insert the wire from the device into the outlet. From the bottom shelves we select nails, and from the table – a nail gun. We charge the gun with nails and fill with air, interacting with the device. Put a pistol on the right of Nancy. When the father appears, we quickly use “control over the mind” on it and click on the gun.

The end is already here.

Move with the help of “Telekinza” small marble heads. We do so that the policeman fired on them and hit the crosses. When they are all turning around, grab the biggest on the right and send it to the fan in the center from above.

Quickly press “5” and fiery bunches are struck by priests. Having finished with them, a father with a fire extinguisher will appear. Lubricate it under a slightly converged column next to the staircase and hit fire. It will begin to actively stew the area around him, and at this time the column “Telekinosis”. Watch the final roller.

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