PILLARS OF ETERNITY 2: Deadfire: Game Walkthrough and Guide of Satellite Tasks

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April 19, 2022
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By Jonny Gamer

PILLARS OF ETERNITY 2: Deadfire: Passage of Satellite Tasks
PILLARS OF ETERNITY 2: Deadfire: Game Walkthrough and Guide of Satellite Tasks
Personal Quest Aotota: Motley Masks

The last five years Alot tried to turn the lead key into force, which serves good, but it turned out not so simple. He needs my help: they are looking for a branch of the key on the archipelago, where hopes to understand or learn something new.

The plot task of one of your potential companions, the forest elf named Alot known in the first part of the game. You will be able to find alto on Engvitan excavation of the island of Marga, east of the port-margin. There you will take immediately in two plot tasks. Two young panthers walk in the center of the location. Kill them, then discover the camera in which people hide.

Take alto the team and wait for the arrival at some kind of the island, which is located the same capital of the Dead Fire Archipelago. Here alot and fight. Communicate with him, after which the purpose of the task will be updated and you will need to wait when the elf decides to continue the story.

It will happen pretty soon. Most likely it will be necessary to get to the island of Ori-O-Koiki. People from the Vahaki tribe, whose leader is ROASAR live on this island. Communicate with the head of Vakhaki, go to the soul and learn what happened to Taos. After that, talk to Alota to complete the personal quest of the satellite.

Reward: 12 150 experience points.

Personal Quest Zoti: Lantern Ghaun

Zoty is chasing her daisy all over the archipelago of the dead fire, at the same time trying to fulfill his duty to Ghaun. This is a prodigal child of the morning star collects the souls of the dead, however, I’m afraid of her gift and the opposite side.

In Port Maja, located on the first island of the Archipelago of Dead Fire, follow in the lower part of the city to get to the camp of children of the morning star, followers of Eotas. Talk to the main priestess to join you, the next keeper satellite. Take her to your team. Job about everything and you can run a personal companyon quest.

Continue to undergo the main storyline and side tasks, allowing priestess (or a monk, depending on the choice) to collect the soul in the Ghaown lantern. By the way, Ghaun is one of the IPostasi Eotas. In the end, in the lantern, too much a lot of souls will be gathered, so Zoti will ask for it to go to the temple of Ghaown for the purification ritual. The temple is located on the “sacred steps” of the island of the nekitak, in the eastern part. Follow the inside of the cave room and click on a big statue.

Load one night so that the zoty fell into, after which the image of the “dialog box” appears on its icon in the lower left corner of the screen. Click on it to start a conversation with Zot. Objectives will be updated, and you will need to decide how to do – chat with Flaun Elett, giving it the collected souls, or interact with any pillar of shining adra, devastating the lantern and sending the soul to the wheel.

Regardless of the choice after emptying the lantern of Ghaown, the quest will be completed, and you will receive the same award.

By the way, the Flaun Elett, and the nearest pillar of eternity are on the roof of the spire of the souls of the soul, located on the “sacred steps”, so you don’t have to walk for a long time. In addition, you will be able to preserve before making a solution and view both edification of the quest.

Reward: 12 150 experience points, crystal luminous adra.

Personal Quest of Maya: Call Courier

Accept the Maya’s detachment and talk to her to start a task. You will need to deliver letters to two characters – Tauche and Arame. The first woman is in Port Mazhe, to the left of the tavern “Eye of Kraken”. Talk to her and learn that someone pursues her. Inspect the location and find the Wana tribe workshop. Talk to him, bully or convince you to stop tracking. Give letters Tuach. If convincing Tauray to pick up a letter without silent with the pursuer, it will be killed.

Next, go to Tikavra, where in the center of the village will meet Arame. Help him deal with rebeling villagers, then pass letters. If you do not help Arame, he will be killed.

Follow the nekitaka, go to the brass citadel, where Maya will temporarily leave you. Next, it will be left to wait for her return, chatting on all themes and go inside the citadel to talk to Azure on the lower tier.

Personal Quest Palesticks: Expert of Bells

When there will be a palphem in your squad, then go to the sacred steps. Having made a couple of steps, you will be stopped by Paleggne, who will tell about his personal assignment. Take a look at the spire of souls and on the roof, talk to the flyer Elett. She will tell you where you can find Jacolao.

Follow the “hole” tavern in the “throat”, climb on the second floor and inspect the room with different equipment. She is closest to the stairs. Go down and find out the owner of the tavern for the Jacaolo Room.

Follow the rotten row, find the corpse with the soul and study it to find out that Jacolao was taken away by god-like pirates for trunk. Move for them to this island, find the captain of Tatzal and talk to him. You need to either kill it, or convince you to leave Jacaolo alone. In the second case, everything can end in different ways: Tatzal will release Jacolao, but will select research, or Tatzal will release Jacolao and will continue the research.

Personal quest Serafena: sorcerer and slacker

Serafen asks to help him find the old pirate named Remar.

Quest from the next companion named Serafen, who will join your squad after you repair the “recall” and go out into the sea, leaving the island of Mazz.

Serafen wants to find an old buddy Remar. Your partner will report that to know about where Reamaro went, can Siri, located in the Fort Tavern Dead Light. Go to the yard taverns on the stairs in the center of the fort. In addition to Siri, here can meet Mirka – an important character who will help you to lure the captain of the captain of Benvet, who attacked the “recurrence” at the very beginning of the game.

Communicate with Siri and use the belief to establish their relationship with selerapane. In the end, you can find out where Reamaro went. Siri will report that the old phlibuster hollow left dead light. Nevertheless, the girl could not understand, in what direction the remaros ship sailed. You will also learn that Remaro settled in the far room of the right wing.

At the top of the pub there is a closed door that you can not open at the beginning of the game. You can act in several methods, one of them – cut all pirates in a pub, the other – to perform a quest that allows you to lure and kill Benveta. After the death of the latter, by the way, the Fort will remain the minimum number of pirates, so you can explore all the previously forbidden areas.

You can get on the other side of the corridor through the kitchen – to do this, go to the main courtyard of the fortress and find the door at the bottom, leading to the dungeon. With a kitchen there is a staircase that connects a long-standing, residential wing pub. Go to the right room, after which the sierafen will automatically stop the group, saying that the Sundoo Remaro is nearby. During the dialogue, you will learn that REMARO decided to visit a certain bathhouse located on some.PILLARS OF ETERNITY 2: Deadfire: Game Walkthrough and Guide of Satellite TasksREMARO in Sayyuk.
Go to the capital of the archipelago and from the “Queen’s Pier” Climb up to be on the hills of the period. Here are built and have been functioning shining baths for many years. Go inside and near the pool, on the left side of the room, look for Udund. Talk to the woman to tell about Remar. The man went to Sayyuk.

Swim north of the nekitaka to find the desired island. Swathering, climb to the top of the fortress, to meet in the yard with Remar. Talk to all topics and accept the decision. No need to give it under the pirate tribunal, otherwise Serafen leaves the team.

Reward: 9990 Points of experience, Musketeering “Pledged charge”, Hand “Honest mercy” for letting Remaro and defended him from Consultation.

Personal Quest of Eder: The Way of Light

Eder wants to meet again with a woman who once knew. He thinks she settled on the Dead Fire Archipelago with the Morning Star Children.

When you get to Vilario’s berth after the ship’s crash, then immediately meet the surviving Eder. He will join your team. The quest will be available after you fall into the sweat and communicate with the children of the morning stars located at the bottom of the location. By the way, there you will meet another companion, Zoti. So, during a conversation with Zota and an old servant, the Eder will want to talk to you. Communicate with him to learn about the old friend, which he has long wanted to find.

Woman went to the children of the morning stars, wanting to follow their cult. Talk to the Lady of the Morning Star Children in Port Mazha, talk to a woman and get another goal – to meet with Nordagand, the elder sect, which is located in the Ghaown Temple on the island of Nakitaka. Go there, go to the “Sacred Steps” location and enter the temple located in the eastern part. Here will be Nordagand – talk with a woman and learn that Elaf left the nekitaka and went to Asongo, and with her son.PILLARS OF ETERNITY 2: Deadfire: Game Walkthrough and Guide of Satellite TasksNordagand.
Asongo will need to visit on the plot task. Clean the island from opponents and activate the lighthouse, then return back to the pier. Here, in the left part, the surviving people will appear, among which will be ByrN. Talk to the guy and try to find out about the fate of the elf. It turns out that Byrne is the son of the elda, who has deceased for a long time. In addition, Byrne will tell that he wants to join the partisans of the Way of Light, going to the eotas temple.PILLARS OF ETERNITY 2: Deadfire: Game Walkthrough and Guide of Satellite TasksBIRN.
Swim on some and follow the “sacred steps”. Enter the inside of the temple in the eastern part, where you have already managed to visit. In the left room there is a priestess named fire. Chat with her to learn about the ship sailing from the nekitaki towards the teeth of Magran, where novices want to sacrifice themselves in the name of Eotas.

Go to the pier “queen pier” and find that the ship has already sailed. You will be stopped by the Eder, who will ask you to immediately go to the pursuit of the vessel. Agree, then swim north of the nekitaka. Opening the world map, by the way, you can find the right ship. Catch up with the ship next to the islands of Muran’s teeth, interact with him and kill people on the top deck. Go down to see the Byrne and the Chief Minister. Try to convince the young man in the fact that he should not take poison. If it turns out to be saved, then accompany the guy to Asongo, where the personal quest Eder will be completed.

Reward: 9450 experience points.

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