What To Expect From Divinity: Original Sin 2 – Kickstarter-Campaign Completed
A little more than a month ago Larian Studios Addressed KickStarter users in the hope of collecting 500 thousand dollars to create Divinity: ORIGINAL SIN 2. However, as it turned out, the people were still not pulled by the Belgian RPG, so the campaign did not just justify the expectations of the developers, but also significantly surpassed them.
After the last thirty-five days Divinity: ORIGINAL SIN 2 scored two million dollars with kopecks. And this means that the studio will not just make the game with four heroes (available for both a single campaign and for a multiplayer), but also fulfill all the promises marked in campaigns as “superplan objectives”. There will be a mastery mode and a mask for changing the role of the character, and the ability to twist shura-mosses with companions, and support for modifications, and an echo hall, and additional skills, and the fifth game racial of undead, and special racial skills, and “hardcore»Strategist mode. Not to mention the work of the RPG specialist Chris Ovellona Chris Avell1).
It is assumed that the computer version Divinity: ORIGINAL SIN 2 will be ready before the end of 2016. Console options will follow it. Good Larian Studios has already begun to master the PlayStation 4 and Xbox One when Mastery Divinity: ORIGINAL SIN – Enhanced Edition, which should go on sale exactly this month.