East India Company: Code (Editing ships, buildings)

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May 5, 2020
2 minutes
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By Jonny Gamer

East India Company: Code (Editing ships, buildings)

Open the file shiptypes.txt with notepad along the path E: \ …. \ East India Company. Gold edition \ Data \ AI.

East India Company: Code (Editing ships, buildings) Free Download

It contains the settings for ships and crew:

hitpoints_hull = 999 – hull booking
hitpoints_sails = 999 – Sail booking
hitpoints_cann 200 – number of guns

buildTime = 1 – build time

cargo_space = 200000 – cargo capacity

cannon_range = 2000 – cannon shot distance
cannons_max = 200 – number of cannons

solid_max = 2000 –
grape_max = 2000 – amount of ammunition
chain_max = 2000-

shipyard_min = 4 – shipyard level for building this ship

available_from = 1600 – from what year this ship can be built
// available_from = 1600

construction_time = 1 – construction time

crew_max = 800 – crew

price = 15000 – the cost of the ship
unlockPrice = 30000 – cost of ordering drawings

We change the buildings in the same folder in the file: buildings.txt
price = 0
wood = 0
st 0
iron = 0
upkeep = 0
build_time = 0
special = 0

If all buildings are set to 0, then there will be no requirements for buildings. Any captured port will be able to build ships of all levels without restrictions.

Along the way E: \ Games \ East India Company Gold Edition \ Mods \ Privateer \ Data \ AI there is a file specialists.txt, this document changes the characteristics of specialists.

In the Mods folder there are also subfolders with installed mods .. depending on which company you are playing with, change the values ​​in each of the folders.

VERY IMPORTANT! All changes in the characteristics of ships are also displayed on the enemy fleets !!! Before changing the files, make a backup copy!!

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