Tomb Raider 1-3 Remastered: All Cheat Codes & How to Use Them
Complete cheat code list for Tomb Raider 1-3 Remastered across all three games. Learn exact button inputs, control scheme requirements, and troubleshooting tips for enabling cheats.
Tomb Raider 1-3 Remastered Cheat Codes: Complete List for All Three Games
All cheat codes in Tomb Raider 1-3 Remastered require the Classic Control Scheme (Tank Controls) — they simply won’t register on Modern controls. The inputs differ game to game, and the exact timing matters more than most players expect. Below is every working code across all three remasters, organised by game, with a full timing and troubleshooting breakdown after the tables.
One critical heads-up before you start: entering any cheat disables achievements and trophies for that save file. The only way to re-enable them is to start a completely new game. Keep a separate save if you care about the trophy list.
Before You Enable Cheats: What You Need to Know
Three things need to be true before any cheat will fire:
- Classic Control Scheme must be active. Go to Settings and switch from Modern to Classic (Tank Controls). You can switch back immediately after the cheat triggers — this only matters for the input itself.
- Lara must be standing still on flat ground. No water, no slopes, no combat animations in progress.
- You must be walking, not running. Hold the Walk button throughout the entire sequence. Running will break the input chain.
TR2 and TR3 also have weapon pre-requisites before certain codes — TR2 needs a Flare equipped for the level-skip and all-weapons cheats, while TR3 requires Pistols drawn. The Lara Explode code in both games uses a different, shorter sequence and has no weapon requirement.
Aspyr released the collection on February 14, 2024, and these codes are verified as of that launch version. No patches have altered the input sequences since release.
Tomb Raider 1 Remastered Cheat Codes
TR1 has the simplest input structure of the three. No weapon pre-requisite, just movement and a directional jump to close the sequence.
| Cheat Effect | Input Sequence |
|---|---|
| Skip Level | Step Forward (×1) → Step Backward (×1) → Walk in a Circle Counter-Clockwise (×3) → Jump Forward (×1) |
| All Weapons + Unlimited Ammo | Step Forward (×1) → Step Backward (×1) → Walk in a Circle Counter-Clockwise (×3) → Jump Backward (×1) |
The two codes are identical until the final input — Jump Forward skips the level, Jump Backward unlocks weapons. That single difference trips up a lot of players mid-sequence.
Tomb Raider 2 Remastered Cheat Codes
TR2 adds a Flare requirement to two of its three cheats, and introduces the Lara Explode code as its own separate sequence.
| Cheat Effect | Input Sequence |
|---|---|
| Skip Level | Equip a Flare first → Step Forward (×1) → Step Backward (×1) → Circle Counter-Clockwise (×3) → Jump Forward (×1) |
| All Weapons + Unlimited Ammo | Equip a Flare first → Step Forward (×1) → Step Backward (×1) → Circle Counter-Clockwise (×3) → Jump Backward (×1) |
| Lara Explodes | Step Forward (×1) → Step Backward (×1) → Circle Counter-Clockwise (×3) → Jump Backward (×1) |
No Flares in your inventory? The skip and weapons codes won’t work at all — the game checks for the item before it processes any movement inputs. Pick up Flares from the level environment or earlier saves before attempting these.
Tomb Raider 3 Remastered Cheat Codes
TR3 has the most varied cheat set of the collection. The level-skip and all-weapons codes are more complex, the max health code is controller-only, and the Lara Explode code matches TR2’s shorter version.
| Cheat Effect | Input Sequence | Platform Note |
|---|---|---|
| Skip Level | Draw Pistols first → Step Backward (×1) → Step Forward (×1) → Crouch and Release → Circle Counter-Clockwise (×3) → Jump Forward (×1) | All platforms |
| All Weapons + Unlimited Ammo | Draw Pistols first → Step Backward (×1) → Step Forward (×1) → Crouch and Release → Circle Counter-Clockwise (×3) → Jump Backward (×1) | All platforms |
| Lara Explodes | Step Forward (×1) → Step Backward (×1) → Circle Counter-Clockwise (×3) → Jump Backward (×1) | All platforms |
| Maximum Health | R (×2) → L (×1) → R (×1) → L (×6) → R (×1) → L (×3) → R (×1) → L (×5) | Controller only (PS/Xbox/Switch) |
The max health code uses the bottom shoulder buttons (R2/L2 on PlayStation, RT/LT on Xbox) and has no keyboard equivalent. PC players using mouse and keyboard cannot trigger this one — it’s a hardware limitation, not a bug. If you’re on PC and want max health, a controller plugged in and set as the active input device will do it.
Note the reversed order in TR3’s skip/weapons codes: Backward comes before Forward here, the opposite of TR1 and TR2. That flip catches returning players off guard every time.
How to Enter Cheats: Timing and the Circle Walk
The movement inputs in these codes aren’t taps — they’re full animation steps. Lara needs to visibly complete each movement before the next input registers. Rush the sequence and you’ll break the chain. Here’s what that looks like in practice:
Step Forward and Step Backward — hold Walk, press Forward, wait for Lara’s foot to complete one stride, release. Then press Backward and wait for her to step back to roughly the same tile. If you’re mashing inputs at modern-game speed, nothing will register.
The Counter-Clockwise Circle (×3) — this is the input that defeats most players on first attempt. You’re walking Lara in three full counter-clockwise circles using the directional inputs, not rotating the camera. On a controller: Left, Down, Right, Up — three complete loops, walking pace, with Classic controls active. Each rotation should be a continuous smooth arc, not four separate taps.
The Jump + Direction — press Jump and the direction sequentially, not simultaneously. Jump first, then quickly tap Forward or Backward within roughly half a second. Pressing them at the same time registers as a standing jump with no direction, which voids the entire code.
For TR3’s Crouch and Release: hold Crouch until Lara fully crouches, then release and wait a beat for her to stand back up. The input only counts when she’s returned to standing.
Why Your Cheats Aren’t Working: Troubleshooting
If you’ve tried a code three or four times and it still won’t fire, run through this checklist — one of these is almost certainly the culprit:
“I’m on Modern controls.” Classic controls must be active during input. Full stop. This is the most common reason codes fail for new players. Switch in Settings, enter the code, switch back.
“I equipped the weapon but TR3 still won’t work.” Make sure the Pistols are visibly drawn (in Lara’s hands), not just selected in the inventory. The game checks whether the weapon is actively equipped, not just owned.
“The circle inputs feel wrong on keyboard.” They are harder on keyboard — the classic controls were designed for a controller D-pad. If you’re on PC, a controller makes the circle sequences significantly more reliable. USB or Bluetooth, any standard gamepad will work.
“Max health code won’t work at all on PC.” As covered above: keyboard has no equivalent for the bottom shoulder buttons. Plug in a controller.
“The code worked but then stopped partway through.” You either ran (instead of walked) or moved through terrain — a slope, a step, a shallow water edge. Find completely flat ground, confirmed walking pace, and restart the full sequence from the beginning. There’s no partial credit.
Real talk: the timing genuinely takes a few attempts even when you know what you’re doing. These were designed for PS1 hardware with its specific input polling rate. In the Remastered version the window is forgiving enough, but the animation-wait requirement is non-negotiable. Slow down more than you think you need to, and the codes become reliable.
One last thing — if achievements matter to you at all, finish your legitimate playthrough first. The disable is save-file-level, not game-level, so a second save used purely for cheating keeps your main file clean. Thirty seconds of setup to avoid losing 10+ hours of trophy progress is a trade worth making.