S.T.A.L.K.E.R .: Clear Sky: Save Game (“Clear Sky” completely destroyed, unique plot, realistic) [1.5.10]

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August 26, 2021
5 minutes
259

By Jonny Gamer

S.T.A.L.K.E.R .: Clear Sky: Save Game (“Clear Sky” completely destroyed, unique plot, realistic) [1.5.10]

Main feature:
Surely, there are many fans of the “Clear Sky” group here and everyone knows that the group plays a key, if not the main role in the game, many hate “Renegades”, consider them worse than “Bandits”. But still. The Renegades group was initially given the most worse position in the game.

S.T.A.L.K.E.R .: Clear Sky: Save Game (“Clear Sky” completely destroyed, unique plot, realistic) [1.5.10] Free Download

Initially, it was constructed that ГГ must fight against them, and the “Renegades” themselves can destroy the “Clear Sky” and without the help of GG, having a numerical advantage, having the best armor and weapons for the Swamps, having a good knowledge of the terrain and better understanding the Zone, than “Renegades”. It turns out somehow unfair that after the destruction of the “Renegades”, they don’t even have a chance to counterattack and in general exist in the Zone, in fact, the developers made the “Renegades” consumable, “meat” and so on.
Although, in fact, the “Renegades” do not interfere ordinary stalkers (judging by the captured “Renegades” at the base of the “Stalkers” in the basement) do not get involved in group wars, do not try to destroy the Zone, do not attack military checkpoints, ecological expeditions, and so on. These are decent people who find language with each other, although they are adherents of different ideologies and always help each other.
Yes, and judging sensibly? How did the small, secretive group “Clear Sky” grow to two hundred fighters? And judging by the plot of the further game (“Shadow of Chernobyl”), “Clear Sky” almost completely leaves the Swamps, breaking through to the Chernobyl, where everyone dies. It is quite logical that no more than a couple of dozen people should remain? And then somehow it comes out from the “bay-flounder”: “Clear Sky” captured the entire Zone and then suddenly disappears…
I think this reasoning should be interesting.

To make the “Renegades” friendly to you, join the “Stalkers” (I don’t know, I calmly rounded the Swamps, did not meet any “Renegade” and no one chased me … after all, I took the flash drives to Novikov and carried weapons to Suslov for sale …)

But, from a small introduction, something like a disclaimer, let’s start describing this main feature.

Faction “Clear Sky” is destroyed, without spawn points and its own base and leadership. A couple of detachments will operate on the territory of the Zone (in the Red Forest and Limansk, but they will not play a role in the war of groups). Lebedev was killed in the Swamps (otherwise there were two Lebedevs in the Zone, because one stayed in the “Red Forest”?). The base of “Clear Sky” is empty (which is logical, because all the soldiers went to storm Limansk, right?).

“Renegades” completely captured the Swamps, destroying the surviving fighters of the “Clear Sky” and mutants (after all, this is logical, judging by the plot of the game, and mutants always interfered with everyone).

Also, mutants have been destroyed throughout the Zone (they can appear near the military checkpoint on the Cordon and in the Red Forest (there, near the “Dark Yar” there is a spawn point for mutants, there are squads of “Stalkers”, but upon arrival in the Red Forest, there is a possibility spawn of mutants at the point and the disappearance of “Stalkers”.

Basic description:
GG is located on the basis of “Debt”. All Svoboda leaders have been killed. On the territory of the base, 4 caches have been added (in the menagerie; in the garage with the UAZ, where the anomaly is “electra”; on the third floor, not far from General Krylov and near the type of Major Zvyagintsev, where GG is located … A couple of caches are located on the territory of the base “Stalkers” “at Agroprom and outside the territory of the” Dolga “base!

Grouping “Duty” controls the Army Warehouses, part of the Red Forest, most of the Agroprom, Dump, the entire Dark Valley.

The “Freedom” grouping has been completely destroyed along with all the key characters, so it will not be possible to join the “Freedom” group. There are three caches on the territory of the base: in the hangar of Uncle Yar, in the bar (the main entrance to the base, under a canopy) and in the main building of the base.

The “Bandits” grouping is destroyed, the leaders are eliminated. The depot is controlled by “Stalkers”, there is a cache.

The “Clear Sky” grouping was destroyed, all the armed forces at the base were destroyed, Kalancha and Shustry were killed. Suslov, Novikov, Kholod and Ivan Tropnik (disarmed) were left alive in case of further visits to Bolot (reward after lowering the bridge to Limansk).

Group “Stalkers” captured Cordon, Yantar, most of the Red Forest, the Dump, controls the Barrier at the Army Warehouses and the Village of Bloodsuckers.

GG has 3,005,000 rubles (earned another 400,000 rubles), a high reputation among all groups, except for “Monolith” and “Military” (“Bandits” have a neutral reputation).

The GG’s task is to break through to Limansk.

P.S. Screenshots will be posted later.

Installation:

Unpack to save folder. Different Windows will have different locations.

The preservation was created by me personally and was not welcomed anywhere. Performance on later versions of the game – guaranteed.

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