Crusader Kings II: Cheat Codes

Crusader Kings II: Codes

The Character:
Age (-) (#) – Edit Age (AGE 12120 +10; Age 12120 -10)
Add_dipLomacy (-) (#) – ± Intrigue Skill of Diplomacy (Naive_APPeser, Underhanded_rogue, Charismatic_negotiator, Grey_Eminence). After 135, The Skill Is Reset
Add_Learning (-) – ± Intrigi Education (Detached_Priest, Martial_Cleric, Scholarly_Theologian, Mastermind_Theologian)
Add_martial (-) (#) – ± Intrigue Military Skill (MisGuided_Warrior, Tough_Soldier, Skilled_Tactician, Brilliant_strategist)
Add_StewardShip (-) (#) – ± Intrigue Management
Add_Trait – Add Feature (Example: Add_Trait Quick)
Remove_Trait – Delete Damage (Example: Remove_Trait Quick)
Add_intrigue (-) (#) – ± Intrigue (Amateurish_Plotter, Flamboyant_schemer, Intricate_Webweaver, Elusive_Shadow)

Leaders:
rough_terrain_leader
Mountain_terrain_Leader
Desert_terrain_Leader
holy_warrior
Flat_terrain_Leader
Unyielding_Leader

Muslim:
hajjaj
Pilgrim
mirza
ON_HAJJ
Faqih
hafiz
Sayyid
Scarred
Eunuch
blined
born_in_the_purple
Augustus

Commander Traits:
Light_foot_Leader
cavalry_leader
inspiring_leader
Trickster
Organizer
Defensive_Leader
Experimenter
Flanker
aggressive_leader
Mujahid
Heavy_infantry_Leader

Diseases:
Event 245 – Incapacity
Event 61160 – Remove The Incapacity
Event 244 – Injury

Other Cheats:
Cash (-) (#) – ± Coins
Piety (-) (#) – ± Piety
Prestige (-) (#) – ± Prestige
Culture – Change The Culture (Example: “Culture Italian”)
RELIGION – CHANGE RELIGION (EXAMPLE: “RELIGION CATHOLIC”)
Nickname – Change “NickName”
ALLOW_LAWS – CHANGE LAWS
Discover_Plots – Conspiracies Open Automatically
FOW – TURN OFF THE FOG OF WAR
NEG_DIPLO – Incl./ OFF. Diplomatic Offers
PLOTS_KNOWN – Keep Aware Of All Conspiracy
Revolt – Raise The Rebellion in the Province
Techpoints – +1000 Technology Glasses
Decadence -25 – Decay 0%
Marry_any – You Can Marry With Any

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