Factorio: Additional cheat codes

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August 7, 2020
3 minutes
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By Jonny Gamer

Factorio: Additional cheat codes
  • Remove all enemies from the map:
  • / c local surface = game.local_player.surface for c in surface.get_chunks () do for key, entity in pairs (surface.find_entities_filtered ({area = {{cx * 32, cy * 32}, {cx * 32 + 32 , cy * 32 + 32}}, force = “enemy”})) do entity.destroy () end end
  • Using the calculator:
    • / c game.local_player.print (5 * 2)
  • Bite Evolution Coefficient Check:
    • / c game.local_player.print (game.evolution_factor)
  • Turn off night:
    • / c game.always_day = true
  • Reduce game zoom (handy for blueprints):
    • / c game.local_player.zoom = 0.1
  • Kill all enemies within the radius of your screen:
    • / c game.forces [“enemy”]. kill_all_units ()
  • Adds 100 iron plates: (the value can be changed as I found for copper and steel)
    • / c game.local_player.insert {name = “iron-plate”, count = 100} iron
      • / c game.local_player.insert {name = “steel-plate”, count = 100} steel
        • / c game.local_player.insert {name = “copper-plate”, count = 100} copper
  • Adds the amount of resources to the resource deposit (you need to move the cursor to the deposits) (iron ore, oil, etc.)
    • / c game.local_player.selected.amount = 7500
  • Creates deposits of new resources around your character (“stone” to “iron-ore”, “copper-ore”, or “coal”) (do not do close to other resources, otherwise when you install borax it will interfere with them)
    • / c local surface = game.local_player.surface;
      for y = -2.2 do
      for x = -2.2 do
      surface.create_entity ({name = “stone”, amount = 5000, position = {game.local_player.position.x + x, game.local_player.position.y + y}})
      end
      end

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  • Researches all technologies:
    • / c for name, technology in pairs (game.local_player.force.technologies) do technology.researched = technology.enabled end
  • Accelerates exploration speed: (1 minimum value 100 maximum)
  •           / c game.local_player.force.laboratory_speed_modifier = 100
  • Speeds up mining with your pickaxe:
    • / c game.local_player.force.manual_mining_speed_modifier = 1000
  • Speeds up crafting in your inventory:
    • / c game.local_player.force.manual_crafting_speed_modifier = 1000
  • Change the color of your character:
    • / c game.local_player.color = {g = 50, b = 200, r = 200, a = .9}
  • Show the number of units in the game (enemies, players, neutrals):
    • / c game.player.print (game.forces.enemy.get_entity_count (“small-biter”))
  • Time counter in the game:
    • / c game.player.print (“The game has run for” .. math.floor (game.tick / 60) .. “seconds.”)
  • Day parameter changes:
    • / c game.always_day = true
    • / c game.always_day = false
  • In-game speed changes:
    • / c game.speed = 2
  • Setting peacetime (enemies do not attack first, but defend themselves):
    • / c game.peaceful_mode = false
  • Setting a stable wind to / north / east / south / west:
    • game.wind_speed = 2 * game.windspeed
      game.wind_orientation = 0.125
      game.wind_orientation_change = 0
  • End of the game:
    • .with game.set_game_state {gamefinished = true, playerwon = true}
  • Displaying a dialog box by your character:
    • game.show_message_dialog {text = {“hello world”}, pointto = {type = “entity”, entity = game.player.character}}

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