Heroes of Might and Magic 3: The Restoration of Erathia: Cheat (Advanced Infernus for MOP mod) [1.5]

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October 26, 2020
3 minutes
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By Jonny Gamer

Heroes of Might and Magic 3: The Restoration of Erathia: Cheat (Advanced Infernus for MOP mod) [1.5]

Mod Advanced Infernus v.1.5 for mod MOR (Heroes 3) adds more abilities to all inhabitants of inferno, including antichrists.

Heroes of Might and Magic 3: The Restoration of Erathia: Cheat (Advanced Infernus for MOP mod) [1.5] Free Download

v.1.1 – added petrification and fire shield abilities to fires and nightmares (alternative creatures for inferno).

v.1.2 – now efreet can be improved, turning them into chaos lords (screenshot of the ability table in the archive). Lords of chaos are deprived of the status of a raid boss and are allowed to be generated on the map, and their damage-health-defense-cost characteristic is approximately equal to the level of a death knight (excluding imba abilities).

Added new abilities, fixed buggy demons.

Added abilities to Demons and Horned Demons –

list:
1. Attack of everyone passing by – 100% chance
2. Attack of all past the rushing ones – 100% chance
3. Return after attack
4. Ignore protection – 100% chance
5. Stun – 100% chance
6. Double health
7. Health regeneration – 100% chance
8. Unrequited
9. Dragon
10. Immunity to spells (removed from everyone – since it does not apply friendly spells to their units v.1.3).

Added to the archive 25 screenshots of the table (MCrEdit (alternative) .exe) of changes in the abilities of monsters of inferno.

All populations are inferno

List:
1. Petrification
2. Fire shield
3. Deadly gaze
4. Double hit
5. Fear
6. Beast
7. Preventive counterstrike
8.255 counterattacks

9. The spell resurrection

Your ungraped Inferno inhabitants can use the resurrection spell unlimited times (666).

In addition to the nightmare – he is now a summoner, fiends of hell – he has a unique spell and a demon due to a bug (he does not want to attack after he was raised by the fiend).

10. Spell summon fire elemental (3 elemental from 1 summoner – for example, if the number of the squad is 1000 devils, 3000 fire elementals will be summoned))))

The number of spells is 666 (you can summon a maximum of 12 squads of fire elementals on one battlefield)

11. Double health
12. Health regeneration – 100% chance
13. Double Inferno Population Growth

v.1.3 – Added double health and regeneration for all Inferno inhabitants. Now demons can be improved by turning them into Tsar-thaatls.

v.1.4 – now gogs can be improved by turning them into lamias, and hellhounds into crystal dragons. Imps can be upgraded to Hypno-Eye Dungeon Scout. The spawn of evil improves – turns into a witch. Devils improve to surts.

v.1.5 – in the Skeleton Transformer, you can now turn all Inferno inhabitants into improved Flame Warriors.

bugs:
sometimes a rare error with a crash to the desktop is possible when shooting Surt at the castle wall during a siege (fig knows why).

Installation:

drag the MonstersSetup.mop file from the archive along the path
C: \ Games \ Heroes of Might and Magic III Complete \ Data \ MoP \ Tools \ MCrEdit with vanilla file replacement.

A vanilla MonstersSetup.mop file has also been added to the archive to roll back – if you don’t like it.

Author: Mavis, free distribution. Enjoy your game everyone.

Heroes of Might and Magic 3: The Restoration of Erathia: Cheat (Advanced Infernus for MOP mod) [1.5]
Heroes of Might and Magic 3: The Restoration of Erathia: Cheat (Advanced Infernus for MOP mod) [1.5]
Heroes of Might and Magic 3: The Restoration of Erathia: Cheat (Advanced Infernus for MOP mod) [1.5]
Heroes of Might and Magic 3: The Restoration of Erathia: Cheat (Advanced Infernus for MOP mod) [1.5]

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