Paraworld: Code (activating all missions)

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September 22, 2020
2 minutes
212

By Jonny Gamer

Paraworld: Code (activating all missions)

We go to the address:

Paraworld: Code (activating all missions) Free Download

C: \ Documents and Settings \ Administrator \ [Username] \ SpieleEntwicklungsKombinat \ Paraworld
There we replace with this:
tutorial = ‘single_00.ula’ {
enabled = ‘1’
PB_Available = ‘0’
Credits = ‘1000000’
MinCredits = ‘1000000’
}
single_01 = ‘single_01.ula’ {
enabled = ‘1’
PB_Available = ‘0’
Credits = ‘1000000’
MinCredits = ‘1000000’
}
single_02 = ‘single_02.ula’ {
enabled = ‘1’
PB_Available = ‘1’
Credits = ‘1000000’
MinCredits = ‘1000000’
}
single_03 = ‘single_03.ula’ {
enabled = ‘1’
PB_Available = ‘1’
Credits = ‘1000000’
MinCredits = ‘1000000’
}
single_04 = ‘single_04.ula’ {
enabled = ‘1’
PB_Available = ‘1’
Credits = ‘1000000’
MinCredits = ‘1000000’
}
single_05 = ‘single_05.ula’ {
enabled = ‘1’
PB_Available = ‘1’
Credits = ‘1000000’
MinCredits = ‘1000000’
}
single_06 = ‘single_06.ula’ {
enabled = ‘1’
PB_Available = ‘5’
Credits = ‘1000000’
MinCredits = ‘1000000’
}
single_07 = ‘single_07.ula’ {
enabled = ‘1’
PB_Available = ‘5’
Credits = ‘1000000’
MinCredits = ‘1000000’
}
single_08 = ‘single_08.ula’ {
enabled = ‘1’
PB_Available = ‘5’
Credits = ‘1000000’
MinCredits = ‘1000000’
}
single_09 = ‘single_09.ula’ {
enabled = ‘1’
PB_Available = ‘5’
Credits = ‘1000000’
MinCredits = ‘1000000’
}
single_10 = ‘single_10.ula’ {
enabled = ‘1’
PB_Available = ‘5’
Credits = ‘1000000’
MinCredits = ‘1000000’
}
single_11 = ‘single_11.ula’ {
enabled = ‘1’
PB_Available = ‘5’
Credits = ‘1000000’
MinCredits = ‘1000000’
}
single_12 = ‘single_12.ula’ {
enabled = ‘1’
PB_Available = ‘5’
Credits = ‘1000000’
MinCredits = ‘1000000’
}
single_13 = ‘single_13.ula’ {
enabled = ‘1’
PB_Available = ‘5’
Credits = ‘1000000’
MinCredits = ‘1000000’
}
single_14 = ‘single_14.ula’ {
enabled = ‘1’
PB_Available = ‘5’
Credits = ‘1000000’
MinCredits = ‘1000000’
}
single_15 = ‘single_15.ula’ {
enabled = ‘1’
PB_Available = ‘5’
Credits = ‘1000000’
MinCredits = ‘1000000’
}
single_16 = ‘single_16.ula’ {
enabled = ‘1’
PB_Available = ‘5’
Credits = ‘1000000’
MinCredits = ‘1000000’
ATTENTION! Replace not everything, but only what corresponds to the above, that is, from the “Levels {” line to the lines WITHOUT inclusive
}
}
Variables {

OR! we replace in the lines “enabled” instead of “0” we put “1”
It should look like this:
enabled = ‘1’

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