MAKE A BACKUP YOUR SAVING!
Car Mechanic Simulator 2018: Cheat [1.5.15 hotfix1] Free Download
Copy content to cms21018_data \ Managed. Modify bunns.ini settings to your liking.
I’ve tested this several times and everything works fine, but I still suggest using a test profile just in case! I suggest you leave the entrance to garage A and B free of charge when spawning a car.
A few important notes: If you want to return back as it was, the folder has a file, the original, everything will fall into place.
Activation Keys:
Num1 – Add auto (via bunns.ini setting)
Num2 – The next version of the config (example of a folder with auto mod config, config1, config2, config3)
Num3 – Previous configuration version (example of a folder with auto mod config3, config2, config1, config)
Num4 – Accidentally changing the state of the car under the mouse
Num5 – Random color change of the car under the arm (also works in the editor)
Num6 – reload Liveries (also works in editor)
Num7 – Set car mileage under mouse as configured in bunns.ini file
Num8 – RUNND restart cars in scrap metal dump
Num9 – completely repair the car under the arm
Num0 – Photo Mode
Num+ – Increase speed
Num- – Decrease speed
F5 – switch to game
F6 – switch to editor
F7 – restore all items in inventory and set state / quality from bunns.ini file
F8 – Add Barn
F9 – Add 1m dollars
F10 – Add 10.000 XP
F11 – Unlock all Mastery Learning (But first learn level 3 garage before hitting F11)
Insert – Add an item to pieces on hover with the mouse. Doesn’t work for body parts \ interior.
End – Open Shop (also works in build mode)
] – Turn right engine (also works in build mode). Attention the motor must be in the rotator
[– Turning the motor to the left (also works in build mode) Attention the motor must be in the rotator
Notes 1.5.15 hotfix
– Fixed issue with cars not multiplying when they only have 1 version.
– Button “Paste” will reopen the selected frames in inventory. Doesn’t work for body parts / groups.
– Using car = car_random also returns. Will a random vehicle appear
Bonus:
– Removed introduction
– Always 23 cars in the scrap yard
– Default speed doubled
Bunns.ini settings:
car = car_boltcape –> Take this car with Num1. Change it to a random one to create a random car. (Example, we take the mod from the folder cms21018_data \StreamingAssets\Cars\Lada 2107 looking for a name car_fulysiclada2107.cms copy the word and paste car = car_fulysiclada2107)
quality = 5 –> Applied quality to repair all parts (F8) and details generated by F5 / F6 / Insert
mileage = 1 –> Change vehicle mileage. Applies to the car hovering over the mouse.
condition = 1 –> 1 = 100% is used to repair all parts (F8) and parts generated by F5 / F6 / Insert. (example 2 = 200%, 5 = 500%)
license = DIGGER –> Default name on license plates
Attention: create a desktop shortcut bunns.ini can be changed without leaving the game