Doom Eternal: All Secrets – Toys, Albums, Cheat Codes and Other
In this Article We Tell How to Collectual All Hidden Collectible Items in Doom Eternal On Each Plat Level and In The Firm Guard. If The Mod-Bot, Rune Or, For Example, The Codex Page IS IN A Prominent Place, Then We Will Not Tell About It in the Article!
Hell On Earth
AT This Level There Are 3 Toys.
TOY NUMBER 1. Zombie
AS Soon As You Start Passing This Level, You Will Need to Go Down to the Room Below. Over The Grille On The Right You Can See The “Question”. This Is The Specified Toy, But It Is Impossible to Raise The Grid. To Get To The Distant Corner of the Room. On the Left Hand You Will Find A Destructible Wall. Hit It in the Near Battle and Move on the Detected Corridor. When You Get to the Corpses, Turn Down and Double-Click Up to Get to Toys.
TOY NUMBER 2. Executioner
When You Move to the City, You Will Find Yourself Next To the Destroyed Building. To Advance Further, You Need to Destroy The Wall with a Crack. Instead of After The Destruction of the Wall Go Ahead, Look Up and Left. Jump There (You Can Right Through the Debris) and Detect a Secret Around The Corner.
Toy Number 3. Imp
WHEN YOU GET TO THE SHOPPING CENTER, GO TO THE DESTROYED TRUCK FROM THE LEFT SIDE FROM THE STORE CALLED SCOTT. From Here You Can Jump Onto The Second Floor of Another Store WITH SHUZ SIGNBOARD. Getting Inside, Look At The Left Side Of the Destroyed Wall. After Breaking IT, You Can Jump Into A CLOSED NICHE WITH A TY. Aftert That Niche Will Open.
AT The Level Thera Is Only One Cheat Code:
Cheat Code “Endless Life”
WHEN YOU GET TO THE PLACE WHERE FIRST COME ACROSS THE TENTACLES, THEN NOTICE THE QUESTION MARK ON TENTACLES IN THE TUNNEL. To Get To The Hidden Chita, Continue to Go Along The Corridor Past The First Tentacle, Until You Need to Turn Left. Instead, Look At The Right to Detect The Box From Which You Can Climb The Ventilation Mine Under the Ceiling. Follow IT Until You Detect The Cheat Code.
Licacy
TOY NUMBER 1. ARACHNOTRON
Immediately After Finding The Rune At The Beginning of The First Area of ”Babies”, You Will Find Yourself in Battle Arena, To Which There Is Access. Before Falling Down, Look Right and See The Zone At Which You Can Go Down. Follow The Path Until You Get Into An Empty Room. To the Left of You Have a Wall With A Crack. HIT HER TO FIND A TY.
TOY NUMBER 2. Aside
You Can Find The Second Toy In The Mission Immediately After You Meet The Traitor. When You Choose From Its Log House and Get To the Left Through The Abyss with the Lava, To the Performance Of Fire. IN THE CORNER HERE IS HIDDEN TY. To Fly, Have To Use Double Jumping and Jerks.
Album at Doom’s Door
WHEN YOU MISSION, IN HELL, THEN OF THE MISSION, IN HELLF ON THE COMBAT ARENA. After the Destruction of All Enemies, Find A Large Box Near the Robot Gigantic Hand. PUSH THE BOX TO FLEW TO THE WALL TO THE RIGHT OF YOU. You Will Open The Secret Passage to the Album.
Crystal Guardian
The Only Crystal of Guardians in “Lycania” IS in The Field of Hell, Immediately After You Encounter A Giant Robot Sticking Out Of the Ground. AS SOON AS THE SMALL COMBAT ARENA AND BREAK UP, YOU WILL NEED TO FIND THE REACTOR. Move Through The Body of The Demon to Continue The Way On. Having Passed by Him, You Will Come Across The Area Where You Can Climb Above and Roll to the Right. Before Go To the Purple Story to the Left of You. Hence the Tentacles Will Jump Out. Destroying It, Look In A Deadlock Crystal.SLAP, SOLDIERS AND ARAHANOTRON (LEFT TO RIGHT).
Key From The Runt of the Executioner
Although The Location of the Gates of the Executioner Is Obvious, IT IS not Entirely Clear Where to Search for Them. Enter The Cave to the Left of The Runt of the Executioner, If You Look At Thatm. Once Inside, You Will Notice The Yellow Symbol in The Air, Which Replenishes The Jet for Jerks. Kill All The Demons In The Hall and Climb to the Top Protrusion, AT The End of the Cave. From Here You Will See The Passage Leading. But Instead, with the Help of Booster, Jerks and Jumps, Get To the Cave – Where Came From. From Here, On Top, It Will Be Clearly Visible Platform With A Key from the Runt of the Executioner. Apply It To the Gates From Below, Interact With the Altar and Move to a New Place. Clean IT From All Demons to Get a Heavenly Key. 6 Celestial Keys Will Allow You to Unlock The Secret Weapon In The Firm Guards.
SECRET SHAKE NUMBER 1
After Youa Unlock The Jerk Statues and Crossbars Where You Can Swing. You CAN Only Get To Them With A Jerk. Place the Highest Platform and Twice Jump with Jerks Towards The First Crossbar. Use Double Jump to Get to the Tower. Inside This Tower There Will Be a Pink Altar That Allows You to Start a Secret Skirmish. For Her You Get The Gun Gun. You Will Need to Kill Several Demons for the Allotted Time.
SECRET SHAKE NO. 2
The Second Secret Thing Is In The Area of Hell, Where The Giant Robot Uses a Huge Spear to Hit The Demon. AS Soon As You Get The Reactor to Activate the Giant Spear and Continue The Path Further, for Starters Jump Off The Spear Down. You Will See The Ledge To the Movement to the Edge of the Spear). Once There, Go Along The Trail to the Altar of the Secret Shock. OBSERVE THE ENEMIES TO GET THE GUNSMITH POINT.
Base Sectants
TOY NUMBER 1. Gargoyle
Despite The Fact That These Toy Is Not Hidden from Your Eyes, IT IS NOT QUITE OBVIOUS WAY TO GET IT. You Will Meet Her On Top Of A Huge Skull With Horns In The Beginning of the Task. To Begin With, Jump from the Gigantic Spine and Make a Jerk to Fly to the Jumping for Jumping Ahead. WHEN YOU SMALLESE UP, UNFOLD AND GRASP. Make a Jerk to the Wall for the Hook On the Right, Avoiding Electric Mines. Climb On The Top Of The Wall, But Don’t Jump on the Protrusion. Turn Left To See The Hanging Skull. Jump and Make A Jerk. Take the Toy.
Toy # 2. SOLDIER (Blaster)
AS Soon As You Return Your Superdrobook, You Will Need to Break Through The Room Filled with Enemies. Aftert That You Will Fall Into The Corridor With Opponents. Halfway Through The Tunnel Turn Right to See the Destroyed Vent. Hit It and Take A Toy.
IDDQD Cheat Code
Again, After You Return Your Shotgun, You Will Find Yourself in a room that is a tir with opponents in the role of targets. WHEN YOU DESTROY ALL THE LOCKS RAISING THE DOME, AND KILL THEM ALL, THE CROSSBARS WILL APPEAR AROUND THE COLUMN IN THE CENTER. ON HER TOP THERE IS A SECRET. To Get It, Jump Up With A Crossbar. IN THE AIR QUICKLY UNFOLD AND MAKE A JERK TO TOP POINT OF THE DESIGN TO GET TO THE CHEAT CODE.
AT This Level, There Are Three Guarage Batteries. You Will Find One by Moving Through the Plot Route, But The Other Two Are Hidden.
Battery Guarage №1
Even Before Entering The Database, Most Likely You Will See This Guarage Battery On The Ledge Above The Doorway. IT Immediately After The First Fight. To Get Access To It, Look In The Opposite Direction And To the Left of the Passage Will Find A Protrusion. JUMP THERE, SCATTER VENTILATION AND INTERACT WITH A GREEN BUTTON. By Hitting It, You Will Lower The Gate That Provide Access to the Jumping Platform. With it, Jump Up and Jerk Will Get To the Performance of the Battery.
Battery Guarage №2
After You Figure Out The Episode That Allows You to Return The Superdrobook of The Executioner, Keep Climbing the Tower with Moving Platforms. As Soon As You Find Yourself on top, Instead of Moving On, Turn On the Area Where Demons and Two Boxes with Yellow Marks Are Hanging Under the Ceiling. You Will See The Battery of The Guard, Which Is Hidden Behind The Gate. THERE ARE TWO MOVING PLATFORMS HERE, BUT ONLY ONE OF THEM WILL ALLOW YOU TO GET TO THE RIGHT PLACE. Using It, You Will Open A Hidden Passage, Leading to a Room with a Battery of the Guard.
Album Doom II – Into Sandy’s City
In The Room with Gigantic Spikes Falling from the Ceiling, Behind The Gate on The Left There IS A Question Mark (Immediately After The Entrance). To Get Access To The Secret, Go to the Far End of the Room. Left Will Be Giant Spikes Falling Down. WHEN THIS HAPPENS, YOU CAN CLIMB THE PLATFORM WITH SPIKES. Quickly Rush On Top of Other Stoves with Spikes to Get To the Secret Album.
Zheton Pretoriana
While Most of the Beliefs of Pretorian in the Mission “Base of sectors” Are on the main path, there is one, hidden at the gate. And Here’s How To Get It … Go Away The Location, Where I First Fight With A Whip (Enemies, Similar to the Cream of A Demon and Snake), Go Along The Path Where You Need to Kill Enemies with Shields. Ultimately, You Will Find Yourself Indoors WHERE You Need to Lower The Gate to Go to the Next Area. Before Leaving The Tunnel With Soldiers Using Shields, Look AT The Left. Look for a Destroyed Wall There. JUMP AND SCATTER HER. Fallow The Path To the Fastener Of Pretorian.
SECRET SHAKE NUMBER 1
In This Task There Are Two Secret Clashes At Once. Altar For The First Shock You Will Find, Just Passing The Storyline, On the Main Way. PROBLEMS WITH THE SECOND MAY ARISE.
SECRET SHAKE NO. 2
You Will Find This Altar In The Area Immediately After IT IS NECESSARY TO JUMP AND CLIMB OVER SEVERAL TOWERS. The Next Place Where You Go – A Corridor WITH SPIKES Trying to Crush You on Both Sides. Before Going There, Look To The Right to See A Room with Two Mines and Shield. For the Destroyable Wall In The Room There Is An Altar Of A Secret Skirmish.
Key From The Runt of the Executioner
At a Certain Point You Will Find Yourself in the Hall Where The High Statue of the Demon Will Be. You Need to Hit The Daemon In The Chest, So That He Fell, Struck The Wall, and You Could Move on. But If You Look Down Behind The Demon, You Will Understand That You Can Fly Under IT Jerks. JUMP THERE TO DETECT THE WALLS FOR THE HOOK. Grasp The Wall, BLAME AND JUMP IN THE SIDE OF THE CROSSBAR. Wake Up Along A Narrow Corridor, Trying Not to Fall Down, Use The Booster and Climb Upstairs to the Key Of the Executioner. Finding It, You Can Open The Gates Themselves. Complete The Battle and Get A Heavenly Key.
Wolter Hunters Roca
At this Level There Are Two Toys At Once.
TOY NUMBER 1. Lost Soul
AT THE END OF THE HALF MEET TASHA (ENEMY, ESTABLISHING ENERGY SHIELDS), THERE ARE SEVERAL MOVING PLATFORMS. In The Back of The Room There Is A Platform That Rises and Lowers, As Well As Another, Moving Along The Corridor. WHEN THE FIRST PLATFORM IS AT THE MAXIMUM HEIGHT, JUMP FORWARD AND JERK WILL GET TO THE PIPE OVER THE SECOND PLATFORM. INSIDE THE PIPE HRYING TOY.
Toy # 2. Hell Knight
Before Fighting With the Rock Hunter, You Will Find Another Page of The Codex. Taking It, Unfold And Look At The Passage, Where Did You Just Come From. Take A Look Above IT. See green SWITCH? SHOOT IT to Discover The Hidden Path On The Stairs, Where Did You Come from. There You Will Find A Toy.Gladiator.
Cheat Code “Silver Bullet Mode”
In The Process of Performing The Task, You Will Come Across The Machine That Pulls The Demon From The Sarcophagus (So That In The Future to Create A Rock Hunter). Over Time, You Will Take One Wall, Jump Through the Corridor At The Top Wall Wall, Where the Take the Column Wall Wall. Do Not Jump To The Marker, And Instead, On The Wall, Climb The Top to Find a Secret with the Cheat Code. AND IF You Go Down Through The Hole On The Top, Then You Will Find Yourself Inside, Where The Petorian Faith Is Also Hidden.
Keen Album – Shadows Don’t Scare Commander Keen
You are intereted in the chame segment where you get the cheat code described above. So The First Design, The Wall of Which Will Be Able to Catch, Being In The Next Room, Hides The Secret Album. Crashes Around The Wall, Watch It Left, Down, Left, Up Until You Find a Hole Through Which You Can Get Inside The Building. THERE AND HID ALBUM.
Battery Guardians
After the first battle, You Will See The Gate for Which The Battery IS Hidden by The Guarage. These Gates Are In The Back of the ROOM, AT The Lowest Level. To Access The Room, Look for a Fragile Hole On the Platform Nearby. Hit It and Find Yourself in a Secret Room. GO Ahead, Jump and Take The Battery.
Tip Pretorian №1
AT The Beginning of The Level, As Soon As You Kill Enemies and Stop The Train, Keep Moving Down The Location Until You Reach the MOD Bot. Wrap From It and Look In The Opposite Direction. You Will See A Crossbar That Moves Up and Down and Behind It – The Wall for the Hook. Take a Jump on the Crossbar and Jerk to Get to the Wall. RETURNING TO THE BEGINNING OF THE LEVEL, JUMP ON PROTROVION IN THE RIGHT CORNER TO FIND A TOKEN. Descend Down To The Train Do Not Need!
Zheton Pretorian №2
In The Body of the Future Rock Hunter, Which Gets from the Sarcophagus, You Need to Get to the Chit Code Described Above. That Is, Along The Wall of the Same Column, Where There Was A Demon Body, Climb The Roof and Jump Through The Hole in the Center To Get Inside. HERE AND HIDDEN A BELT PRETORIAN.
Zheton Pretorian No. 3
After You Get A Red Key Card, Follow The Fork on the Way with Two Gates, On Each Side by Locking Lasers. In The Pot You Need To Move Right, And The Secret Room WITH A CONGES IS LOCATED ON THE LEFT. You Will See It On A Small Protrusion Above The Boxes. Just Jump On The Boxes On The Left and Climb The Protrusion.
Bloody Supergins
TOY NUMBER 1. SOLDIER (SHIELD)
After The Second Plat Battle, A Fleshy Design Will Open In The Middle, Allowing You to Use the Rising and Lowered Crossbar. Land On The Marker from Above, Where The Marker Indicates, But Immediately Unfold to Detect Behind Yourself, At The Top, Another Ledge. JUMP THERE AND TAKE A TY.
Toy # 2. Rovenant
After You Get The First Insulating Suit, Find Yourself in A Long Tunnel. IT IT AT THE SELETTOM, RIGHT NEXT TO THE SLAUTELY UNACARING (Which Is Absolutely Unacaring), Located in a Small Tunnel In The Center of the Room. AT The Bottom of The Region, Right in Radioactive Water Is Toy Number 2.
Toy Number 3. Mechanical Zombies
Having Found The Key Of Blue, Go Back to a Large Demonic Design in The Midst of One of the Combat Regions Where You Visited at the Beginning of the Mission. Now That You Have A Blue Bloody Key In My Hands, You Can Go Into The Design In The Middle, Where The Hike Panel Is Hidden. Getting Inside and Bouncing Up, Look In The Direction Of A Long Building, WHERE THERE IS AN OPEN LEDGE WITH A QUESTION MARK. Accelerate and Come There to Pick Up A Toy.
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