Druid: Daemons of the Mind: Cheat Codes

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February 22, 2024
14 minutes
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By Jonny Gamer

Druid: Daemons of the Mind: Codes
Druid: Daemons of the Mind: Cheat Codes
THE COMMON GROUND

AT The Very Beginning, Kill Two Green Monsters (Come to Them and Constantly
Click Left Button "MICE"). Go Up – Automatically Find Yourself in In
Room. From the Bookcase, Take 4 Books (One – On The Bottom Shelf, One
ON MEDIUM, TWO ON THE TOP). INSPECTS ALL BOOKS (Inventory Hover
Book On Your Face), In One Will Find A Round Stone. In Inventory
INSERT THE FOUND STONE INTO AN Amulet In The Form Of A Cross (You Also Have In Inventory.
Through The Door Go Outside.

IT Was Only Checking Your Abilities. EXAM YOU EDURD ON
Great. Talk To The Three Brothers, And They Will Tell You Everything Yourself. Now
You have Become a Mago. During The Game, Right-Click The Mouse Button Will Appear
Medallion, Choose Magic, Then Use. This Will Help You to Win
Enemies. Take Care Of It Is Limited, The Truth In The Course of the Game With
Time Is Restored.

Magic Need to Be Used in a Certain Proportion. THERE ARE FIVE MEDALLION
Points: Earth, Water, Wind, Fire and In The Middle of Mind. THE NECESSARY PROPORTITIONS ARE You
You Will Find Out Along The Game from Different Books and Inscriptions on the Walls. Here Are Those
Which I Managed to Find:

White Magic (White Stone)

Water – Fire – Air – Poisonous Gas For People Earth – Mind – Fire –
Mind – Mental Attack for Ice Monsters

Black Magic (WITH BLACK STONE)

Mind – Air – Mind – Air – Mind-Huming – Adds Power

Water – Water – Air – Mind – Freezing
Fire – Mind – Fire-Item – Fire

After The Conversation. Talk To The Guard On The Left Who Will Agree to SELL
You have a reader ticket for 15 coins. GO LEFT (Another Screen). Name
The Body Of The Dead Man, Take Two Coins and Key. Take from the Wall
Iron Bar and Open The Wooden Gate To Them. KILL THE MAN AND AIMS
Body Guard, You Will Find A Panel With Serifs. EXIT. Go DowN. By
The Road You Will Meet A Man With A Sword, Say With Him, Then Kill Him –
You Need Money, and You Can Take 25 Coins. Go DowN –
Kill Two Green Monsters. GO FURTHER, COME TO THE DOORWAY IN THE CASTLE
(While You Can Not Fit). Nature A Dead Guard At The Gate, Take the Document
And Go To the Right (On the Same Screen, IF You Go Down, Then Get Into "Their
Quoitau").

Fight Wit Another Green Monster. Before You a a fork, You can go
FORWARD AND TO THE RIGHT. Go to The Right, Show The Security Document Found and
Go to the Arena. You Need 5 Victories. After Each Fight, Go Out
ON THE STREET, SAY WITH THE GUARDS AND GO DOWN AGAIN. Usage
Magic Is Prohibited, Try To Use My Advice. First Opponent
Very Bad, But Fighting The Last One You Have To Show All You
Acne. After Killing The Latter, GO Out, And The Owner Will Give You
SECOND-HAND.

RETURN TO THE INTERSECTION AND GO UPSTAIRS. Pass by Monster, Security
TURN TO RIGHT (IT’S ON BIG MAP IN "The Archives", go there
Early) Pass Above, See How Two Monsters Attack A Person. You
Should Kill Them As Quickly AS Possible to Save It (for this botter
Use Magic). Talk to Saved About Books and Monsters. Ostrome
IT IS A Collector of Old Books.

IF You Go Up, You Will Fall Into "Restricted Area", There Is Still Early. Go
Left to the Beginning of the Level. Give Money To The Guard and Get Instead
Reader. RETURN TO THE PLACE WHERE THE GREEN MONSTER DID NOT KILL.
Kill Him and Go To "The Archivers " (ON THE MAP).

ENTER THE LIBRARY, PRESENT THE READER AND TALK ABOUT MAGIC AND
PoEms. INSPECTS ALL BOOKSHELVES ON THIS FLOOR (QUITE A LOT). IN
One Will Find Two Coins (Take One), In The Other – 15 Coins. ON THE STAIRS
Climb On the Second Floor, Read All The Books on the Second Floor. You Will Succeed
Take a Book of Secrets. READ IT. Go Down To The First Floor On The Left
Stairs. ON THE WAY, LOOK AT THE MOSAIC – FIND OUT ONE OF THE FORMULAS OF MAGIC.
Gro in Wedron. Kill The Green Monster (He Will Stand Here
Always, Well, Let Him Be Very Easy to Kill, and You Have the Skill of the Fight
chasing). Go Up To the Bookmaker and Give Him One of the Books Found, In
Gratitude Get The Third Table With Serifs.

CASE TO THE GOAL IN THE CASTLE AND GO TO "The Quoits" (ON THE MAP). Before You
Circle That Is Surrounded by Five Stones. INSERT THREE Plates In Three Stones
(To Everyone – Its Own Way). A Plate Was Already Inserted In One Stone, Another
– Just Informational. NOW THAT A Plank Inserted Them Need to Rotate
So to Specify the Right Position of the Parties. On The Top Stone Put
Dashchka "North" YOU ARE TALKING ABOUT IT BELOW), LOWER "South", Right "Eight
" And levva "West". Aftert That, One Of The Brothers Will Appear and Will Assign You To
World Keown.

Keown

After Talking, Go To the Beach (Point on the Big Map on the right, Which
Not Signed). Talk to the Guy Sitting At The Water and Give
He Coins In Exchange for a Bucket (If You All Did in My Description, Then
You Must BE 61 Coins. Attention! Maybe SO in the Subjects of Coins
Designated As "0", IT IS A Glitch; IT’s Good That Coins Are Still Considered).
This Bucket Dial Some Sand from the Fence From Above. Take A Bottle
(Right at the Fence), Look At It, Read The Note Found Inside.
Grow On a Big Map.

Death in Astor`s Palace, In Front Of The Gate, Fight With Two Green Monsters
(A Person You Will Not Succeed). Come Inside. FIGHT A Security Guard
STORS (He Is Not Angry, Just Does Not Like Strangers). Talk to My Brother and
Show Him A Note From The Bottle. Go to the Right Doors and Look AT
altar. RETURN TO THE MAIN HALL AND GO TO THE DOOR ON THE LEFT. In The Corridor
Look at the Stained Glass Window to Learn New Magic and Go Out to the Stairs,
LEADING DOWN. Take the arrow from the clock from the clock and fight the guard,
Guarding The Descent (Beat The Right Leg). Go DowN. Look AT
Niche On The Right On The Wall In Front Of You. Look At The Clock and Insert Them
Arrow – Doors Opened. GO TO THE RIGHT ON THE WALL IN FRONT OF YOU. Take S
SHELVES BUCKET AND POTION. Get Out and With The Help of the Bucket, Get Out of the Water.
Come in the Second Door. Go Along The Corridor Until You Reach The Boat.
OZE THE KNIFE AND NOTE – READ IT. RETURN TO SCREEN BACK AND BUCKET
From the Lattice In The Floor, Get Black Stone. (If You Insert IT IN
Medallion, You Can Use Black Magic. Stones Can Be Changed in Places
Any Time.) Go Out to the Street.

Go to Duir (Through the Center). Raise Bread Loaf, BUY FROM THE SELLER
Kirk for 12 Coins and Go to the Left. ENTER THE FIRST ROOM AND TAKE WITH
Table Two Bottles (Do Not Drink Them). Go to Ring, Show The Judge Document,
Found At The Last Level, Rise to the Ring and Hand Over Three Fights. Behind
Victory You Will Give A Plank. Wrap It To the Evil Wrap It To the Right Rooms
A Peasant Who Has a Knife. Leave It Alone and Go to The Map.

GO TO BROADOAK WOODS, GROW WITH A TREE RESIN. Come to the House, Say With
Wine, Give IT to Him Found Bottles Of Wine Instead Of A Weathered Wine.

Go to the Black Mountains. FIGHT WITH THREE GUARDS. Aftert That,
How to Kill The First, Then You Can Take An Ax More Powerful. Kill Two More.
(Tip: Bate to the Feet of the Right Leg.) Click Up, Talk To
MINERS. Pick Up the Piece of Ore From The Pole On The Right.

Return to duir. Go to the Peasant Who Has Someone to Take a Knife and
Show Him A Note Found by The Boat. NOW YOU CAN ENTER THE ROOM.
OZE From The Floor With A Rope and Read The Notes in the Closet. Spray The Rope
resin. GO OUT AND HEAD TO ASTOR`s Palace.

Go to the room with a boat and a scenario rope plug hole in the boat.
STOR WILL GIVE YOU THE THRD BAR. GO OUT AND KILL THE GUARDS FROM THE DOOR TO THE LEFT.
Come in The Room, Take A Gray Key From The Table, Read Books in the Closet. IN
GO TO THE MAP AND GO TO THE MAGIC CIRCLE (THE BEGINNING OF THE LEVEL).

INSERT THREE PLANKS IN THE STONE AND SET IN THAT POSITION (CLOCKWISE
Stone Arrow With Inscriptions): Spring (SRRING), Summer (Summer), Autumn (Autumn),
Winter (Winter). STOP IN THE CENTER AND AUTOMATICALLY MOVE TO THE COMMON
Ground.

THE COMMON GROUND

SPEAK WITH Brothers. GO DOWN THE STAIRS (UPSTIRS AND DOWN BETTER
go). Four Rooms Lead From The Hall, Two Closed, In One Were in
The Very Beginning. Come to Another Room (The Leftmost). Read and Take
Two Desks. Discover The Chest On The Floor and Get Out Of Of Of
His Iron handle. Get Out of The Key (You Will Select The Key). Go K
Circle and You Will Automatically GO TO THE LAND OF ANELI.

Aneli

Get Out Of The Circle and Go to the Intersection of Roads. On the Way Kill Ice
Monster (The Same Light As The Green Monster). Get to the Development
Outputs to the Items on the map.

GO TO THE RIGHT TO THE RIME CLIFFS. Naturally The Body Of A Dead Person Will Find
root. GO FURTHER AND RAISE FROZEN FISH (Like A Stone, if in
Event Fish, Then Restore Your Energy). ALSO Lift The Icicles. IN
Go and On the Map Go to Havnar`s Cave.

Talk to The Guard Before Entering The Cave and Give Him The Root.
GO TO THE CAVE. SPEAK WITH TWO MEN. Give The Left Some Money.
Let and Buy a Super Car. GO Deep In The Cave. Kill Two
Ice Monsters and Enter The Building and Kill Three More. Come In
Right Room (Library). SPEAK WITH LIBRARIAN. Kill Monster I
Take A Book On The Upper Shelves. THERE AMONG THE BOOKS FIND A LITTLE
Key. GO OUT AND GO TO ANOTHER DOOR (Left).

Kill The Guard, Drink Water From The Well and Go On. Take Even Back
Two Monsters. Raise The Bottle and Fill It WITH A Colors Nectar
E Grow On The Wall.

GO FURTHER KILL THE ENEMY AND LOOK THE PICTURE ON THE WALL. Look At The Door
Left (The Door Will Open Only To Someone Who Bring The Heart). Heart is
ICICLE, INSERT IT AT THE DOOR AND ENTER INSIGHT. SPEAK WITH A MAN AND
Take a More Powerful AX. RETURN TO THE MAP AND GO TO THE CENTRAL POINT
(not signed). Super Carbon Open The Snow in the Middle of the InterSection,
You Will Find A Small Chest, Open It With A Small Key. Inside Scroll S
New Magic (Freezing). Go Up and Kill The Blue Monster. Name
Human Body Will Find The Root, Incomprehensible Note and Therapeutic Solution (for
Turn on the Body Sevel Times).

RETURN TO THE CAVE, GO TO THE LIBRARY AND SHOW THE LIBRARIAN
Tack Note. Librianian Will Send You to Havnor. GO Left, Showing
Take A Letter and Take 100 Coins Instead.

RETURN TO A CIRCLE. Turny The Signs In This Order
(Clockwise From Stone With Inscriptions): Blood – Breathing – Body – Flame.
STAND IN THE CENTER, AUTOMATICALLY FIND YOURSELF IN THE COMMON GROUND

THE COMMON GROUND

Talk to the Brothers. GO DOWN THE STAIRS AND GO TO THE BOTTOM
Door On The Right (Now IT Open). RAISE THE IRON BED CONTAINER.
Get The Book From The Clock and Read It. Go to the Circle.

Kumi

Go to Taranis (City). Talk to the Guard at the Gate and Kill Everyone
Stone Enemies (Lungs). GO ON, SPEAK WITH ALL PEOPLE.
Raise The Branch from The Ground (You Can Eat) and go on. Kill Two Enemies.
Take A Look At The Well and Get A Big Coin Out Of It. ON THE MAP GO TO
Sulphur Cavern. Kill Two Stone Monsters On The Bridge, Go ON. Here
Enough to Kill One, The Second ItSelf Will Go. Native Cobblestone Right –
SEVERAL COINS. Come in the Cave. Fight Two Monsters Again.
Look At One Of The Big Jugs – ASH. GO FURTHER DOWN.

Look At The Picture On The Wall. Take A Look At The Blood from the Wooden Floor.
Oze the Sheet from the Table and Discover Another Magic. Also Take
Tobacco Tube. Come Into The Room On The Left. Kill Monster (Brake).
Get Off The Wall from the WELL ON WALL – Adds Power. Inspect The Jugs.
Look for One Of The Statues and Take A Protective Helmet. Come in the Room
Left.

SPEAK WITH A MAN, READ THE BOOK ON THE TABLE IN FRONT OF HIM. Crouch
Tube Sand From Bucket. Holding A Protective Helmet In Hand, GO Left – Breaking WITH
Lava (If You Enter Without A Helmet, Quickly Die). Dip The Tube in Lava and
Release Back. INSPECT THE TUBE AND GET A PIECE OF GLASS OUT OF IT.

Go Out and Go to Taranis. Come to the Houses Where Two People Cost.
Give The Glass to One of Them, He Polishes Him and Return the Lens. EXIT
From the city and go to the right to the shore (not signed). Name The Body Of The Dead
HUMAN, TAKE A NOTE. Look At The Mink In The Stones Next To
Body. Talk to a man from the ship and show him a note found in
Bottle. MAN WILL GIVE YOU A DAGGER. Go to Curak`s CCastle.

Come in the Castle, Kill The Monster, GO ON. Before You Two Ways. Go
In The Left And When You Get To A Dead End, You Can Take More Powerful
Weapon. RAISE AND GO DOWN OTHER STEPS. AT The Bottom
Kill Two Monsters At The Well and Go Into The Room (Water From The Well
Will Add Energy), Say With My Brother, Show Him a Dagger. After
Talk to Lift The CONTAINER ON THE STAIRS TO THE RIGHT.

Return to the Circle and Set The Table in The Following Order (BY
Clock From Stone With Instructions): SUN (SUN), Navan (Navan), Stars
(Stars), Moon (Moon). Behaves Again in the Common Ground.

THE COMMON GROUND

SPEAK WITH BROTHERS, GO DOWN AND GO TO THE LAST ROOM.
PURCHASE IN THE ASSET OF THE FIREPLACE, GO A NOTE AND READ IT. Raise
Up to The Brothers (The LEFT) and Insert The Lens Into The Telescope. Take Off The Table
Star Sky Map (Blue Card On Table). Get Out of the Castle and Go To
Circle, Go to Aneli (The Lowest Island).

Aneli

Go to the Rime Cliffs. Get to the Shore. Super Choose Rest Ice
Right On the Screen. Iron Container, Jump Out The Surviving Test Tubes (ON
SAME PLACE). Get Out and Go to Kumi (Island AT The Top).

Kumi

Go to Sulphur Caerns. Get to a Scientist in White Clothes (at the ver
Roads, Before Entering The Lava) And Give Him a Brown Container. Inspend
Get Four Test Tubes. Mix These Test Tubes With Those That Lie In You
Iron Container. Go to a Circle and Go Back to the Common Ground.

THE COMMON GROUND

GO TO THE WOODEN GATE, NEAR WHICH THE DEAD GUARD LIES. Go
For Them (If Closed, Then Open Them With The Key Found At the Corpse Before
they). THE SAME KEY, OPEN THE NEXT DOOR. Show The Guard
Document (One That Took From A Dead Man Next To The Ship At The Pre
Blowing LEVEL).

Come In The Only Door, Kill The Guard, Aimed At His Body and
Take The Key. Return to the key to the clock and click
ON THE LEVER INSIDE, THE BRIDGE IN THE NEXT ROOM DROPS. Descend on the Bridge and
Come in Prison. Kill Three Guards, Go To The Middle Chamber and
Speak With Prisoners Who Will Give You A Magnetic Card.

Go to Restricted Area (Log Out with A Cart). Show Guard
Magnetic Card and ENTER THE BUILDING. Kill Two Ice Monsters,
Speak with scientists. Come on The Bed and Take
Little Key to Open The Iron Cabinet with this bed. Read
Found Note, Go Out and Enter Another Door.

Talk to Scientists Behind The Wall. SHOW THE GUARD, JUST FOUND
Note and Pass To the Rocket. Talk to Man On the Left, Show Him
Test Tube WITH COOKED REAGENT AND SIT DOWN IN THE ROCKET. INSERT THE MAP
STAR SKY IN THE CENTER OF THE CONSOLE. Magnify Ore WITH A KNIFE AND INSERT
Her To The Left Part of the Console. ON THE RIGHT INSERT THE IRON HANDLE. HOME ….

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