Duke Nukem: Manhattan Project: Cheat Codes

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February 22, 2024
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By Jonny Gamer

Duke Nukem: Manhattan Project: Codes
Duke Nukem: Manhattan Project: Cheat Codes
Find The Game Configuration File:
/ Duke Nukem – Manhattan Project / Duke / Base / Config.CFG
THERE ARE SEVERAL “PARTITIONS”, SUCH AS USET, BIND_CMD… SO, AT The End of the List “bind_cmd” insert such a string:

Bind_cmd F12 “UI T Console: System_01” 1

That Is, The Entire List Looks Like This:

# Prism3D Variable Config Data

USET G_DVAL9 “0”
USET G_DVAL8 “0”
USET G_DVAL7 “0”
USET G_DVAL6 “0”
USET G_DVAL5 “0”
USET G_DVAL4 “0”
USET G_DVAL3 “0”
USET G_DVAL2 “0”
USET G_DVAL1 “0”
USET G_DVAL0 “0”
USET G_CAM_FLY_SPIN “10”
USET G_CAM_FLY_SPEED “1000”
USET G_P_HOVER “0”
USET G_CD_DRIVE “G:”
USET G_AUTOSWITCH “1”
USET G_ZOOM_TYPE “0”
USET G_EFFECTS “2”
USet G_shadows “1”
USET G_FPS “0”
USET G_RPG “0”
Uset g_map_info “0”
USET G_HINT_LEVEL “1”
USET G_HINT_ARROWS “1”
USET G_GORE_PASS “”
USET G_GORE “1”
USET G_DEMO “2”
USET G_HUD “1”
USET G_minicon “0”
USET G_DEBUG “0”
USET DS8_MIX_CHANNELS “2”
USet DS8_MIX_DEPTH “16”
USet DS8_MIX_RATE “44100”
USet DS8_3D_emulated “0”
USet DS8_SFX_ENABLED “1”
USET DS8_MUSIC_ENABLED “1”
USET DS8_BALANCE “0.Five “
Uset DS8_SFX_VOLUME “1.000000 “
USET DS8_MUSIC_VOLUME “0.600000 “
Uset ds8_reverse_stereo “0”
USET DX8_ACC_TMATRIX “1”
USET DX8_DISPLAYREFRESH “0”
USET DX8_TEX_SQUARE “0”
USET DX8_LOD_BIAS “1”
USET DX8_TNL “1”
USET DX8_RFOG “1”
USET DX8_PFOG “1”
USET DX8_TEX_FILTER “5”
USET DX8_TEX_DETAIL “0”
USET DX8_TEX_QUALITY “0”
USET DX8_GAMMA “0.400000 “
USET DX8_FULLSCREEN “1”
USET GL_ACC_ENVMAP “1”
USET GL_ACC_TMATRIX “1”
USET GL_LOD_BIAS “1”
USET GL_RANGE_EELEEENTS “0”
USET GL_EXT_ENV_ADD “0”
USET GL_EXT_EDGE_CLAMP “0”
USET GL_COMPRESS_S3TC “0”
USET GL_COMPRESS “0”
USET GL_AUTOMIP “0”
USET GL_CVA “1”
USET GL_EXT_MULTEXTURE “”
USET GL_SYNC “1”
USET GL_DISPLAYRefresh “0”
USET GL_TEX_FILTER “4”
USET GL_TEX_DETAIL “0”
USET GL_TEX_QUALITY “0”
USET GL_GAMMA “1.000000 “
USET GL_FULLSCREEN “1”
USET NET_TICK “0.03 “
USET S_DEVICE “DS8”
USET S_MIX_CHANNELS “2”
USET S_MIX_DEPTH “16”
USET S_MIX_RATE “1.0 “
USET S_3D_EMULATED “0”
USET S_SFX_ENABLED “1”
USET S_MUSIC_ENABLED “1”
USET S_BALANCE “0.Five “
USET S_SFX_SCHEME “0”
USET S_MUSIC_SCHEME “0”
USET S_SFX_VOLUME “1.0 “
USET S_MUSIC_VOLUME “1.0 “
Uset s_reverse_stereo “0”
USET R_TEX_FILTER “4”
USET R_TEX_DETAIL “0”
USET R_TEX_QUALITY “0”
USET R_RENDERER “SIS 650_651_M650_M652_740”
USET R_DEVICE “DX8”
Uset R_Mode “800x600x32”
USET I_FEEDBACK “0”
USET I_JOYSTICK2 “0”
USET I_JOYSTICK1 “0”
USET I_GRABPOINTER “1”
USET M_INVERT “0”
Uset M_Sensititivity “1.0 “
USET M_FILTER “0”

# Prism3D Bind Config Data

BIND_CMD ESC “ESCAPE” 1
bind_cmd 1 “WEAP 0”
BIND_CMD 2 “WEAP 1”
bind_cmd 3 “WEAP 2”
bind_cmd 4 “WEAP 3”
bind_cmd 5 “WEAP 4”
BIND_CMD 6 “WEAP 5”
bind_cmd 7 “WEAP 6”
BIND_CMD 8 “WEAP 7”
BIND_CMD 9 “WEAP 8”
bind_cmd 0 “WEAP 9”
bind_cmd – “UST G_HUD 2”
bind_cmd = “UST G_HUD 1”
bind_cmd `” UI T Console: System_01 “1
BIND_CMD F1 “HELP” 1
BIND_CMD F5 “QuickSave”
BIND_CMD F9 “QuickLoad”
BIND_CMD F10 “RESTART”
BIND_CMD NUM7 “WEAP 6”
BIND_CMD NUM8 “WEAP 7”
BIND_CMD NUM9 “WEAP 8”
BIND_CMD NUM4 “WEAP 3”
BIND_CMD NUM5 “WEAP 4”
BIND_CMD NUM6 “WEAP 5”
BIND_CMD NUM1 “WEAP 0”
BIND_CMD NUM2 “WEAP 1”
BIND_CMD NUM3 “WEAP 2”
BIND_CMD NUM0 “WEAP 9”
bind_cmd f11 “screenshot” 1
Bind_cmd F12 “UI T Console: System_01” 1
BIND_IMP W “UP”
BIND_IMP LCTRL “KICK”
BIND_IMP A “LEFT”
BIND_IMP Z “Pipebomb”
bind_imp x “zoom”
BIND_IMP C “DOWN”
BIND_IMP, “PREV”
bind_imp . “Next”
BIND_IMP LALT “LOOK”
BIND_IMP SPACE “JUMP”
BIND_IMP NUM1 “PREV”
BIND_IMP NUM0 “NEXT”
BIND_IMP RCTRL “LOOK”
BIND_IMP UARROW “UP”
BIND_IMP LARROW “LEFT”
BIND_IMP RARROW “RIGHT”
BIND_IMP DARROW “DOWN”
bind_imp mouse1 “attack”
BIND_IMP Mouse3 “Right”
BIND_IMP JS_B1 “JUMP”
bind_imp js_b2 “attack”
BIND_IMP JS_B3 “Kick”
BIND_IMP JS_B4 “Pipebomb”
bind_imp js_b5 “zoom”
bind_imp js_b6 “Look”
BIND_IMP JS_B7 “PREV”
BIND_IMP JS_B8 “NEXT”
BIND_IMP JS_LEFT “LEFT”
BIND_IMP JS_RIGHT “RIGHT”
BIND_IMP JS_UP “UP”
BIND_IMP JS_DOWN “DOWN”

After That, In The Game, Tilda or F12 We Call The Console, and… Further, Everything is as usual 🙂

Cheat Commands: (Console in the Game and Enter The Command)

Give Health – Gives Health
Give Power – Gives Strength
Give Nuke – Gives Life
Give Ammo – Gives Cartridges
Give Weapon – Gives Weapons
Give Bomb – Gives A Diffuse Bomb
Give Keys – Gives The Key
Give Forcefield – Gives Temporarily Protecting Field
Give Berserk – Gives Temporarily Supreme
Give Jetpack – Gives A Temporarily Rocket Launcher
Give Kill – Gives One Murder
Give All – Gives Everything
Give Secret – Gives A Secret
Overkill – Removes Monsters
Camera Camera – Allows You to Move The Camera and View the Surroundings
Camera Player – Normal Camera Mode

Some Teams: EXIT, QUIT, PAUSE, HELP, GIVE, SCREENSHOT, NEW,
QuickSave, QuickLoad, Use, Record, Load, Map….

Switches:

Toggle R_Timings
Toggle R_stats
Toggle G_debug – Debug Mode
Toggle G_P_GOD – God’s Mode
Toggle G_fps – First-Person Shooter Mode
Toggle G_rpg – ? SEEN ONE LEGS)
Toggle G_Map_Info – In The Right Corner – The Name of the Current Card
Toggle G_minicon – Migalone Mode (Conclusion Only)
Toggle G_GORE – Blood Mode

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