S.T.A.L.K.E.R Code immortality and money.

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July 2, 2020
3 minutes
209

By Jonny Gamer

S.T.A.L.K.E.R Code immortality and money.

And at the expense of life in S.T.A.L.K.E.R.

S.T.A.L.K.E.R Code immortality and money. Free Download

type of immortality, may anyone forgive me, do not be offended if someone does not like what I did. In the folder with the game open, gamedataconfigcreatures, there is a file “actor LTX open it with notepad” we find the following lines:

[actor_condition]

satiety_v = 0.00000; rate of satiety decrease over time

radiation_v = 0.0001; radiation reduction rate

satiety_power_v = 1110.000055; increase in strength with decreasing satiety

satiety_health_v = 0.0001; increase health when satiety decreases

satiety_critical = 0.0; critical value of satiety (as a percentage of 0..1) when health starts to decrease

radiation_health_v = 0.000; decrease in health when exposed to radiation

morale_v = 0.0001; morale recovery rate

psy_health_v = 0.001; rate of recovery of psy-health

alcohol_v = -0.0003

health_hit_part = 0.0; percentage of hit points spent on taking away health

power_hit_part = 0.0; percentage of hit points spent on taking away power

max_power_leak_speed = 0.0; accumulation of fatigue (max limit to which power is restored) per second of game time

max_walk_weight = 60

bleeding_v = 0.0003; blood loss at nominal wound per second

wound_incarnation_v = 10.003; rate of wound healing

min_wound_size = 0.0256; minimum size of a wound after which it is considered healed

; – when actor in sleep

satiety_v_sleep = 0.00001

radiation_v_sleep = 0.0003

satiety_power_v_sleep = 0.0001

satiety_health_v_sleep = 0.00001

radiation_health_v_sleep = 0.001

morale_v_sleep = 0.0

psy_health_v_sleep = 0.0

alcohol_v_sleep = -0.0005

bleeding_v_sleep = 0.0

wound_incarnation_v_sleep = 0.0

max_power_leak_speed_sleep = -0.00001;

; health_restore_v = 0.0001

;;;;;;;;

; actor_condition only

jump_power = 0.01; 0.005; power reduction with a jump without taking into account the weight of the load

jump_weight_power = 0.05; 0.045; power reduction with a jump, taking into account the weight of the load, for the maximum allowable weight

overweight_jump_k = 5; 10; 10; coefficient of the effect of overweight jump with a weight (multiplied by jump_weight_power)

stand_power = -0.005

walk_power = 0.00001; decrease in power per second while walking without taking into account the weight of the load

walk_weight_power = 0.00005; ; decrease in strength per second while walking, taking into account the weight of the load, for the maximum allowable weight

overweight_walk_k = 5; 9; 10; coefficient of the effect of overloading the load (multiplied by walk_weight_power)

accel_k = 3; 5; coefficient for running (multiplied by walk_power, walk_weight_power)

sprint_k = 75; 150; 185; 180; 200; ; coefficient for “sprint” running (multiplied by walk_power, walk_weight_power)

; lameness

limping_health_begin = 0.0; the health threshold below which the actor starts limping

limping_health_end = 0.0; the threshold of health above which the actor stops limping

limping_power_begin = 0.0; power threshold below which the actor starts limping

limping_power_end = 0.2; power threshold above which the actor stops limping

use_limping_state = on

cant_walk_power_begin = -1; power threshold below which the actor cannot move

cant_walk_power_end = -1; power threshold above which the actor can move

cant_sprint_power_begin = -1; the power threshold is less than which an actor cannot sprint

cant_sprint_power_end = 01; power threshold above which an actor can sprint

and just by the method of verifying the numbers, look and put “0” where there are 1, 2 and other numbers, I think it will not take a lot of time for this, then go look and do not be afraid of anyone.

And if you want a lot of money, there is also a line money = 40; instead of 40 put at least $ 1,000,000 go buy whatever you want. Enjoy the game and do not judge too harshly.

Or a file.

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