S.T.A.L.K.E.R.: Shadow of Chernobyl: Cheat Codes

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February 22, 2024
4 minutes
60

By Jonny Gamer

S.T.A.L.K.E.R.: Shadow of Chernobyl: Codes
S.T.A.L.K.E.R.: Shadow of Chernobyl: Cheat Codes
Open bonuses.
Go Through “Start” to the Run Folder and Select “Unlock Code“(OR RUN THE FILE Setup-BP.EXE From the Installation Folder) and ENTER THE FOLLOWING CODES:

Pseudodog – Open Multiplayer Map
snork – Open Multiplayer Cable Console Keys [“]. Then Enter:

G_ALWAYS_RUN 1 – Include unlimited Running
G_ALWAYS_RUN 0 – Turn Off The Unlimited Advantage Of Codes for Stalkera.
THERE ARE 2 WAYS TO SPEED UP THE GAME:

One. Hydita File: C: \ Documents and Settings \ All Users \ Documents \ Stalker-Shoc \ User.Alx
Eye-Token in Na Na Na Loose:

_Preset Default
AI_USE_TORCH_DYNAMIC_LIGHTS ON
unbindall
BIND JUMP KSPACE
Bind Crouch Krcontrol
Bind Crouch_Toggle Kslash
BIND ACCEL KLSHIFT
Bind Sprint_Toggle KX
Bind Forward Kup
Bind Back Kdown
Bind Lstrafe Kleft
Bind Rstrafe Kright
Bind Llookout KQ
Bind Rlookout Ke
Bind Cam_Zoom_in Kadd
Bind Cam_Zoom_out KSUBTRACT
Bind Torch KL
Bind Night_Vision KN
Bind WPN_1 K1
Bind WPN_2 K2
Bind WPN_3 K3
Bind WPN_4 K4
Bind WPN_5 K5
Bind WPN_6 K6
Bind ArteFact K7
Bind WPN_NEXT KY
Bind WPN_FIRE MOUSE1
Bind WPN_ZOOM Mouse2
Bind WPN_RELOAD KR
Bind WPN_FUNC KV
Bind WPN_FIREMODE_PREV K9
Bind WPN_FIREMODE_NEXT K0
Bind Pause Kpause
Bind Drop KG
Bind Use Kf
Bind Scores Ktab
Bind Chat Komma
Bind Chat_Team Kperiod
Bind Screenshot KF12
Bind Quit Kescape
BIND CONSOLE KGRAVE
Bind Inventory Ki
Bind BUY_MENU KB
Bind Skin_Menu Ko
Bind Team_menu Ku
Bind Active_Jobs KP
Bind Map Km
Bind Contacts Kh
bind vote_begin kf5
Bind vote kf6
Bind vote_yes kf7
bind vote_no kf8
BIND SPEECH_MENU_0 KC
BIND SPEECH_MENU_1 KZ
Bind Use_Bandage KrBracket
Bind Use_Medkit Klbrácket
CAM_INERT 0.
CAM_SLIDE_INERT 0.25
CL_COD_PICKUP_MODE 1
CL_DYNAMICCROSSHAIR ON
G_ALWAYS_RUN ON
G_Autopickup ON
G_BACKRUN ON
G_corpsenum 10
G_EventDelay 0
g_game_difficulty gd_stalker
HUD_CROSSHAIR ON
HUD_CROSSHAIR_DIST OFF
MM_MM_NET_SRV_DEDICATED OFF
MM_NET_CON_PUBLICSERVER OFF
MM_NET_CON_SPECTATOR 20
MM_NET_CON_SPECTATOR_ON OFF
MM_NET_SRV_GameMode ST_DeathMatch
MM_NET_SRV_MAXPlayers 32
MM_NET_SRV_NAME BlackBox
MM_NET_SRV_REINFORCEMENT_TYPE 1
MM_NET_WEATHER_RATEOFCHANGE 1.
Mouse_invert Off
Mouse_sens 0.32
NET_CL_ICURVESIZE 0
NET_CL_ICURVETYPE 0
NET_CL_INTERPOLATION 0.
NET_CL_LOG_DATA OFF
NET_CL_PENDING_LIM 3
NET_CL_UPDATE_RATE 30
NET_DEDICATED_SLEEP 5
NET_SV_LOG_DATA OFF
NET_SV_PENDING_LIM 3
NET_SV_UPDATE_RATE 30
PH_FREQUENCY 75.00000
Ph_ITERATIONS 24
R1_DLIGHTS ON
R1_DLIGHTS_Clip 10.
R1_GLOWS_PER_FRAME 16
R1_LMODEL_LERP 0.One
R1_PPS_U -1.
R1_PPS_V 0.
R1_SSA_Lod_a 64.
R1_SSA_Lod_B 48.
R1_TF_MIPBIAS 0.
R2_aa Off
R2_AA_BREAK 0.800000.0.500000.0.000000
R2_AA_KERNEL 0.Five
R2_AA_WEIGHT 0.250000.0.250000.0.000000
R2_allow_R1_Lights Off
R2_GI OFF
R2_GI_Clip 0.001
R2_GI_DEPTH 1
R2_GI_Photons 16
R2_GI_REFL 0.Nine
R2_GLOSS_FACTOR 1.4
R2_LS_BLOOM_FAST OFF
R2_LS_BLOOM_KERNEL_B 0.7
R2_LS_BLOOM_KERNEL_G 3.
R2_LS_BLOOM_KERNEL_SCALE 0.7
R2_LS_BLOOM_SPEED 100.
R2_LS_BLOOM_THRESHOLD 0.001
R2_LS_DEPTH_BIAS -0.0003
R2_LS_DEPTH_SCALE 1.00001
R2_LS_DSM_KERNEL 0.7
R2_LS_PSM_KERNEL 0.7
R2_LS_SQUALITY 0.Five
R2_LS_SSM_KERNEL 0.7
R2_MBLUR 0.
R2_PARALLAX_H 0.04
R2_SLIGHT_FADE 0.05
R2_SSA_Lod_a 96.
R2_SSA_Lod_B 64.
R2_SUN ON
R2_SUN_DEPTH_FAR_BIAS -0.00001
R2_SUN_DEPTH_FAR_SCALE 1.
R2_SUN_DEPTH_NEAR_BIAS 0.00001
R2_SUN_DEPTH_NEAR_SCALE 1.
R2_SUN_DETAILS OFF
R2_SUN_Focus ON
R2_SUN_LUMSCALE 1.
R2_SUN_LUMSCALE_AMB 0.Five
R2_SUN_LUMSCALE_HEMI 1.
R2_SUN_NEAR 12.
R2_SUN_NEAR_BORDER 0.75
R2_SUN_TSM ON
R2_SUN_TSM_BIAS -0.01
R2_SUN_TSM_PROJ 0.3
R2_TF_MIPBIAS -3.
R2_ToneMap ON
R2_ToneMap_Adaptation 1.
R2_ToneMap_amount 0.7
R2_ToneMap_Lowlum 0.0001
R2_ToneMap_midDlegray 0.6
R2_WAIT_SLEEP 0
R2_ZFILL OFF
R2_ZFILL_DEPTH 0.Five
R2EM 2.
R__detail_Density 0.44
R__geometry_Lod 1.2
R__SUPERSAMPLE 4
R__TF_ANISO 12
RENDERER RENDERER_R2
RS_C_BRIGHTNESS 1.
RS_C_CONTRAST 1.
RS_C_GAMMA 1.2
RS_FULSCREEN ON
RS_REFRESH_60HZ OFF
RS_STATS OFF
RS_V_SYNC OFF
RS_VIS_DISTANCE 1.
SND_ACCEleration ON
SND_CACHE_SIZE 32
SND_EFX ON
SND_TARGETS 24
SND_VOLUME_EFF 0.8
SND_VOLUME_MUSIC 1.
SV_ANOMALIES_ENABLED 1
SV_ANOMALIES_LENGTH 3
sv_artefact_respawn_delta 30
sv_artefact_stay_time 3
sv_artefacts_count 10
SV_AUTO_TEAM_BALANCE 0
SV_AUTO_TEAM_SWAP 1
SV_BEARCANTSPRINT 1
SV_Client_Reconnect_Time 60
SV_CONSOLE_UPDATE_RATE 1
SV_DEDICATED_SERVER_UPDATE_RATE 100
SV_DMGBLockindicator 1
SV_DMGBLockTime 0
SV_Forcerespawn 0
SV_FRAGLIMIT 10
sv_friendly_indicators 0
sv_friendly_names 0
SV_FriendlyFire 1.
SV_Hail_TO_WINNER_TIME 7000
SV_PDA_HUNT 1
SV_PENDING_WAIT_TIME 10000
SV_REINFORCEMENT_TIME 0
SV_REMOVE_CORPE 1
SV_Remove_Weapon 1
SV_RETURNPLAYERS 1
sv_rpoint_freeze_time 0
SV_SHIELDEDBASES 1
sv_spectr_firsteye 1
sv_spectr_freefly 0
SV_SPECTR_FREELOOK 1
SV_SPECTR_LOOKAT 1
SV_SPECTR_TEAMCAMERA 1
SV_Statistic_Collect 1
sv_statistic_save_auto 0
SV_TimeLimit 0
SV_VOTE_ENABLED 1
SV_VOTE_PARTICIPANTS 0
SV_VOTE_QUOTA 0.51
SV_VOTE_TIME 1.
SV_WARM_UP 0
Texture_Lod 2
Vid_Mode 1280×1024

2. RUN THE GAME WITH THE PARAMETER -Noprefetch

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