The Hunter: Call of the Wild: Cheat Engine Table [1.19] {reverse_pigeon}

Home » Video Game Cheats » The Hunter: Call of the Wild: Cheat Engine Table [1.19] {reverse_pigeon}
April 7, 2020
3 minutes
317

By Jonny Gamer

The Hunter: Call of the Wild: Cheat Engine Table [1.19] {reverse_pigeon}

The table was created to give more creative freedom when creating screenshots.

The Hunter: Call of the Wild: Cheat Engine Table [1.19] {reverse_pigeon} Free Download

Tested on the licensed version of the game 1.19, on the popular version, some or all of the scripts may work incorrectly or not work at all.

A brief description of most of the functions:

Time – control of the time of day.

Stop_Animals – stops animals.

Foliage -> Better_Foliage – slightly improves vegetation, but heavily loads the system. Useful for screenshots.

Snow_Footprints – disables footprints in the snow or removes the timer by which they disappear.

noGrass_Pressure – hunter, ATV, buildings and animals stop pressing the grass.

Borderless_Maps – the ability to go beyond the boundaries of the map. Must be activated before crossing the border.

Exposure_Manual – manual exposure control.

HUD – turn off the interface with camera freeze and turn it back on.

Timelapse – control over the speed of changing weather and time.

Weather Effects group:

Freeze_Weather_Effects – control over three types of fog, wind force and something like “image temperature”.

Rain_and_Clouds_Amount – the higher the value, the more clouds and rain.

Rain_Wet – control over the strength of rain, humidity and, in the case of snow, something like a “snow multiplier under vegetation”.

Rain_Snow_Change – if the value is “1”, instead of rain, snow will fall and instead of moisture, snow will appear. If the value is “0” – vice versa. I strongly advise against uploading screenshots with snow on Layton Lake and Hirschfelden maps on Steam. This type of screenshots can be regarded by Steam moderators as “hacked” content, for which you can get a ban.

Wind_Mult – wind force multiplier.

Blue_Tint – light blue / yellow color corrector in shadows.

Stars – the brightness of the stars.

Sun_Moon_Color – RGB color and brightness multiplier of the Sun, its halo and the Moon.

Clouds – the ability to disable both types of clouds.

Graphic Settings – fine tuning of many graphic parameters, such as RGB color of fog, clouds, water, etc., contrast, depth of field, etc..

Free Cam – a group of scripts for a free camera (only a camera, without the ability to use weapons or otherwise influence the world around you when using it). By default, hotkeys are WASDRF (three-dimensional movement) QET (camera rotation). Hotkeys can be changed in the “Free_Camera” script, in the “Assign Hotkeys Here” block.

In this group, the function of teleporting a free camera to a waypoint is implemented. To do this, open the map, put a waypoint and press “Shift + T”.

Camera Teleport POI’s – can also be used to teleport the camera to a previously saved point of interest.

Animals Animations – the ability to set any animation at once for all animals. This is a destructive script because it overwrites the current animation with the selected one. Those. if there are two animals on the map, one of which is eating, and the other is lying on the ground and the walking animation has been selected – after deactivating the script, every time these animals want to lie down or eat, the walking animation will be activated instead. The fix requires a full restart of the game.

Available hotkeys (to change them, you need to select a script and press “Ctrl + H”):

Time – Ctrl + Num *
Time – Ctrl + Num0 … 8
HUD Off – Ctrl + Q
HUD On – Shift + Q
Exposure Manual – Ctrl + Alt + Num *
Exposure – Ctrl + Num6.9 and Ctrl + Num6.9

You can download Cheat Engine from our server here.

    How do you rate The Hunter: Call of the Wild: Cheat Engine Table [1.19] {reverse_pigeon} ?

    Your email address will not be published. Required fields are marked *