During the game, press the key combination [CTRL] + [SHIFT] + [C] to call the console.
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Then enter the code (respect the case of characters).
Kaching – $ 1000 money
slowMotion # – Game speed at # (0-8)
aging -on – Include age
aging -off – Turn off age
moveObjects on – Enable moving objects
moveObjects off – Turn off moving objects
autoPatch -on – Auto-update on.
autoPatch -off – Auto update off.
expand – Expanded console
help – Show the list of codes
exit – Exit
Additional codes.
To enter additional codes, enter “boolProp enablePostProcessing true” (without quotes) in the console, then enter:
bloom rgb # – Add Blur Effect (0.0-1.0)
vignette # # # – Blur Edge of Screen (0.0-1.0)
filmGrain # – Makes Screen Grainy (0.0-1.0)
letterBox # – Adds Letterbox Effect (0.0-0.4)
Motherlode – $ 50,000
deleteAllCharacters – Delete all Sims
fiktilus – surround the house with water
Press the combination [CTRL] + [SHIFT] + [C], and type:
intprop censorgridsize 0 – turns off censored squares.
intprop censorgridsize 8 – includes.
Terrain change.
To change the terrain between desolate and temperate enter the codes “TerrainType desert” or “TerrainType temperate”.
StretchSkeleton (number) – Make your Sim smaller or taller. 2.0 is double size, 0.5 is half size, etc..
IntProp maxNumOfVisitingSims 8 – You can invite more guests to the party. You can change the last number for the number of guests invited. The code is entered in the neighborhood.
BoolProp snapObjectsToGrid [true / false] – Use “false” to place objects outside the grid.
BoolProp testingCheatsEnabled [true / false] – Use ‘true’ to increase CAS (Create Sim) capabilities.
Boolprop constrainFloorElevation [true / false] – Use ‘false’, makes it possible to raise or lower the level of a floor with already installed objects.
BoolProp simShadows [true / false] – Rotate sim shadow.
Vsync on \ off – Turn on hidden animation of the game. Possible errors.
BoolProp displayPaths [true / false] – True – you see the path along which the sim is going somewhere.
FaceBlendLimits -on \ off – When creating a child in CAS, this code can turn off restrictions on creating a face
GameVersion – You will see the version of your game