Dark Void: Save Game (Upgraded Arsenal)

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March 11, 2021
4 minutes
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By Jonny Gamer

Dark Void: Save Game (Upgraded Arsenal)

I’m spreading my next savegame for the people, already for the game “Dark Void 2010”. Someone didn’t like the game, I understand, but personally I liked Pts, great music, great shooting gallery, great landscapes. Most of all I was impressed by the destruction of large opponents, one run along the ridge of walking artillery is worth what!

Dark Void: Save Game (Upgraded Arsenal) Free Download

In this game, there is a weapon pumping system that affects repeated passes. The problem is that you need to complete the game several times in order to accumulate points from killed enemies for a complete weapon upgrade. But don’t panic – I already did it for you! If someone wants to shoot with the best weapons in this game, use my savegame! One but – you have to play with my profile, tk. saves are tied to each specific profile. But I hope it won’t hurt you.

To install the savegame, unpack the archive and place the profile.dvp file in the My Documents / My games / Airtight / Dark Void directory, and the AutoSave.dvsave file in the My Documents / My games / Airtight / Dark Void / SavedGames directory.

In this savegame, weapons are fully pumped. I am attaching a list of weapons and recent improvements, as well as tactics for working with this weapon:

Observers:

Machine: enemies explode upon death, damaging nearby allies. Recommended for shooting all infantry units.
Disintegrator: the striking force and the area of ​​destruction are increased, ordinary enemies die from the first hit in the amount of several pieces on an area of ​​several square meters. This weapon is quite effective as air defense, if you do not shoot at the moving flying infantrymen, but shoot them down while hovering. Also, the disintegrator is effective against knights (a flying machine that looks like a snake with two arms).
Sniper rifle: reduced recoil and increased damage (without this upgrade, playing with a rifle is unrealistically difficult, the movement of the sight is not smooth, but sharp, it is impossible to aim at a distant enemy simply. With the upgrade, the situation more or less normalized – the rifle is shootable). It is convenient for her to shoot at entrenched enemies from a high position, because in this position, part of their head is clearly visible behind the cover.

Survivors:

Machine: the machine gun shoots explosive cartridges, it is recommended to shoot all infantry units, as well as in the crowd (sometimes enemies are a handful).
Magnetar: Shoots magnetic charges, which ricochet off the walls to rush to enemies. A paralyzing and at the same time destructive weapon – enemies hit by a projectile fall into a magnetic field, where they are electrocuted and lifted into the air. The stream is capable of capturing several enemies close to each other. Attention! Sometimes an electric shower alone is not enough for a common enemy! But you can repeat, or shoot them while they are in the air from another weapon.
Magnetar is perfect: it has a lot of charges, it kills a knight with a few hits, and it perfectly smokes out enemies who have stuck in cover! Shoot between two shelters and all the enemies behind them will be in the air, where you will shoot them!

NOTE: This weapon has a fun and useful function – if they shoot at enemies standing on small ledges or “balconies”, the magnetic field will begin to climb the wall in an arbitrary direction, dragging the captured enemy, which will fall down and break when this field is dispelled. In one playthrough, I watched this joke at least 5 times! =)
Tesla Coil: the latest improvement allows the coil to fire without heating. This is a very powerful weapon, it roasts enemies quickly enough. If you are lucky in an air battle, when this weapon is exposed to an enemy flying saucer flying by for more than 2 seconds, you will explode it. But the saucers do not fly past you often, so you have to hover for a long time until a flying saucer flies past you, which is fraught with the fact that you will be shot down. Nevertheless, in one battle I managed to knock down 3 saucers before I got tired of it and I did not switch to the next more effective weapon:

Jetpack: a fully upgraded knapsack shoots not only from machine guns, but also from the rocket launcher received from the last upgrade (at your order as an alternative firing mode). The number of rockets is not limited. In addition, the missiles have a magnetic head, so when flying past the enemy, they immediately aim at him and begin to pursue. The rate of fire of missiles is about 2 per second, you will destroy any enemy!

Good luck in destroying the enemy!

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