Don’t Starve Together Admin Commands and Console Cheat Codes

Don’t Starve Together Admin Commands and Console Cheat Codes

The Don’t Starve Together game guide focuses on admin commands and console code. This guide is for those who like to build an empire or just want to have fun !!! When writing this manual, we collect a lot of information for you from several sites. We hope this guide helps you.

Don’t Starve Together Admin Commands and Console Cheat Codes

Before anything

The command console is enabled by default. If for some reason this is not the case, you first need to find “client.ini”. This can be found in the “DoNotStarveTogether” folder, located in the following ways:

  1. Windows, Mac: <Docs> \ Klei \ DoNotStarveTogether \ client.ini
  2. Linux: ~ / .klei / DoNotStarve / client.ini

Open it with notepad or other text editors. Find the [MISC] section and make sure you have ENABLECONSOLE = true below it. If it turns out to be false, change and save it.

The default key for opening the console in the game on English keyboards is “~”. This can be changed at any time in the control menu.

The note:

  • All of the following commands are compiled from various sources, some of which may be protected by copyright. All information presented in this article is completely non-profit.
  • Resource call lines have been calculated enough to be used without breaking the game. All you have to do is copy the commands (except for spaces and sections <>) and paste and control panel, and then press enter.
  • You must re-enter almost every command after loading the world.
  • The command line appears only once, even if it may belong to another element.

Server Commands:

  1. Resurrect player: AllPlayers [number of players]: PushEvent (‘respawnfromghost’)
  2. Player Teleport: c_goto (AllPlayers [number of players])
  3. Teleport another player to you: c_move (AllPlayers [number of players])
  4. Show map – Self: for x = -1600,16,35 make for y = -1600,1600,35 make ThePlayer.player_classified.MapExplorer: RevealArea (x, 0, y) end end
  5. Show map – All players: for k, v in pairs (AllPlayers) make for x = -1600,1600,35 make for y = -1600,1600,35 make v.player_classified.MapExplorer: RevealArea (x, 0, y) end end end

Main raw materials:

  • Mowed grass x 40: c_give (“cutgrass”, 40)
  • Flint x 40: c_give (Flint, 40)
  • Twigs x 40: c_give (“twigs”, 40)
  • Cut tabs x 20: c_give (“undercuts”, 20)
  • Petals (Flower) x 20: c_give (“petals”, 20)
  • Log x 20: c_give (“log”, 20)
  • Rocks x 40: c_give (“stones”, 40)
  • Manure (feed) x 20: c_give (“feed”, 20)
  • Silk (Web) x 20: c_give (“silk”, 20)
  • Pigskin x 40: c_give (pigskin, 40)
  • Charcoal x 40: c_give (“charcoal”, 40)
  • Gears x 5: c_spawn (“gears”, 5)
  • Seeds x 10: c_give (“seeds”, 10)

Raw foods: <Most Used>:

  • Dragon Fruit x 10: c_give (Dragon Fruit, 10)
  • Meat x 10: c_give (“meat”, 10)
  • Monster Meat x 10: c_give (“monstermeat”, 10) <Give the Pig to become an ally>
  • Butter x 10: c_give (“butter”, 10)
  • Honey x 10: c_give (“honey”, 10)
  • Berries x 20: c_give (“berries”, 20)
  • Pumpkin x 10: c_give (“pumpkin”, 10)
  • Mandrake x 5: c_give (Mandrake 5)
  • Carrot x 10: c_give (10 carrots)
  • Watermelon x 10: c_give (“watermelon”, 10) <Sometimes it doesn’t work>

Season Raw

Raw materials: (need winter)

  1. Beef wool x 10: c_give (“beefalowool”, 10)
  2. Coalefant barrel x 10: c_give (“trunk_sammer”, 10)
  3. Coalefant trunk (winter) x 10: c_give (“trunk in winter”, 10)
  4. Cat tail x 5: c_give (Cocktail, 5)
  5. Thick Fur x 5: c_give (“bearger_fur”, 5)

Raw Material: (need spring)

  1. Moleworm: c_give (“mole”)
  2. Tentacle Spots x 10: c_give (tentacles, 10)
  3. Bone Shards x 10 c_give (Bone Shard, 10)

Raw materials: (summer is necessary)

  1. Ice x 40: c_give (“ice”, 40)
  2. Cactus Flower x 10: c_give (“Cactus Flower”, 10)

Agriculture

Bifalo Farm:

  1. Horn of Bifalo: c_give (“horn”)
  2. Walrus Tusk: c_give (Walrus Tusk)
  3. Steel wool: c_give (“steel wool”)

Bee Farm:

  1. Honeycombs: c_give (“honeycombs”)
  2. Bee: c_give (“bee”)
  3. Butterfly Wings x 10: c_give (Butterfly Wings, 10)

Spider Farm:

  • Spider Eggs: c_give (“spidereggsack”)

Rabbit Farm:

  • Bunny Puff x 5: c_give (“manrabbit_tail”, 5)

Material for making weapons:

  1. Rotten Egg x 10: c_give (“rot”, 10)
  2. Beagle Tooth x 10: c_give (goose paw, 10)
  3. Crow’s Feather x 10: c_give (“feather_crow”, 10)
  4. Crimson Feather x 10: c_give (“feather_robin”, 10)
  5. Azure Feather x 10: c_give (“feather_robin_winter”, 10)
  6. Saffron Feather x 10: c_give (“feather_canary”, 10)

Material for craft magic:

  1. Dark Petals x 10: c_give (“petals_evil”, 10)
  2. Live Log x 20: c_give (LiveJournal, 20)
  3. Nightmare Fuel x 20: c_give (“Nightmare Fuel”, 20)
  4. Rabbit: c_give (“rabbit”)
  5. Blue Gem x 10: c_give (“bluegem”, 10)
  6. Red Gem x 10: c_give (“redgem”, 10)
  7. Batilisk wing x 5: c_give (“bat wing”, 5)

Other raw materials:

  1. Ashes x 10: c_give (Ashes, 10)
  2. Light bulb x 10: c_give (“light bulb”, 10)
  3. Marble x 40: c_give (“marble”, 40)
  4. Mosquito bag x 10: c_give (“Mosquito bag”, 10)
  5. Nitra x 20: c_give (Nitra, 20)
  6. Arachnoid gland x 20: c_give (Arachnoid gland, 20)
  7. Stinger x 10: c_give (“sting”, 10)
  8. Rot x 10: c_give (“spoiled food”, 10)

Crafted Item: <Special Items for Combat and Research>

  1. Krampus Sak: c_give (“Krampus_sak”)
  2. Dark Sword: c_give (“night sword”)
  3. Night Armor: c_give (“armor_sanity”)
  4. Fire Staff: c_give (“Fire Staff”)
  5. Ice Staff: c_give (“icestaff”)
  6. Tulecite Club: c_give (“ruins_bat”)
  7. Suit of Tulecite: c_give (“armor points”)
  8. Lazy Explorer: c_give (“orange”)

Just for fun 🙂

  1. Summon Moose / Goose: c_spawn (“moose”)
  2. Summon Antlion: c_spawn (“antlion”) <Desert Only>
  3. Summon Bearger: c_spawn (“bear”)
  4. Call Deerclops: c_spawn (“deerclops”)
  5. Summon Spider Queen: c_spawn (“spider”)
  6. Summon Bee Queen: c_spawn (“beequeen”)
  7. Summon Ancient Guardian: c_spawn (“Minotaur”)
  8. Summon Malbatross: c_spawn (“malbatros”)
  9. Summon Toadstool: c_spawn (toadstool)
  10. Summon Treeguard: c_spawn (“leif”)
  11. Summon Klaus: c_spawn (“Klaus”)
  12. Summon Ancient Fuel Weaver: c_spawn (“stalker_atrium”)
  13. Summon Dragonfly: c_spawn (“dragonfly”)

This concludes the guide to using administrative commands and console code. Hope this helps you. If something is wrong or you have suggestions, please let us know and comment on us. Have some fun.

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