Phoenotopia: Awakening: Video Game Overview
Two-dimensional platformer Phoenotopia Born on the NEWGROUDS site in 2014. Flash game has become a hit and, like SUPER MEAT BOY And Alien Hominid, I looked at the platform more serious. First of all, the choice fell on the Switch, where and complained Phoenotopia: awakening – Remake of the Old Project. On time, because it looks like Hollow Knight, Indivisible And Owlboy, which are now in price.
Children of Postapocalipse
Creator Phoenotopia – American of Vietnamese origin Kuang Tran (Quang TRAN), Programmer, Designer and PR. For the sake of release Phoenotopia: awakening He established the company Cape Cosmic. Naturally, six years ago no Hollow Knight And Dead Cells There was no messenger, and Tranny Focused on Cave Story and controversial Zelda II: The Adventure of Link. Especially a lot Phoenotopia borrowed from the second game.
The plot in the remat remained familiar. People brought to the point that I had to hide underground for a long time until the surface came to myself. The civilization of the future resembles the Middle Ages with science fiction bending. Our descendants find and rely on robots and at the same time rely on crossbows and axes.With a sense of humor at Cape Cosmic order.
And on the bits. Just a bike armed Gale, a girl with pink hair out of a shelter. Once a spacecraft abducts all adults in the village. Children think they are doomed. Gale’s starry hour: she goes to look for adults and on the way expands the arsenal and makes useful dating.
In remake Cape Cosmic Redrawal graphics, changed the interface (alas, it is scary bulky), added more objects for collecting, secrets, characters, weapons, expanded locations. Cities and dungeons We explore overlooking the side of the world map you climb with a view from above (as in the ancients Dragon Quest): There are enemies in it, you will get them – the combat engine will start. However, the enemies are easy to escape. Rush around the map you are free anywhere, only worth it? As accepted in the metriculum, access to a number of zones is closed to the pore: here you need to blow up stones, there – get a lantern, here – swim on the other side ..… and I can’t swim guil.
Bad behavior
Studying the native yard and starting dungeons, Gale masters jumps (ordinary and running), pulls the boxes, crawls along the nora, rides the cubera, allowing weak and charged blows into the course. Management is convenient, although there is a response delay.
Like the girl, even early opponents like frogs and volatile mice. She herself alone almost no one to put any1. No protection, buying armor improves the situation except a little bit. Well, though health glasses do not take a random contact with the enemy – he must certainly attack to drive damage.
In addition to the health scale, there is a strip of endurance – it is responsible for how many attacks in a row will hold our lady. The presence of “stamina” slows down the disassembly. On the other hand, location is often tiny, opponents rip out and cut down Gale. IN Hollow Knight You learn from your own mistakes, and in the game Cape Cosmic Dozens of attempts to go through a difficult place just more annoying.According to the developers, Phoenotopia: Awakening is inspired by Dark Souls and Super Smash Bros.
Yes, fights – far from the best gearboard Phoenotopia: awakening. However, they are not responsible for the first impression – the platformer attracts a detailed pixel art. Developers provided a decent personnel frequency, allowed to bring closer to the camera, wrote relaxing music and inserted suitable sound effects (as the agent of Gale raises after another resurrection!), took care of the silent animations – let’s say, the heroine is sinking, you look in a smile: so funny scene is furnished.
Loved on beauty – return to the harsh reality. With a variety of weapons in Phoenotopia: awakening no problem. Something will be given to you (a slingshot, where the sight is moving in itself), something you will achieve in the course of an interesting quest (bombs), let’s buy something (crossbow). By robbing prices! Cheap items B Awakening No. Want a fishing rod or a little expand inventory – empty pockets. Then – Stay and Grindi, Crush Vase and open the chests. Automatic saving is missing, that is, at any time you can lose a pennie, mined by routine stripping of dungeons and towers. Checkpoints arranged the nefple. It happens, to the boss you have to stall through several screens and listen to his brave duty in front of a duel.Trash in money processes a special machine. Production – non-frequency!
Slying gameplay
The core of the gameplay is such – drown, talking with numerous NPCs, shake endless rooms. What it delays against the background of good-natured Owlboy and hardcorn Hollow Knight? As it turned out, Cape Cosmic Solving diluted the gameplay by various things and pleasant trifles.
The cities are scattered mini-games: Parkur, destruction of boxes for a while, tire. If NPC went to make a “dirty work” for Gale, then it will not be ignored – it will be offered not just to wait, but to have a hide and seek with kids. New obstacles arise in labyrinths: new obstacles: puddles, sanding sands, stretch marks … Activate some really find the “antidote”, as in the case of carnivorous flowers and a flicker root.Gale visits the hairdresser to repaint hair. If it flashes the carnivorous flower, the paint will wash.
IN Phoenotopia: awakening Enough puzzles. Some of them are related to the playing melodies on the flute: you first need to find out the sequence of notes, then reproduce as in The Legend of Zelda: The Wind Waker. Other puzzles are stretched to a whole tower – you should think about how to get to the top tier. True, sometimes developers refuse to feel the sense of measure and similar segments are too long.
And, of course, cooking food. The mini-game is ingenious fit in the gameplay. Gale knocks out food from enemies and shoots lizard dancing along the walls. Pieces of meat, fruits and eggs differ not only by how many health points are restored, but also the time necessary for reception. In battle, the difference may be fatal. To raise food features, prepare it. So, having met the extract and fire, be sure to divide the fire!Culinary mini-game furnished in the form of QTE. Spoiled supplies? Not trouble, give a burnt omelet to fertilizer.***
Phoenotopia: awakening – Curious game, but she will try hard to do not like. To go further, experiment. Or give up and return later. The main thing is not to be limited to the only strategy. While creative platformer is available exclusively on Switch. In the future, it will look at the PC and console Sony And Microsoft.
Pros: Cute picture;Management is more convenient than in Indivisible;I am glad to the attention of the authors to the little things: from the yooch of livestock in the background to the stonepads from the explosions;Original approach Cape Cosmic To side deeds.
Minuses: frequent jumps of complexity;In the local stores – strictly crisis prices for everything (to have grinding).