Cloudpunk: Video Game Overview

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October 4, 2022
8 minutes
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By Jonny Gamer

Cloudpunk: Video Game Overview
Remember flying cars from “Running on the blade”, “Fifth Element”, “Immortal: War of the Worlds”? These futuristic cars flashing on the background of rain and neon, became one of the fetish, without which at least one fan of Cyberpenkovsky worlds invented at least one fan William Gibson (William Gibson) and Philip K. Dick (Philip K. DICK). And now I finally got a game that gives us the opportunity to be on the site of the driver of the wonder cars, to become a hero Bruce Willisa (Bruce Willis), who lavaled on his taxi among air traffic jams in “Fifth Element”. More precisely, not a hero, but heroine.

Life loan

Yes, B Cloudpunk We play for a girl by the name of the wound, which works on the title and, of course, the illegal delivery service. She has just moved from somewhere from the east to the niviss – a huge and now the only city inhabited by people. Wounds not that wants to fix it here – just no choice.

Gradually, we learn about her past life. At the homeland of the heroine, where farmers lived and worked, the ranks felt in nature, it was fed, which is called natural-rods and saw live birds. And here, in a huge city, hung somewhere between the sky and the earth (or even the ocean?), artificial bird sellers, having learned that the girl saw live falcon, drive her away, so as not to embarrass buyers. Android dealers offer drugs and stimulants, then pies with artificial cherries or gashing without caffeine, but with a real sugar.

But there is nowhere to go – a long service is going on. Therefore, I sell everything, even the body of your favorite dog (Camus’s mind she kept on the flash drive and moved to the computer system, making a personal assistant), the wound moved to the niviss. In this huge city, where in all the laws of Cyberpunk there is an upper area, a spire (there are the richest and arrogant), the average (for, respectively, the middle class), as well as slums and wastely outside “zero-gates” – thereHow to survive and sometimes literally freeze free or unwitting garbage of society.

Working on the “clawpunk”, wounds on his flying Hower of different models will be there and there, and there. The main thing is to deliver and pick up the parcels without asking extra questions ..Cloudpunk: Video Game OverviewSome inventory items will be needed to access certain locations.

Normal story

At first everything goes exactly. We are practically silent and deliver the parcels through the large city, communicating mainly with Unnamed to the time before the time by the dispatcher “Claudpanka”. But after a while evening (or rather, the night) ceases to be languid.

AI, who considers himself to be God (well, or those surrounding magnificently confident in this) and hints to us for the coming destruction of mankind;hacking;illegal access to forbidden data;attempt to arrest heroine;Unexpectedly the salvation from the criminal authority, on which then it is necessary to work, – there is a large classical, but an interesting cybernak history.

We have to make decisions – both local, related to the personal stories of our customers and important, plot. In parallel, there is an increasingly for communication with the dispatcher, for whom the voice survived by the tragedy also hides.

The main thing is people. And Android

It is personal stories – hardly the most valuable thing that is in Cloudpunk. Even if you fulfill only plot orders, do not be distracted in the parking lots to run on foot and talk with someone, the ranks will know a lot of interesting things and meet a variety of characters with their problems.Cloudpunk: Video Game OverviewAnd who will say that this city is not alive?
One android cook who sold everything valuable for the sake of moving on the spire and temporarily remaining only as AI on the disk, all the way will tell how he is glad that he will become a member of the “Higher Society”. And in the end, he is waiting for the position of the younger assistant to clean the premises (simply a cleaner). We will meet more (and even carry out the investigation associated with him) the scarlet android-detective, who speaks as if he voiced the text in some old nair film or reads novels Raymond Chandler Raymond Chandler). “Hearts of debt workers were black of the very black morning coffee …” – “Why are you talking so strange?”-” The lady thought that the roof went on the best and cheapest detective in Midtown. It seems she was not so far from the truth … “

But in fact, a little funny in life in the life of the inhabitants of neon-rainy. Once we, for example, come to a challenge to a person who gathered on a journey to the spleen and asks to give all his savings to the family. The dispatcher explains – he knows well what will die, but in order to take a look at the sky at least with one eye, ready for everything. And before the wound, the choice arises: to remove the things a family, as she asked for, or transfer everything to the Klaudpanka warehouse to cover the debts of the Customer, and did not pay for the contract.

The electricians will dream of dreams

Well, if you make stops and not only to deliver plot orders from the point A to the point B, but also freely explore a huge, perfectly worked in the city, then the number of interesting stories will increase at times. Just so you will meet with a mad elevator, confident that his destination is not to transport, but devour people. Or get acquainted with the engineer trying to save the priests from destruction – entire buildings fall here with curls. And no one will be forbidden to return to him to find out what has changed.

Almost most characters here – android. Some ask us to get a dermis growing temporary skin. Other need perfocards to remember everything. And it is only a small part of the characters with whom you can meet if you wish to meet.Cloudpunk: Video Game OverviewElectronic dog – excellent companion.

History and scenery for her

With Gameplay B Cloudpunk everything is not so unambiguous. If only because it is almost no here – in fact, it is a “walk simulator” (and in this case – “flights”), where the whole value is in the plot, dialogues and characters. You can buy food, water, coffee for injury, but she has no hunger parameters, thirst or fatigue. You can repair our xow, which is not easy to manage and is often crashed, – but to fly and perform tasks, it turns out even on the bodied, the benefit on its TTX is hardly reflected. You can buy wounds of clothes and furnish it with an apartment, adding a gaming console, a mirror or, for example, a dog booth to the interior (from respect for funny, but now only an electronic cops). However, all this on the gameplay also does not affect.

Performing tasks, we open access to improvements for cars, which then need to be purchased at repair stations – so, you can put nitro and lateral boosters. But this is not much reflected in the gameplay – well, except that your Khova will be slightly faster and stronger. The opportunity at some point to change the car and choose more cool – this is also from the sphere of lyrics, aesthetics, not physicists and real influences. The only thing here is really needed – on time to refill cars.

Also, many complain about the inconvenient camera and “tank” management during pedestrian stages, when we run after parking to seek quest characters, cardiac cards and various trash for sale. I, too, with this at first there were problems, but in the end I am quickly used to get used – there is nothing criminal here.

With parking there are no problems.
***
Yes, K Cloudpunk can be approached with a purely formal, playable point of view and blame the game that there is not enough mechanic who are so asking here and which were, for example, partially implemented in a similar structure and the subject matter of the oldest Scrapland. But then let’s remember what it turned out for the project American McGee (American McGee) and Studios MercurySteam Entertainment, which received mixed reviews in many ways because of the gameplay.

The authors Cloudpunk, Apparently, soberly assessed their strengths and did not want the unsuccessful mechanics to crumble the entire atmosphere and distract us from stories and characters. This, I repeat once again, first of all narrative and very meditative, playing with its atmosphere. And personally for me long in love in “Running on the blade”, This bid has played. Yes, the voxel megapolis is largely static, but many memorable heroes give a sense of dive. I and without gameplay crutches and reminders wanted to repair cars, periodically feed the heroine, buy her new clothes, furnish it (more precisely, our apartment). Because I believed – this city lives, as you live and try to overcome this unusual night, the girl named Wound and her dog dog, living in a computer with a low clock frequency.

Pros: interesting story;Elegantly realized and insanely beautiful megalopolis, covered with rain and neon;Accompaniment of magical syncing, sometimes reminding soundtrack to Blade Runner from Wangelis (Vangelis);many memorable characters and their stories that we sometimes affect your decisions.

Minuses: Gameplay may seem too low-fat;To the control and behavior of the camera during pedestrian sites you need to get used to.

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