Hades Took The Most Rewards On The First Award Of The International Game Developer Association

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November 29, 2022
2 minutes
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By Jonny Gamer

2021th nearest to the end, but not yet everyone summed up the results of last year. For example, Global Industry Game Awards is the first in the history of the International Association of Game Developers.

Most of all the awards snapped:

  • Hades – nine.
  • Ghost of tsushima – four.
  • THE LAST OF US PART II And Half-Life: Alyx – Three.

Unlike most premiums, Global Industry Game Awards honors entertainment (and not only them) rather for technical parties than, for example, for superiority in its genre.

Decoration

  • 2D animation – Hades.
  • 2D characters design – Hades.
  • 2D-design environment – Ori and The Will of the Wisps.
  • 3D animation – THE LAST OF US PART II.
  • 3D characters design – Cyberpunk 2077.
  • 3D surroundings design – Ghost of tsushima.
  • Cinematography – THE LAST OF US PART II.
  • User interface – Hades.
  • Visual effects – Noita.

Sound

  • Music – Doom Eternal.
  • Audio code – Ghost of tsushima.
  • Voice – Hades.

Design

  • Innovation in accessibility – Assassin’s Creed Valhalla.
  • Gameplay Design – Fall Guys: Ultimate Knockout.
  • Level Design – Half-Life: Alyx.
  • Game design of the educational game – POLY BRIDGE 2.
  • System Design – Hades.
  • User interface – Hades.

Design and technology

  • Achievements in new technologies – Half-Life: Alyx.
  • Artificial intelligence – Assassin’s Creed Valhalla.
  • Audio technologies – Ghost of tsushima.
  • Engine technologies – Unreal Engine 4.
  • Gameplay technologies – Half-Life: Alyx.
  • Graphic technologies – Noita.
  • Network technologies – Microsoft Flight Simulator.
  • System Technologies – Watch Dogs: Legion.

Support

  • Work with the community – Among us.
  • Buyers support – Fall Guys: Ultimate Knockout.
  • Marketing – Xbox Game Pass.
  • Manufacturing / Management – Insomniac Games.
  • Quality control – Doom Eternal.
  • Research and analytics – Microsoft Flight Simulator.

Narration

  • Dialogues – Hades.
  • Narration design – Hades.
  • History – THE LAST OF US PART II.
  • World creation – Ghost of tsushima.

Rest

  • Representation – Hades.
  • Ambitious indie studio – Kinetic Games.
  • Variety and inclusiveness – Microsoft.

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