Defend The Rook: Overview Video Games
“Rogaliki”, the stands, the protection of the tower – all this is one of the most popular genres in indie. And all this connects to Defend The Rook. How tasty it turned out such a cocktail?
Queen, Pawns IMAGYSTER
Defend The Rook Stylized under a desktop game, where we are on the board in step-by-step mode move the figure of a warrior, a thief, a wizard and your own castle, we put the traps and protective towers to fight off the attackers. And owns Master’s figures, which thus helps some Golden Queen – she turned to him for help to cope with her enemies and capture more gems.
It is clear that the mixture of “Roganic” and the protection of the tower is not about the plot, but he also has. And moreover, the story is even capable of surprising once – at least during the first passage.
Here everyone builds ingenious plans.
The fact that during new races, with the total number of chapters and the same plot tasks, is able to surprise, with the total heads and the same plot tasks, for example, in the first passage, there were reasonable mushrooms among others, and in the second they were no longer fought,but I almost immediately met the vampires. And each time, in addition to old friends, new enemies can come across, under which they will have to adjust tactics.
At the same time, each oppositioning fraction has its own characteristics. For example, the vampire leader is invulnerable until we destroy his army, the northern barbarians make a bet on artillery, and the coral hydra every move is divided into new heads that seek to surround our heroes.
The game randomly determines which regions we will visit to a meeting with the final boss.
All for a bargaining
In each chapter, we need to beat off five enemy waves, and in the final, naturally, the boss appears. We use not only heroes, but also towers that differ from the shooting range, and traps – originally available barrels, overlapping passage and distracting enemies, as well as freezing spikes. In addition, global spells can be applied to treat their heroes, give them an additional move, destroy their own towers (then they will like all enemies in the reach of reach) and so on. True, the number of such skills is limited and does not grow between the waves, so you have to think carefully when to use them.
Looks like a game neat and nice.
After each reflected wave, it is allowed to choose an improvement for one of the three heroes – for example, to teach the wizard to throw lightning, which cause damage at once to several opponents, to reduce the wave armor, but add mobility (affects the distance of moving to its move) or give the warrior the ability to accumulate powerIf he did not attack him. Variants of mass. And in case of injury or death of someone from our wards you will be offered to treat them and resurrect them, but here you have to decide how important it is to teach another fighter with a powerful ability.
In addition, after each chapter, the store can be purchased for earned gold improvements for traps and protective towers, as well as pumping your lock – it is not only banal gains to the level of health and range of attack, but also new opportunities, like chain lightning, multiplication of damage forEach attacked enemy, opportunities to get an additional trap when destroying the construction and so on.
And we pump the heroes for experience, we constantly solve, to whom to spend the overall stock “Exppass” and what upgrades of two options for each character to choose – add, for example, the magician of health glasses or make her attacks penetrate through armor.
Each time you choose between alternative variants of pumping.
After each race, global improvements acquired for especially rare crystals become available. So we open new types of global spells, towers and traps, the opportunity to meet unique figures on the battlefield – for example, goblin with bomb or healing mushrooms. Plus, you can open more prestigious classes of heroes to take into the next passage instead of a warrior, for example, barbarian, and instead of a wizard – sorcerer. And before the new race allowed to choose a preferred set of spells and traps.
Finally, there is a modifier system. They make enemies and bosses stronger, reduce the effectiveness of treatment or cancel the healing procedures at all, increase the prices in the store and even add a gang of hunters on a master to the board. And in return, we will access the advanced options for heroes, towers and traps. True, such modifiers opened far from immediately.
Global improvements are not seeing.
Together or apart?
All these upgrades have an important detail – many of them are focused on giving bonuses to each other allies. It can be done so that the magician beat his own, and those from this have become only stronger. Or so that the towers automatically attacked those who cause the thief damage.
And vice versa, with the improvement of heroes there are options when they become stronger if there is no one from the adjacent cells from the cams or allied towers / traps. That is, we get the opportunity to choose the style and tactics of passing.
Every time it can be seen in advance where the enemies will go, – it is important to arrange their figures correctly.
And everything would be nothing but in Defend The Rook Still, there are problems with the balance. Or is I so smart, since they spoke. In any case, with other things being equal, the sorceress seems stronger and more useful than the others – first of all, at the expense of a large range of attacks and the availability of cheat skills, when other opponents are automatically attacked when killing the enemy. Although it cannot be said that because of this, the passage becomes too light – with bosses such focuses do not always pass.
Still arise problems with fonts.
Defend The Rook Looks like an interesting mixture of “Rogalika”, a card game and a “tower defense”, which only at first glance seems poorly to the content, and after the first and subsequent passages, there are many new characters and enemies, towers, traps, spells, and so on. Yes, not all of this may need, especially considering problems with the balance. But in any case, the game leaves a pleasant impression and deserves the attention of the fans of the genre.
Pros: Interesting gameplay at the junction of “Roganica”, showers and “tower protection”;You have to think tactically and choose the style of passage;Many species of enemies with unique features;Mass of upgrades;pleasant art design.
Minuses: There are questions to the balance – some characters look stronger and more useful than others.