Battlefield 1943 moved
May 30, 2022
1 minute
150
If with Battlegrads and Battle Blizzard everything seems to be in perfect order, then with Battlefield Electronic Arts – so-so. This is about Battlefield 1943, Moreover, only about the computer version (the consoles went back in July). Rumors about the transfer of the release of the game at the beginning of 2010, somewhere with a week wandered over the network until they were officially confirmed by the project producer Gordon Van Dyak (Gordon Van Dyke).
Causes of Wang Daika delay – diverse and respectful. Here and the absence earlier on PC games using the engine FrostBite, What gave console projects to a significant temporary order, and the presence of a large number of unique features in the computer version that demanded additional studies, and supporting joysticks for flying transport, and standard optimization for the ninth and tenth “directors”, and even problems with the configuration of the servers. In general, it is not even a car, but the composition, but developers work and someday develop. Gordon, in any case, no hope for it does not lose. Let’s not lose and we.