Players Chose The Archeage Economic Model In Russia

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December 7, 2022
2 minutes
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By Jonny Gamer

Multiplayer role-playing game Archeage From the creators of popular in certain MMORPG circles Lineage, Based on the Cryengine 3 engine, at the beginning of this year, started in South Korea and, judging by the reviews, he brought her inhabitants a lot of joy. Very soon the project will be launched in Russia and it will be based, to universal flashes, at the South Korean business model.

At the end of September Mail.RU arranged a presentation Archeage For Russian fans, which it turned out that the company plans to supplement the original freactive business model: she intended to introduce virtual money into the game economy – “Arches” who are acquired for Real. Before this native currency Archeage were “crystals” that could be completely calm in the game itself. Players such a step from the company perceived negatively and began to sign a petition for the abolition of the so-called “Arch”.

Later representatives Mail.RU stated that the company is not acceptable to the above reforms – the initiative proceeded from Xlgames. After a series of protests from users Mail.RU decided to enter into negotiations with the Korean developers to achieve the distribution of the game in Russia on the initial business model, not burdened by unnecessary microplates. And she succeeded.

“In early October, we told the players about the planned model of monetization Archeage in Russia. The news caused a lot of responses, and on the basis of the official appeal of players to developers of the game in Korea, in which they expressed disagreement with the proposed economic model, – commented on the situation Evgeny Michno, Director of Game Operation Department Mail.RU Group. – In the course of long negotiations, we were able to convince partners that the model adopted in Korea asked for the Russian market, as the players asked for. We thank gaming community for active participation in solving this issue: without your support, we would be much more difficult to achieve such radical changes “.

Beginning of closed beta testing Archeage In Russia, which recorded more than 400 thousand players, was scheduled for the end of December of this year. The project will be fully translated into Russian, the same applies to the client for the ZBT version.

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