Metro-2: Game Walkthrough and Guide

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March 2, 2022
9 minutes
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By Jonny Gamer

Metro-2: Passage
Metro-2: Game Walkthrough and Guide
LEVELS “METRO-2: STALIN SUBWAY”:

One. Object Security
2. Construction Of Moscow State University
3. Basement MSU
4. The First Metro Branch-2, Part of the First, 1
Five. The First Metro Branch-2, Part of the First, 2
6. The First Metro Branch-2, Part of the First, 3
7. Collectors 1
8. The First Branch of the Metro-2, Part Two, 1
I. The First Branch of the Metro-2, Part Two, 2
10. The First Metro Branch-2, Part of the Second, 3
Eleven. Technical Premises of The Metro Station “Sverdlov Square” (“Theatrical”)
12. Metro Stion “SVERDLOVA SKUARE” (“Teatritsal”)
13. Metro Stion “Mayakovskaya”
Fourteen. Metro Stion “Belorusskaya”
15. Metro walls “Dynamo”
16. Metro wall “Airport”
17. Metro Station “Falcon”
EIGHTEEN. Collectors 2a
19. Lip
Twenty. Collectors 2b
21. BGB Basement
22. The Second Branch of the Metro-2, Part of the First, 1
23. Second Metro-2 Branch, Part First, 2
24. Dungeon of the Kremlin
25. Kremlin Courtyard
26. Transition from the Bell in the Metro-2
27. Second Branch of the Metro-2, Part Two, 1
28. Bunker Go
29. Bunker Stalina
One. Object Security
HERE You Need to Climb The Elevator to the Second Floor and Find The Door Behind Which The Staircase IS Hidden on the Third. This Door Is In The Room with Workers Immediately After The Point of Protection. In The Laboratory, You Do Not Need To Walk to Scientists. On the Third Floor IT IS NECESSARY TO FIND A ROOM WITH TWO RED DOORS. For The Right of Them – A Way Out, IT IS NECESSARY TO DETONATE Explosives to Clear The Way.

2. Construction Of Moscow State University
THERE ARE NO DIFFICULTIES HERE, EXCEPT THAT THERE ARE MANY ARMED SOLDIERS IN THE PIT. THEY ARE WORTH SHOOTING IN ADVANCE. From the Pit, You Can Get Out on Boards and Pipe.

3. Basement MSU
Find The Elevator, And Then Turn On The Power (IT IT In A Room with A Working and Some Aunt). THEN ONE NEXT FLOOR IN ONE OF THE POOMS THERE IS A LAZ IN THE FLOOR – THIS IS THE ENTRANCE TO THE SUNWAY-2. There You Will Be Waiting for Soldiers with Machine Guns.

4. The First Metro Branch-2, Part of the First, 1
HERE JUST Need to Kill Everyone, Getting A Weapon and Get Into The First Train Car.

Five. The First Metro Branch-2, Part of the First, 2 (Comic)
At this Level, Instead Of A Screensaver, Some Kind of Comic. Weird. We Must Reach The Tail of The Train for the Threated Time.

6. The First Metro Branch-2, Part of the First, 3
Laz in Collectors Is Located in the Center of the Station On the Left.

7. Collectors 1
We Must Reach The First Turn to The Right and Find The Key. HE IS IN ONE OF THE DEAD END, WHERE THE MAN IS SITTING IN THE TAG. For His Back – Boxes and Other Trash. THERE AND THE KEY. After IT IS Necessary to Return to the fork WHERE THERE WILL BE A SMALL AMBUSH. Then Go Through Steam and Find The Locked Door To Which You Alady Have a Key. THERE WILL BE A LAZ IN THE FLOOR. Water Should Be Reached by New Laza (IT IT UNDER WATER.)

8. The First Branch of the Metro-2, Part Two, 1
On the Conveyor Ribbon On The Right Thera Is A Staircase Up.

Nine. The First Branch of the Metro-2, Part Two, 2
You Need to Have Time to Depart a Burning Car. For this You Need to Sit Down. After The Wagon Is Disadvantaged, You Need to Run Back As Soon As Possible.

10. The First Metro Branch-2, Part of the Second, 3
IT’s Easy To Find The Door Here Guards.

Eleven. Technical Premises Metro Station "Sverdlov Square" ("Theatrical")
On the Boot Picture Of this Level You See The Place Where You Need to Crawl – Round Lases. After Downloading, You Go On the Water Into The Room Where The Train Swears Above Your Head. You in the Hole in the Lattice, Behind It – In One. To Crawl, You Need To Do. Next You Get Into The Room from the Picture – With A Round Hole Behind Your Back – You Go There and the Stairs. Then There Will Be a Corridor and From One Room to Another You Will Get Into The Room with 2 Shooting Tufts.The Right Door Opens, Left – NO. You in the One That Opens. THEN YOU FALL ON THE PLATFORM WHERE THE TRAIN SWEARS BEHIND THE BARS. You are at the stairs and crossl, you need to crawl into a square hole. You Will Get Into The Room Where The Hatch Will Be Locked. The Castle Must BE Shot. Upstairs You Will Be Waiting for Dogs from GB. AND THEN THE STAIRCASE ON THE METRO STATION “THEATRICAL”.

12. SUBWAY STATION "Sverdlov Square" ("Theatrical")
Beautiful (IT Was Here That My First and Last "BLUE SCREEN OF DEATH" FOR THE WHOLE GAME). Treat Train From Station.

13. SUBWAY STATION "Mayakovskaya"
HERE IT IS NECESSARY TO RUN ON TRAIN AND KILL EVERYONE. I Advise You, Then Do Not Press The Stalin Icon At Once, But Walking In The Station – Beautiful.

Fourteen. SUBWAY STATION "Belorussian"
Do Not Break Out – Soldiers Who Stand On Escalators, Are Immortal. Having Enjoyed in God’s Mode, You Risk Falling on Nowhere.

15. SUBWAY STATION "Dynamo"
Sense Through A Burning Car In The Train On The Other Side Of the Station.

16. SUBWAY STATION "The Airport"
This Station Will Only See The Window If There Is Time. If You Catch Up and Still Get Out to the Platform "Airport", Then … THERE ARE ALMOST NOTHING PAINTED AND WILD BRAKES.

17. SUBWAY STATION "Falcon"
The Transition to the Collectors Is Located in The Opposite of You The Lobby On The Left.

EIGHTEEN. Collectors 2a
Here You Can Get Lost. I PASSED THIS LEVEL SO. First, On The Water Side – Find A Room There From Which There Is A Passage. THEN I FOUND THE SECOND SCREW STAIRCASE, A LITTLE JUMPED UP. And On The Round Laza Ran Up to the Stop, After Which He Jumped at the Level Below, Where The Stairs Blew The Spinning Fan (Grenade). On This Passage – Right and To the ROOM WHERE THERE WILL BE THREE HOLES AND MEN IN THE TAG. There You Have to Go to the Middle Laz, Shooting Fans. IT IS NECESSARY TO SHOOT IN THE MECHANISM, AND NOT IN THE BLADE.

19. Lip
HERE AFTER THE SHOOTOUT IT IS NECESSARY TO COLLAPSE TO THE RIGHT IN THE CORRIDOR WITH TWO DOORS. Right – Staircase Upstairs and Left – "Need a Water Key". The Elevator to IT IS At The Opposite End of the Door To Which The Key Is Required. On The Floor After The Elevator, IT IS NECESSARY TO GO LEFT by The Stairs to the Front Entrance. There On The Left There Will Be a Wardrobe, You Need to Enter It and Get Ito The Wachiver’s Room, Where and Lies The Key. Aftert That, You Need to Return to the Corridor and Go Along of the Father. There Is a Key in this Room. IT MUST BE TAKEN AND RETURN TO THE ELEVATOR BACK.

Twenty. Collectors 2b
HERE YOU WILL BE HELPED by Arrows on the Walls and Boards Above Your Heads for Which You Can Walk. A Little Confused, Dark, But You Can Find The Way. Get Lost – Start The Level. Tip Such: Do Not Try to Go Through the Whole Level On The Boards, The Lattices. After the Labyrinth You Will Get a Door That Can Not Be Opened. IT SHOULD BE JUST BWOWING UP, THROWING A GRENADE INTO THE ROOM WINDOW.

21. BGB Basement
Cube and Key – On The Second Floor, Elevator – In The Basement. Level Where The Camera With Dad Is A Basement. The Poce Where The Key – This Is The 2nd Floor.In The Basement There Is A Staircase for One Of The Doors (There Is Still All So Green). After You Find A Cube, Come Back to the Basement Again. For One of the Lattices, Which Wills Previously Locked, You Will Be Waiting for the Special Forces and Elevator.

22. The Second Branch of the Metro-2, Part of the First, 1
Poning Motovoz

23. Second Metro-2 Branch, Part First, 2
SHOOT From A Grenade Launcher – IT Flies Through the Car. SO probably conceived. OR SO HANDS GROW. IT IS SAID THAT IF You Get Exactly in A Soldier, Then The Shot from the Grenade Launcher Does Not Fly By. Easier Still From A Rifle WITH AN EYE. Do Not Forget To Bend.

24. Dungeon of the Kremlin
HERE YOU WILL MAKE Your Nails and Will Take Off All The Collected Weapons. This Is Great. We Will Have to Run in Search of the Key. The Library of Grozny Is Not Looking For – No There, I Watched. First You Need to Find The Door, You Will Say "The Key From The Conspirator in The Other End of the Dungeon". There and Go: In One Of The Rooms Below and There Will Be The Key. IT Lies (Hanging) on a barrel in the room without exit – There Is Only One Door. Need to Kill A Man Who Guards The Key. In General, You Need To Look Carefully On The Sides.

25. Kremlin Courtyard
HERE YOU FIRST DO NOT NOTICE, AND THEN START SHOOTING. Look for a King of the Bell – IT HAS A Laz in the Subway-2.

26. Transition from the Bell in the Metro-2
WELL, IN FACT, YOU NEED TO SHOOT AND RUN. The Main Thing Is That The Manicure On The Fingers of Natasha Does Not Deteriorate.

27. Second Branch of the Metro-2, Part Two, 1
Get Survivors and Locate The Door. You Will Not Be There and Again Everything Will Be Taken Away.

28. Bunker Go
Left Past Rooms With A Screen Adapted for Classes. And In The Corridor There Will Be a Door On The Left (Like The Second from the End), Where in Another One – Laz Down. A Little Driver and You Will Be Waiting For a Long Follicle Corridor.

29. Bunker Stalina
Need to Run on the Floors and Make Sure All Sorts of Figs. Many Videos, Action, Drive. After Your Dad Will Drive Somewhere, You Need to Get Into The Elevator. But It Will Be Stuck. To Continue The Movement, IT IS NECESSARY TO INCLUDE ITS POWER (GENERATOR), AND YOU NEED CANDLES. Running On The Floors, You All Find It There.

Game Over

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