Alyosha Popovich and Tugarin Snake: Game Walkthrough and Guide

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May 4, 2022
12 minutes
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By Jonny Gamer

Alyosha Popovich and Tugarin Snake: Passage
Alyosha Popovich and Tugarin Snake: Game Walkthrough and Guide
“And strong, mighty warriors on glorious Russia!
Do not ride enemies on our land!
Do not trample their horses Earth Russian!
Don’t overshadow them our red sun.
Century costs rus – not walking.
And the century does not like Sholoch…
Not Shilo…”

In short, we went!

Immediately make a reservation. The game contains objects that do not bear the semantic load, do not affect the passage. Such objects I can sometimes skip and not describe. Sorry if someone will seem wrong.

In the bazaar – at the Bazaar noise and gam. What to do? And find Lyubava! Bang to Torgasham with a question where the lady of the heart, while the grandmother does not tell where her house. We take the sweets in the merchant sweets, go to where the grandma. Laming at the door – deaf. Thrust nuts in the window and opa – here it is, the young lady. But Lyubava is not in the spirit. Critical days, see. WITHOUT EARRESS WALL WILL NOT WORK. Well, go to look for earrings.
From lubava right. There is nothing interesting there, only the Rogon sticks out. Well, a pillar, on the poppy of which every nonsense dangles. We share – take away what you need. We climb on the rozon (mouse control), take the earrings. We go to a cam fighter and ask him about the second earrings. He promises to give if you beat him well. Beat well done (mouse control) and take the second earrings. Earrings give Lyubava.
Now the girl is ready at least to walk, even if you want to do. Yes only not time to walk. Tugar on Rus regards.
Speak with Lyubava and grandmother, post from the gate of the message. We select boogs. From the gate we go to the right. Knock for the monk, give the message. Monk is ready to translate, but asks the ABC, which the crow. Crow, fortunately, turns out to be on the nearest tree. You can try to pick up pebbles, wand and throw in a bird. Only without sense. We go to the bazaar and the bastard to the grandmother with a question about the capture of Raven. Grandma tells that the yarn is dragging all the brilliant. Go to Lyubava and ask her earrings. Return to the ravene and demonstrate the earrings to her. I raise the alphabet and give a monk. We receive translation.
What now? To the lead – maybe he will tell. Let’s talk to the lead and get a tagar as a gift as a gift. Watch cartoon.
We looked? Now for the implementation of the Plan need a stone. We go to the monk, ask about the stone. There, by the way, another piece of cheese at the porch was lying, the thing unnecessary absolutely. Monk will send you to the Mason. We go to the bazaar. With a grandmother picking chicken leg. Go on, from home Lubava left. We ask the bricklayer to make a hefty stone. He agrees to do whatever, only he needs boots, and then the legs are frowning.
One boot is, the second is the dog at the gate. Give the dog chicken leg, taking your boot. Returning to the Mason, we give boots and take the stone.
Quietly wait thagar, throw off the stone. When he rolled to Rostov, manage them not to scratch the hut. Manage myster keys. If you do not save Rostov, you will begin again, if you save Rostov, but do not save gold, you will find yourself in the dungeon.
However, there is no time to grieve. Need to get out. Take the left lace, from the table spoon and the door basket. In the center of the chamber of the cerebral hole in the floor. Look inside – but the key! Put a basket between the hole and the door. Under the basket we substitute a spoon. We go to the door, actively drumming, demanding if not spectacle, then bread. We get a stale humpback. Received bread put on the cart. We move aside and wait when rat comes running. Rat climbs on the basket and eats off state harches. Infection, well, nothing, she will regret. We are waiting for a couple of seconds, we look like a rat is trapped. Fit, remove from under the rat basket. Combine in inventory rat and lace. Lower the rat on the rope in the hole, we get the key. The key is opening the door. From the locker we take wine and vinegar. Come to the guard, pour in the mug of wine. It drinks and turns off. Come to the door (the one, which in the center), open the code-riddle. We collect a picture with a red maiden and… freedom!
Now you can search for extreme Russian tradition. The extreme turns out to be Venna. Go to it. Only a beard and a bouncing chest remained from. Click on the eye of the totem on the left so that they looked down. Learn from the lead that the “Venuner” is not at all a waters, but a deceiver Tugarin. We go to the forest.
We make up the boards from the bridge into a single whole, guided by common sense and contours of connecting boards. Take the horseshoe. Run forward Tikhon.
At the crossroads go to the gypsies. Horseshoe changing the baron for a penny. Return to the intersection and go to the Sagra. We select beetles, beetle tearing a sign with notes from the wall. Return to the crossroads. Put the tablet musicians in place notes. Throw a penny in a hat. We listen to the melody. Returning to the house of the Sochrair and play the melody on the hurs hanging at the entrance. For non-rigorous musical hearing: when you get into the right note, the next cell will light up the screen on the right light on the panel.
Going inside, you can make fun of sleeping and knock down a hammer on the shield or splashing the schorror in the mold of a key driver. He wakes up after you remove the bag and filter from it with a flour to the nose of hero.
He will wake up and send you to the gypsies for the horse. Go to Baron and ask horse. He promises a horse for the invisibility cap. Now is the time to turn into a thicket.
Come in, and there is a hut on the legs of Bush. Deploy it, as usual, face to yourself, break the fence with the root and put it to the tree as a staircase. Now we ask the quack to climb on the roof, because, firstly, the roofs are not climbed on the roofs, and secondly, if the Baba Yaga is at home, then let the Tikhon bore, he is not sorry.
Tikhon climbs on the tree, from it to the roof and in the pipe. In the hut we collect bottles and a bowl. Open a book from the bottom shelf. Choose a recipe for stomach cleaning, pour the desired ingredients from bottles in a bowl. Potion from a bowl pour into the boiler. Yaga tastes his vapor and runs to ride from the threshold. We use the case, come to the table and take a hat from the chest-invisible. Go out through the door (where the door came out inside when it was not outside, I did not understand).
We give the header Baron and take the Bogatyr Guy Julia Caesar. Go to the Sagraith, he sends you to the cave to Ivashke-Blacksmiths.
Near the cave pick up a jug. Left at the nest take the key. We go to the village. We tear the sunflower. We pass to the stop, we see a strange unit. We lay the sunflower into it, we substitute a jug under the grooves, twist the valve. We take a jug with butter. Returning to the cave, lubricate the castle and open the door with the key. Inside open the chest, we get on the nose. Do not relax! Take a wick from the chest.
We go ahead, take the bone from the horse skeleton. Still forward. Raise the pin from the floor, we take a salter and sulfur from the shelf. From the furnace we take the corner. And here and Ivashka. Old, bearded, pebble in the depths of Siberian ore and drunkenness. Speak with him. Lesha will give him hello from the saint and immediately demands a sword from diamond ore. Ivashka promises a sword, but asked first to get the ore. Well, they themselves asked. Go further deep into the cave.
We select the middle gear. Stick pin in the wall of the elevator, pull to go upstairs, pin breaks. The power is – the mind is not necessary. Stick instead of pin bone. We are going to the top. We pick up a barrel, twist the valve, but there is no water… If there is no water in the crane, then… However, where to take water in the water supply in Russia in the 12th century? It is not clear whether the plumbing took off at all. We climb into the elevator, go down. Lower. We select a big gear. On the wall we read the instructions for creating and operating the gunpowder (Selith, sulfur, bikford cord and gunpowder in Russia in the 12th century – this is already busting even for my sick fantasy!).
Piham in a barrel of Selitra and sulfur, plug wick. We put a barrel with gunpowder to the wall, where the ore flashes, I light the chick with the coal. Run, hearing an explosion, come back and take the ore.
Take Ruda Ivashka-Blacksmith. Now he needs honey to make plowing his bears. We go to the elevator, we go upstairs. String up scarecrow from the pole, taking the pole. And this is not at all pole, it is scrap. Open Lomu Luc. What’s next? That’s right, the most dangerous experiments are held on the least valuable crew members. Tikhon, Forward! Below in the cave Tikhoneko drink from the right bottle, we get up on the punctures and the moon slowly, so as not to wake the Herra Koshiya. I am crawling under the bed, come to the waterproof. So, it turns out that if there is no water in the crane, not the Jews, but the navigumbanfuer of Koschey! Put the gears on the waterproof. I exhibit the gears starting from the rotating right to left in the following order: the average is small – big. All, washbasin Herra wrap over, now water will go to the crane. Khail Tikhon. Now back, just quiet.
Upstairs already a meadow green, flowers bloom, bees buzz. Loved? Good. Now we take honey from the hive. Take Honey Ivashka, he will ask him to stick it in a barrel near the bears. Piham honey in a barrel, taking a sword. Go to the Sagraith, talking to him and find out how to go to Tugaram.
Near the swamps we tear off the branch from the tree, go to the right, take the hook from the network. Cling the hook to the stick, go to the left. We throw the fishing rod into the water and catch the bell. Go to the right, hang the bell on the chain above the door. Jerk for the second chain. Listen to the pack of Matyugov and ask the Tikhon to take a blow to ourselves. Diplomat Tikhon gets inside the house. Says to Bollyomik. He asks to find that it prevents him from sleeping the second week. We pick up a hammer, bring the sex board in the middle of the room. Close the stove shutter, we take a cricket with a furnace. Tighten the crane and stop the clock. Everyone seems. We speak with a bunker, get whistle. We leave from the house, we go to the left, whistle in the whistle and detect the track.
That’s how we got to Tugan. I fall asleep porch in a gun from a barrel. And where the kernel? We go to the left to the house of the blacksmith. We select two halves of shape, saw, hammer, lead soldier and scoop. Put a drawak on the furnace. In the drawak put a soldier. We connect half the form together. Put a whole shape near the stove, pour into it Lead from the scoop. We divide the shape of the hammer and get the kernel.
Go to the cannon, charge the kernel, we fell, we set fire. Shoot, interrupt the chain. We pass to the camp. Gate closed, mouse laz shallow. Need to come up with something. We go to the left. Speak with merchant. She is only by hand. We submit to her Tikhon. Unclaimed woman, it turns out, just wants to marry. And her, old, no one wants. Take away from her back glasses. We go beyond the molar apples to the right. We ask the Tikhon to read the book, find out that without contact lenses, weak apples are not visible. We take out of the stained glass two round glass. Insert them into points. We put on glasses, we see apples. We tear off the apple, go to the merchant. We give an apple, get a potion. Returning to the Tugarian goal. We drink a potion, climb in Laz.
In the camp tagar take the left of the torch, we hang it on the right of the gate. We look at the code and press the pins to unlock the goals.
We watch the cartoon, urine tugarine, driving the mouse keys and…
T-Ti-Dam-Ti-Dili Dili-Dai Dam!!!
Happy end.

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