Demiurges: Game Walkthrough and Guide

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July 28, 2022
13 minutes
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By Jonny Gamer

Demiurges: passage
Demiurges: Game Walkthrough and Guide
Flying Campaign: Vitala and Dami

Mission 1. Mechanical threat
Purpose: defeat the ripper. Play for Vitalov.Ripper: the creature is strong (seventh level!), and a starter, how nor pump it, it will not cope with it. But the convict will cope, serving the term in prison under the protection of bronze merehos.On the way there are only four creatures (said MECHOS, contagious rat, bat and river nimes), the health of everyone is kopeck, it’s not worth correcting with them. Especially since the road adds.Spells in this missions are not supposed to buy. Liberated criminal cope with the monster without much difficulty. You can practice on the surrounding. Runes for blood climbs are taken from stray alchemists.

Mission 2. New lands
Purpose: destroy the castle of chasov. Play for Vitalov.Separate with weak levels of the 1st level, overlapping vampoats. In the West there are emerald copy and source of green. In the north h Lab Alchemist, where emeralds can be veated with spells. To begin with, you can collect a book on an ethirurose, an ethirtic spring and cheap creatures (see. UzaclinationVitalof).On the edge of the card, go to the north: one hero let the lasting life (more precisely, non-living: there you will meet in the principal site of synthets), and the other h collects goods. For speed…Northeast Angle Card H Supporting all sorts of resources. The Tames in the north-western corner on the banks of the river was sheltered the animal bash, where it is possible to reject the pop creature for the deck of ethirurozh. You can collect full-fledged ancient (see. Ukoldivitalof)… The runes are still supplied by alchemists.Castle chasters h in the southwest. I advise, before starting to highlight, pick up the source of the red ether. Of course, the resultant heroes will not be able to hurt you strongly, but you will be born…The castle is deposited simply: Attack it every move. Early or will fall, where it goes!

Mission 3. Help Vitalam
Purpose: destroy the locks of synthets and chasters, without losing neither the ones nor the castle of Vitalov. Play for kinetov.First of all, we need a beast tower and a stone portal (disinterested help of alchemists ended…). Their protected rat rats and orcs should not be. Immediately visit the train: His 100 points of experience are most valuable in the origin!In the animal tower, we will gladly collect a variation on the theme of otiatiaviakovph (see. Chogging). Clear your corner of the card, capturing all the resources (do not forget about the blue ether!). Now go for vinettes (north of you), on the way Capturing stupid sapple. In general, the Synthetic Territories are rich in artifacts: there is an amuleu of unity, amulet hunters… But do not get fond of picking up: your allies h are not the giants of thought, and without urgent ideas have all the chances to die in the color of the years, putting a martial career… You can in parallel with the main thing to deliver the second hero on the resources of h, for example, east of the card.Vitala live northeast of synthets, and even east. In principle, if you have already reached Vitalov, it is more likely to put a lot!But it makes no sense to waste time.

Mission 4. Nest of aircraft
Purpose: destroy the messenger of synthets before he gets domestare destination, and beat all aircraft… Play for Vitalov.Let’s start with the race. He is very close (in the north), weak, in the deck, like you, some primitives, so there should be no problem.Now we start spoil the local ecology and shoot birds.To begin with, privatize the lotuses and the source of the ether, then the laboratory punching and collect a deposit. In the portal, supply heroairunas. Just do not greading with spells: you have no mandragora…With a new deck pick up the emands and mandragus. Go Troops. On the way, you will find the artifact of a scroll of Maggota (Lord, the authors considered this word untouchable?!). Priterithuant source of ether. Next to the gnome-alchemist h more equatefact, and in a stupid in the north-west of the third.If you consider your hero with cool h, you can go to the maze or to the center of the map. But in fact, Vashazdach h rather not far from the starting castle, in the east.

Mission 5. Ancient tomb
Purpose: to defeat the cubic keeper. Play for kinetov.Heroes h whole a bunch, but all weak… It is necessary to intensive rolling one of them, which will eventually be at the end of the end.Initially, as usual, capture resources and in the laboratory Alchemist get the spells. In order to get to the animal bash, you will have to fight with a wolf, so the walls (because of the loss of wolves) very well in the deck. After the victory over the nimobira of standard aircraft.In this mission we have a lot of global spells. Accurait, attack on the castle will allow us to fight the keeper.But before that is still far.How should I pump the hero, killing them everything that moves. In the West, on the border of ice, capture the fort with the Khatsky Hero. Nearby Fire Fire Glacier.South of Fort, there is another fortification, but there is a hero of kudfokokruch, so do not forget to preserve, otherwise you can have a waiting surprise.Keeper h Hero of the 12th level, so earlier than the 10th there. Before the tomb becomes available, it is necessary to win the ghosts. On them, you will learn how to withstand a pricious army (the flood is very promoted…). Then use the global spell of h and forth!

Mission 6. Lost city
Purpose: seize artifact h key to the temple of time. Playing envy.They give us four steep heroes at once, but there are no opportunities for their books. Therefore, you will have to live with what Dali…And they gave this: Kiara. Level 7, Specialization of skill (all artifacts of Chmit…).Book: Queen bees h 1 pc.Bee-warrior h 2 pcs.Working bee h 3 pcs.Uterus bees h 2 pcs.Forest strength h 2 pcs.Forest resistance h 1 pc.Domination h 1 pc.Ether fountain h 1 pc.Blessing h 2 pcs.No fountain, sorry for the pun… And where is the ethirum harvest?But in general, we have a conventional focal deck, not too fast.Filian. Level 7, Specialization of Hooblase-Killer.Well, angrily book, of course…Uterus of injury pc 2 pcs.Hoobrase-Warrior h 2 pcs.Hoobrase h 3 pcs.Ethirized fountain h 3 pcs.Forest power h 1 pc.Forest resistance h 1 pc.Domination h 1 pc.Predatory Fingus h 1 pc.Fingus Patriarch h 1 pc.And why then the strength of the forest and other wonders needed for large crowdeshev… We would have collected better, is it not true?Rene. Level 6, Specialization H Revival.Book: Warrior Top H 2 pcs.Working tick h 3 pcs.Queen ticks 1 pc.Matter ticks h 1 pc.Ether fountain h 1 pc.Forest strength h 2 pcs.Forest resistance h 1 pc.Domination h 1 pc.Blessing h 2 pcs.Impulse data h 1 pc.The book of ticks simplest. Pretty slow…SORLIN. Level 6, specialization h Immortality of Fingus.Carnivore Fingus h 2 pcs.Predatory Fingus h 2 pcs. Fingus Patriarch h 1 pc.Magic hornet h 2 pcs.Mystical hornet h 2 pcs.Blessing h 2 pcs.Ethirized fountain h 2 pcs.Forest strength h 2 pcs.Domination h 1 pc.A completely stupid gentleman. To be to him on glutpie kiara artifacts…Kiara and Filin will go through the roads, Soror will drag the mining facility kiara. Kiara let him run south to the entrance to the city, Fili Rena can do the clearing of the Eastern way and the taximartefact.In the city of H a bunch of synthet monsters and useless allies-docks.And one synthet hero, against which h about a miracle! H able the Book of Sullin, with Fingus: Small non-blockery, they are not bad shot.After the victory over him, Kiara takes the artifact with a pedestal.

Mission 7. Temple takeroads we need to get to the temple.The union of kinetov and Vitalov came the end: Choose, for which heras wish to go through the last mission. The mission itself is almost the same for these two races, which for chasters and synthets…The map is divided into five parts: the center of H, the desired temple, corners belong to rival races.You immediately give three medium-rocked characters, one, as usual, you need to prepare for the final battle (with a black dragon level 12). Two others will capture all imaginable resources. The main heroker h and should be sent to the essential attacks on neighboring comers, for pumping mainly.Passage to the dragon will open when you destroy the castles of the rest of the parties.After killing a dragon h Final Games: Fight with Belemlord… It consists of two parts.First book: Small jumper h 1 pc.Jumper h 1 pc.Big jumper h 1 pc.Burning air h 2 pcs.Wind wall h 1 pc.Wall lava h 1 pc.Wall hello flame h 1 pc.Comet h 2 pcs.Rift h 1 pc.Catastrophe h 1 pc.Red dragon h 1 pc.Everything is easy here. Yota deck is not fast and immediately dominant hh so, something average…Second book: Bronze Mechos h 1 pc.Iron mechos h 1 pc.Steel mehos h 1 pc.Black dragon h 1 pc.Wave data h 1 pc.Destruction of Char h 1 pc.Relief spell h 1 pc.Comet h 1 pc.Fire storm h 1 pc.Pumping the ether h 1 pc.Pumping life h 1 pc.Rock disease h 1 pc.Destroying ivy h 1 pc.Interference h 1 pc.Fresh wind h 1 pc.Like this… Yyto is already a full-fledged dominant deck that the spontaneousness of the regeneration of this Mr. is very significant.Take care of the dragon kill…Campaign Synthet and Tail

Mission 1. Test fire
Objective to defeat the spirit of fire. Playing for chasov.

The mission is ideologically exactly the same as the first mission of the NAMEMPANIA: Free the hero from the dungeon, pick him up the runes…

Mission 2. Fire and Ice
Objective to destroy the castle of kinetov. Playing for chasov.Clear the road to the north, kill the Nimb and get access to Kmandandragore and the animal tower. Get the air defense with air defense in the lyceum wind, with the first opportunities are also kobold shamans.Nearby there is a red ether and a bunch of rubies.Further go to the east: there live a lot of valuable resources of the IMAGAZINS, and on the way you can ride. Collector Aviakoye. In the corner in the east h, a piece of Vitalskyze, actively fruiting with all sorts of necessary things. Collective book. For example, a variation on the theme of the koboldd or horticulture of the airfare in the air (see. HOTOFOF).The castle of the enemy h in the northeast of the card, but even before the meeting with him you will be disconnected by the attack of the blue hero with the deck of ghosts. Blowing kobolds will be appropriate in any variation. Before the victory over the stray guy, do not run away from the castle too far: you will visit you on the moment!

Mission 3. Unexpected help
Object goal to destroy the castles of kinetov and vitalov, not losing a woman or the union. Play for synthets.In the east of you, the allies who need to come in a timely manner (doubtful so that they cope with themselves). The enemies of the Khigny Part of the Mounts: Vitaly h in the east.In the meantime, there are three roads. Eastern leads to Lotus Imandragore, it is necessary to calculate first. There, but ahead of the child, where you can upgrade the Park of the spells and the Runes can get to them.Now h with the runes of h Over with the Kobold Guard, the dental portal on the southern road. There, away, diamond copy.Finally, in the West h and the animal tower, and a bunch of resources. But the snake will quickly – and you are just now ready to fight. Collective deel.Without distracting global spells, fit, like a seagull of exhaust, collect a decent deck and go to fight enemy camps.

Mission 4. Capture
Purpose: Find and capture (and not kill!) Heroine kinetov Chdiamand. Playing for chasov.The first mission, where at least some fantasy is manifested…Heroine must be scored up to 5 or less health items, but not kill!Choose which hero is more like you, and cook it for feeding.The laboratory of Alchemist protects the Kobold Warrior, which will disperse you unfortunately. Better to do while resources and permits. Free the portal and the animal tower, which is guarding: the creatures of her strong, but here health is not enough, Ielectrushka will make his black business. Do not spare rats, substitute for snake attacks.Now you have the best of cheap Khatski creatures of Chkobold Shamans! You can still strengthen rat hordes if chosen sludge slide. Now you can also deal with the Laboratory of Herprochi wonderful places that are protected by strongcobolds.Through the kineta ice, go to the fort in the east of the card, enter the vastanint. There are a lot of blue heroes, and among them the temples of Diamand.

Mission 5. Conen Firezadach: Cruster King Fire. Play for synthets.You have about a week to find the means to protect the dissension of kinetov! Find a global spell that allows you to call for a more experienced hero (in Obelisk). The kineta group self-esteem has so-so, so primitives may be enough.Your main opponent h in the center of the map;To get to it, you will have to go through the ground or Vitalov (in the south), or kinetov (in the north). Choose who you like more. In my opinion, to cope with the Vitali synthet easier.Entrances to the Earth of Vitalov and Kinetov guard Forts: Keep Muchheheomy!Before fought with the konung, you need to manage with elements that the watchman Altari not far from Konung. Then the conken will become weak, and with its initial 15th level to fight hard… For each of the altars taken, he will lose 2 levels. There are three of all three, and by the oppurity of the 9th level to cope with you quite bye.

Mission 6. Lost city.

The mission is similar to the 6th mission of kinetov and vital;The difference is only in your characters, initial location and final opponent. We can use to use as the main or specialist in volatile mice, or by orc…

Mission 7. Temple of Time. If you passed for the other camp, there will be no problems !

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