Ori and The Will of the Wisps: Game Walkthrough and Guide – Light Lakes

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August 16, 2022
14 minutes
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By Jonny Gamer

Ori and The Will of the Wisps: Passage – Light Lakes
Ori and The Will of the Wisps: Game Walkthrough and Guide – Light Lakes
Upstairs will be Moka. Chat with him to start the quest “Wisdom of the Kololok”. It is connected directly with the task “Lost in paradise”.

Jump over the other side using a bubble. Left will be a closed passage. Use the same bubble to climb on top of a tree with red leaves. Again pick up a moment and jump on the rising bubble to cling to the ledge on the right above. Wait for the bubble again to rise to dare to the wall slightly above (again right). Repeat the action with a bubble to climb on the upper wall on the right. Jump over hanging spines to get into the niche left. There will be a lever. Pull the passage to the passage at the bottom.

In the next cave, jump down, kill the crab and descend from the bridge in the reservoir on the right. Downstairs there will be a nest of exploding Caracatians. Understand the Caracatin and with a pulse (PKM) direct it on purple stones on the left above. Repeat the action with Caracatius, but this time shoot on a swirling plant on the left. It will start to let bubbles. Climb the top where bubbles appear. Stand on your right. Through q, secure the wave waves for any key. Blow the bubble to the left, then quickly raise with blue buds above you and go left. If you have time, you can jump on the bubble above. Similar mechanics used to get to Gorgeous ore, but it’s hard to do it. You need to blow off the bubble to the right, jump there, attracted for the blue bud and with the help of the bubble bouncing up, in a niche with ore. Upstairs talk to Tokkom.

Dive in the reservoir on the left, fuse down and left to find in the cave Gorlasa Ruda. Fard the air. Please note that the passages are blocked by algae. There are also glowing bundles. Sukful such a bundle, you can open the following passage. Top nearest, clamp a “space” and swim into the opening. Top second bundle so that the stream is formed below. But do not rush to immediately enter the stream. Run into it after a couple of seconds so that it is wearing and you after the third beam could quickly climb left-up, activate the fourth, and return until the passage closed. As a result, you must get to the blue beam. Activate it to lower the water level. Take advantage of the liberation Well well.Ori and The Will of the Wisps: Game Walkthrough and Guide – Light LakesStart of bright lakes.
Having done this, dive under the water and fuse down, in a new passage. On the left there will be a nest of Caracatians. Tear out one of them, swim to the left and direct it on purple stones. You can also go down to the Caracatians, lure one right and split another purple stones to get into the pocket with Split of Spirits “Improved Impulse” (allows you to apply damage due to pulse). In addition, you can smash the boards on the right to create a short way back.

Raise Left up and use bubbles to takepoint above. The next room will close the door, and you will have to defeat all enemies. dive into the water and swim down by rotating spikes. On the left at the bottom of the algae there is Caracatia. Open them and touch the Caracatin through other algae on the right above. Shoot it in purple stones to access Lupo cave. You can buy from him Card bright lakes for 250 sparks. Split the boards on the right to create a short way.

Swim back and left by rotating dubbing. On the surface, talk to the carvolock. Dive into the water and use plant shells to release a plant with bubbles below. If you swim to the left, then find a corridor with lowered blocks. Without accelerating it in the water does not overcome it, so come back and use bubbles.

Side Task “Landscaping Fields”. First fly from the bubble to the ledge on the left and enter the cave where Mysterious seed. How will time show his hoists.

Roll into the ledge where there was a dear, climb on the wall on the right, jump to the light on Liane and the impulse to get to a small protrusion to the left. Pick up the point to fly from the pulse and fly on the rear. So to get on the rising bubble and jump onto the wall just above the right hand. Jump on the ledge on the left where the crab will be. Sk up into the water, swim down and touch the cuttlefish up on a plant with bubbles. Swim up to Caracatians again, touch one left, to the air pocket, where there is under the ceiling Stone key. Use the pulse to take care of the ceiling and pick up the first key.

Return to the liberated plant and use a bubble to jump up. Here you will need to repeat the familiar reception. Using wings waving, push the bubble to the right. Jump on the springboard on the left, cling to the wall on the left, and then fly to the right up. If you have time, you can jump on the bubble under the ceiling, taking Second stone key.

Jump right where there are two crab. With the help of blue bud pick Third stone key under the ceiling. I use the same bud to clinging for the hanging board. To the right of it there is a stone door, but I need the last key. Use the hook above, under the ceiling, and jump on the ledge to the right to activate the pedestal of the spirits. Follow the left and jump against the wall on the left. Parry using a pen to pick up Fourth stone key. Remove the stone door.

Interact with wood to get The ability “Underwater jerk”. Now you can accelerate under water using Ctrl (as well as ordinary jerk). In addition, you can jump out of the water, if you click Ctrl directly before flashing to the surface. Dive under the water on the left and use the jerk to free up the plant with bubbles. Do the same with the plant to the right of the tree. And on the left, and on the right will start raising bubbles. In the lower right corner there is a button in the underwater niche. Hit on it using a jerk. You open the door at the top right. Using a bubble, flies up and go through this door.

In this room there are 4 beams that need to quickly activate. But for starters, attach to the blue bud from above, then use it to push up to the left and fly to the ledge with water. There is Fragment of cell cell. And now, starting from the left lower beam and moving clockwise, activate four of them. If you have time, the water level drops. Output to the right. Jump to the right, parity and cling to the wall. There are purple stones here. Return to the top where came from (where there were 4 beams). There is a nest of Caracatians. Tear out one of them, jump right and use PCM to send Cracatin to the other side (take above). If you get into violet stones, then open a niche with Fragment of Life Cell.

Jump down and with a bubble jump left. The door will start the door again, the battle will begin. Water level will gradually rise. To stock oxygen, break air bubbles. Jump on the wall on the left using bubble. Pick up the point and jump on a new bubble to climb up where in the niche is Fragment of Life Cell.

Go to the room on the left, jump out of the water up, using a jerk, and take from the speaker to the left Splits of the Spirits “Energy Collection” (You will receive more energy areas when killing enemies). dive and swim to the left, not going anywhere. Overcome the segment with three lowered blocks. Get to the next Well perfume.

Dive into the water. See the sand on the right? You can get there when visit the location in the upper right corner and get the ability to make a jerk in the sand. Swim left and select on the surface into a large location. Go to the right to hear the moka that will say that something is wrong with the kololok. Go to the right and talk to Kollock. Stage scene will begin. Run away from Kololok. When the stone falls, use the pen to fly over it. Swim under the water, making jerks. Continue until you find yourself on the location where the battle starts.

Second Boss – Distorted Kololok

Battle is divided into two stages. On the first you can restore health glasses using a special skill that allows you to convert energy to life. As possible, use a jerk to shy away from the tongue. This is the most common reception of the Kololok. When it stops on the right or left and starts shooting, reflect the projectile back into it. You make him stop, and also apply a little damage. Using the jump and jerk, close closer to the head of the Kololok and Bates several times, and then move the jerk from it to avoid damage. If the kololok hits with all its weight on the left or right side, then move to the opposite, because this half will cover fire. When you see your hands cut into the ground behind the Kololok, watch the surface under your feet. If you see dust, then my hand gets out. She damage, but if you break it, then get energy and life.Ori and The Will of the Wisps: Game Walkthrough and Guide – Light LakesBattle with Kolokom.
In the second stage water will appear. Energy and life can be obtained from the same hands that are sometimes torn from the bottom. Kololok will continue to use the language, but also starts to run Caracatians. Direct them directly to the boss. Also watch out of falling stones. Use a jerk when the kvolok will try to saline Ori into his mouth.

After the victory, climb on the wall on the left and jump on Lianam. Climb up and talk to the Kollock.

The task “lost in paradise” was performed.

Come out from here just as run away from the Kololok. Diving under the water, swim to the right to pione, until you see the sand bunch. If you already have a jerk through the sand (and I was he), then activate the sand bunch and quickly swim through the resulting passage to find Gorlasa Ruda. Follow the upper route to break the boards and return to the place where you blown a bubble, and then climbed up the springboard on the left. To climb upstairs and left, in the secret area, you will have to smack the bubble twice. First, blow it away to the right and raise quickly with the help of a springboard on the left. Upstairs where you jumped on the bubble to take a stone key, this time wait it right. Right to the right and draw up with blue booton. If you have time, you can jump on the bubble and clinging for the hanging board. So you get to a big secret area.

There will be many bubbles here. Raise them to the top of the top to activate the beam under the ceiling with spines. Fast flying to the opened pass to the right. With the help of a springboard, jump up and on the wall on the left. Get to the top platform where there is lever arm. Pull it to open the passage on the left. Jump to it on bubbles. In niche you will find Fragment of cell cell.

Go down and move to the right, through the door, behind which there is a tree. Use bubbles from the left. Stand on the ledge on the left and so that the bubble flew to the right. He will delay under the branch. Use another bubble to jump on the one that is under the branch and get up. Under the ceiling can be found spiritual light. From the cave, where you first brushed bubbles (and at the top there was / eat ore hose) go to the right. There is a bridge, blocking the way to bubbles. Go to the right and dive into the water. Swim against the current to take a spiritual light.

Go to the reservoir to the left of the Big Wheel. Swim against a red flower inwards to find a hidden way. If you swim down through it, you can collect the spiritual light along the way. Follow further, in the direction of the intersection leading to the sublunary nonora. There will be sand. You will need a jerk skills not only in water, but also through the sand. Right on the ledge will be Gorlekova Ruda.

Follow below. Win the monsters that do without end appear, after which the passage will open. Jump on Lian on the right, climb up and take Splits of Spirits “Treaty with Life” (allows for spells instead of energy to use the stock of lives). Further way down will lead you to a pointer to bright lakes, sub-versions and ink tops.

Return to the big wheel at the beginning of bright lakes. Swim in the opening right below. Follow on top and down under water to get to the right Fragment of Life Cell. Go to the right on top, in the direction of the huge location of ink trees. On the right above before going to this location there is a ledge with Fragment of energy cell.

Return to springs. Order the following project (for 6 ore units) for the construction of houses for moku. Go left and climb to Motay’s house. Jump from it even higher, and then, with the help of bud, pick up the bridge. There will be a spiritual light. Go to the right through the bridge, jump up the top with the help of blue buds and take off the branches Fragment of Life Cell. Fly from the bridge to the right, using the pen (under the bridge) to find branches with Splinter of the Spirits “Discharge of Arc” (arrows will hit the current of neighboring enemies). If there is a jerk skill through the sand, immerse yourself in the water to the right of the Tokka on the fields, swim to the right and put the sand. There is hidden Fragment of Life Cell.

If you have found the previous seed in bright lakes, let him hoists. Then go to the left to tweelen and the moka that dreams of a hat. Climb up and cling to walls with moss. Follow the MCU even above to detect Gorlasa Ruda.

When you will be in the cave of Kololok, where it was originally, follow the right, dive into the water and pop up a little further into the upper gallery. Jump out of the water with a roar and take off the right Fragment of cell cell.

Secret location – diluted holes

About this location and by the direction of “straight in holes” Read in a separate guide.

In the same spring fields, go to the right and climb into the top of the tree to find the rebounded moka hut (according to the second project for 6 ore units) thunder. Inside you will find spiritual light and Fragment of cell cell. And when we plant the seed of the blue moss, climb over the middle tree upstream, using moss closer to the top, and jump right on hanging boards and stone to find a branch with Splinter of the Spirits “Aventure” (You will receive more spiritual light, but the enemies will become stronger in terms of attacks and survivability).

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